FAST Racing NEO |OT| When Everyone's Fast, No One Will Be

This is a Shin'en game. In terms of appeal, they are very well known by people who have gamed with Nintendo since eons past.

Also I think you may be quoting an article/referencing one that has nothing to do with Nintendo. (So not sure if /s.)

I was kidding in the last sentence. I hope the game goes to cult status like Splatoon. I assume the servers are busy because so many people are playing. This may be an annoyance. But I don't mind.
 
I wish online displayed which racers other players used. That being said, I do notice the Fulcon a lot. It's really good at Subsonic because its heavy Weight isn't as much of a factor when you have so much reaction time.

I'd also prefer if online had Supersonic as that is by far my favourite speed mode. I think all ships can flourish in that mode. Subsonic favors heavy ships and, at least for me, Hypersonic can really only be played with the Rochdale (max Accel and lowest weight) or maybe the other two lightest ships if you are very good.

Supersonic online plz!
 
Wipeout HD is incredibly flat.

Ha Ha! Boy Wipeout has aged badly. There are no shaders on anything. The lighting is incredibly simple and most of the detail is painted into the textures, giving everything a flat look. Even the ships look flat.

I can't believe that people are saying just the lighting is better. The only reason games don't real is because we can't simulate realistic lighting in games. Lighting is everything. From a technical standpoint, there is a lot more going on the Fast Neo Racing than Wipeout.

Even so this game shouldn't be compared to a company that has a much bigger budget. As far as I'm concerned, this is the best looking Indie title I have seen. Even with the aliasing, it can hold its own even against Xbox One and Playstation 4 games.
 
Are you fucking kidding me with this game???

$15!!!!!!!!

Stunning looks, some sort of wipeout/f-zero mash up with its own fastastic Ikaruga-like gameplay hook

$15!!!!!!

Online play

$15!!!!!!!

Small file size

$15!!!!!!!

These guys are some kind of fucking wizards. They could sell this for $30 EASY.

What a fantastic package in every respect. Bravo!!
 
Alright first championship finished 2nd. I guess at regular speed you don't need to use the break? Can't imagine playing this at Hypersonic though, seems it's going to require crazy reaction speed.
 
Are you fucking kidding me with this game???

$15!!!!!!!!

Stunning looks, some sort of wipeout/f-zero mash up with its own fastastic Ikaruga-like gameplay hook

$15!!!!!!

Online play

$15!!!!!!!

Small file size

$15!!!!!!!

These guys are some kind of fucking wizards. They could sell this for $30 EASY.

What a fantastic package in every respect. Bravo!!

Yeah, but how much does it cost?
 
Oh i agree that they could've done something less to use at least some post AA, never said it was perfect. I actually don't understand why they didn't use it in the first place - i used to say the same thing when Mario Kart 8 came out: why not use some filter that takes such a small performance hit?

From what i know MSAA is very demanding in deferred rendering engines, but a custom post AA solution shouldn't be at all even on Wii U level of hardware. Then maybe i'm wrong about this, and other people who know more about it can correct me.

Anyway this is Wipeout HD

http://images.eurogamer.net/articles//a/5/3/5/1/0/9/wipeout1920_2.jpg.jpg
http://images.playfrance.com/5/4789/zoom/1669.jpg
http://images.eurogamer.net/articles//a/5/3/5/1/0/9/wipeout1920_1.jpg.jpg
http://www.vgnetwork.it/images/Wipeout_HD/wipeout-hd-03.jpg
http://images.psxextreme.com/screenshots/ps3_wipeout/ps3_wipeout_01.jpg

I know some of those screens are 720p but i'm trying to point out something else here: look at how poor textures, lighting, materials, shadows and effects are compared to what Fast is doing. Geometries in WO are extremely simple as well (not that FNR is a polygonal monster, but there's obviously a lot more going on in it). That's not some "minute difference in visual fidelity", it's actually a pretty big leap. Then of course Wipeout has good image quality, way better than FNR, but personally i'd take the improvements in everything else since the game's poor iq doesn't seem to affect me the same way it does to you. To each their own i guess.

That being said, /OT for me.



Same thing for me, high speed+motion blur seem to hide jaggies pretty well. Then again i have a 40" tv so i'm not sitting very close to it, that might help too. Still think Shin'en made an incredible job here all around.
All your images of WipEout HD are from the BETA! lol
Seems you never played it. It's much more detailed and varied.
Add the Fury Addon with their bold structure in design.
WipEout HD is one of the cleanest games on PS3.
 
I might have overhyped this game in my head a little. The 4th cup is proving to be a pain in the ass. There's something not fun about going off the edge of a track because that's gonna put you in 10th no matter what. Maybe if you could restart that particular track it wouldn't feel so strict. I know to be careful about criticizing difficulty but some of what I am describing feels unfair. Like, if you can't see the terrain and approach it from the wrong angle, you're screwed. Or a random enemy bounces you off. Or there's a hazard in the middle of the track that you think would just bump you a bit and blows you up instead.
 
Why are people even comparing a title funded by Sony to a game made by an indie studio comprised of only a handful of people? Who gives a damn. FRN is damn fun.

Seriously. Wipeout HD was created by a AAA studio and funded by a console maker. The fact that FAST is being compared to it speaks volumes of the talent at Shin'en.

Are you fucking kidding me with this game???

$15!!!!!!!!

Stunning looks, some sort of wipeout/f-zero mash up with its own fastastic Ikaruga-like gameplay hook

$15!!!!!!

Online play

$15!!!!!!!

Small file size

$15!!!!!!!

These guys are some kind of fucking wizards. They could sell this for $30 EASY.

What a fantastic package in every respect. Bravo!!

Hell yeah. It's an amazing game, isn't it? It's now on my GotY list.
 
I might have overhyped this game in my head a little. The 4th cup is proving to be a pain in the ass. There's something not fun about going off the edge of a track because that's gonna put you in 10th no matter what. Maybe if you could restart that particular track it wouldn't feel so strict. I know to be careful about criticizing difficulty but some of what I am describing feels unfair. Like, if you can't see the terrain and approach it from the wrong angle, you're screwed. Or a random enemy bounces you off. Or there's a hazard in the middle of the track that you think would just bump you a bit and blows you up instead.
It's all about track layout memorization. Or a lot of it is.
 
This tiny font reminds me of how in the original xenoblade you couldn't tell the landmark symbol from the quest symbol on the minimap
 
I might have overhyped this game in my head a little. The 4th cup is proving to be a pain in the ass. There's something not fun about going off the edge of a track because that's gonna put you in 10th no matter what. Maybe if you could restart that particular track it wouldn't feel so strict. I know to be careful about criticizing difficulty but some of what I am describing feels unfair. Like, if you can't see the terrain and approach it from the wrong angle, you're screwed. Or a random enemy bounces you off. Or there's a hazard in the middle of the track that you think would just bump you a bit and blows you up instead.

Yeah, there's definitely a bit of that.
 
All your images of WipEout HD are from the BETA! lol
Seems you never played it. It's much more detailed and varied.
Add the Fury Addon with their bold structure in design.
WipEout HD is one of the cleanest games on PS3.
I don't want to keep derailing this thread so i'll send you a pm.
 
Are you fucking kidding me with this game???

$15!!!!!!!!

Stunning looks, some sort of wipeout/f-zero mash up with its own fastastic Ikaruga-like gameplay hook

$15!!!!!!

Online play

$15!!!!!!!

Small file size

$15!!!!!!!

These guys are some kind of fucking wizards. They could sell this for $30 EASY.

What a fantastic package in every respect. Bravo!!

I think shows just how powerful the WiiU is. Doing so much with only 800mb
 
FRN's environment geometry is referenced from real world objects using 3D laser scanning, similar to how Star Wars Battlefront's environment geometry is referenced from real world objects using photogrammetry. The techniques are very different but have similar goals in mind; allow for photorealistic geometric detail without having to do it by hand. FRN also uses Physically-based Rendering to properly light the materials being rendered in the game. The fidelity of the detail is strikingly obvious from the first moment you lay eyes on the game.

Anyone claiming that, in terms of graphics, Wipeout HD has more detail in its tracks than FRN's tracks is clearly trolling and should be ignored.

Unfortunately, I hate the dissemination of misinformation, so I felt the need to set the record straight, just in case anyone actually thought there was any merit to ninjablade's nonsense.
 
I find it a big strange that you can't just play a single stage without it being Time Attack. There's no way to play a specific stage stage with friends, for example, or if you want to practice one stage against the AI.
 
FRN's environment geometry is referenced from real world objects using 3D laser scanning, similar to how Star Wars Battlefront's environment geometry is referenced from real world objects using photogrammetry. The techniques are very different but have similar goals in mind; allow for photorealistic geometric detail without having to do it by hand. FRN also uses Physically-based Rendering to properly light the materials being rendered in the game. The fidelity of the detail is strikingly obvious from the first moment you lay eyes on the game.

Anyone claiming that, in terms of graphics, Wipeout HD has more detail in its tracks than FRN's tracks is clearly trolling and should be ignored.

Unfortunately, I hate the dissemination of misinformation, so I felt the need to set the record straight, just in case anyone actually thought there was any merit to ninjablade's nonsense.


But what about the shadows? 🤔
 
FRN's environment geometry is referenced from real world objects using 3D laser scanning, similar to how Star Wars Battlefront's environment geometry is referenced from real world objects using photogrammetry. The techniques are very different but have similar goals in mind; allow for photorealistic geometric detail without having to do it by hand. FRN also uses Physically-based Rendering to properly light the materials being rendered in the game. The fidelity of the detail is strikingly obvious from the first moment you lay eyes on the game.



Anyone claiming that, in terms of graphics, Wipeout HD has more detail in its tracks than FRN's tracks is clearly trolling and should be ignored.

Unfortunately, I hate the dissemination of misinformation, so I felt the need to set the record straight, just in case anyone actually thought there was any merit to ninjablade's nonsense.

Dude I don't really care for what shinin or you have to say, pics speak louder then words the results are not impressive, when compared to the better 360/ps3 games it's a good looking for a small team buts it's not omg I can't belive this is running on wiiu, i have been seeing way more impressive games on 360/ps3 for years.

https://youtu.be/vxMdsGhL958

Wipeout out hd is is running 1080p, you know how much processing power that requires, tracks are way busier, and also has great AA. Still waiting for you to post pics in the nextgen racing thread, lol. I'll bet you anything fast racing neo is sub hd, and ships actually have dynamic shadows.
 
Dude I don't really care for what shinin or you have to say, pics speak louder then words the results are not impressive, when compared to the better 360/ps3 games it's a good looking for a small team buts it's not omg I can't belive this is running on wiiu, i have been seeing way more impressive games on 360/ps3 for years.

https://youtu.be/vxMdsGhL958

Wipeout out hd is is running 1080p, you know how much processing power that requires, tracks are way busier, and also has great AA. Still waiting for you to post pics in the nextgen racing thread, lol. I'll bet you anything fast racing neo is sub hd, and ships actually have dynamic shadows.

LOL!
 
Just downloaded this and played the first three cups. This game is a dream. It's definitely in the F-Zero camp of futuristic racers! The intro when it zooms in on your car is SO SIMILAR to GX. Love it, 10/10, GOTY, etc...
 
Dude I don't really care for what shinin or you have to say, pics speak louder then words the results are not impressive, when compared to the better 360/ps3 games it's a good looking for a small team buts it's not omg I can't belive this is running on wiiu, i have been seeing way more impressive games on 360/ps3 for years.

https://youtu.be/vxMdsGhL958

Wipeout out hd is is running 1080p, you know how much processing power that requires, tracks are way busier, and also has great AA. Still waiting for you to post pics in the nextgen racing thread, lol. I'll bet you anything fast racing neo is sub hd, and ships actually have dynamic shadows.

Im a wipeout fan ( like every human being) but now that looks floaty and slow, even for a begginers race. It does still look good.
 
My only gripe is in 2 player we should have the option not to split the screen,one on the TV other on the pad...

Otherwise fantastic experience that even a certain shit poster can't take away.
 
Played this a little this afternoon... game runs really well and as an Icaras racer in WipEout, the gameplay is right up my alley (for those who don't know - Icaras was the craft with the lowest armor but highest speed in WipEout games.. all about speed!). Pretty fun!

That said, WTF is up with the aliasing in this game? I can't even tell if it's just a really low resolution (sub HD??) or a total lack of AA. Or both.
 
This game is so incredibly fun. I remember playing the demo of the first one and thinking it was just okay.
 
Fulcon is best ship for Subsonic. To question this is to question life itself.

Rochdale is only truly playable ship in Hypersonic. Ok, maybe Ziro and Spaarc are valid for god's.

Supersonic is the best balanced and almost all ships are valid.

I want to think Zvil is the best ship for Subsonic if you are a pro, but it is not. Fulcon is 99% as fast and handles better and accelerates far quicker.

I lament that we don't have Supersonic online. I try to be fun and experiment in Subsonic online but the Fulcons usually win.

Kamagori http://abload.de/img/wiiu_screenshot_gamep43ujq.jpg
Bliss http://abload.de/img/wiiu_screenshot_gamepneuq3.jpg
Ziro http://abload.de/img/wiiu_screenshot_gameplyuo3.jpg
Spaarc http://abload.de/img/wiiu_screenshot_gamep55k5z.jpg
Fulcon http://abload.de/img/wiiu_screenshot_gameplfu42.jpg
Xisle http://abload.de/img/wiiu_screenshot_gamepc4um1.jpg
Mueller http://abload.de/img/wiiu_screenshot_gamep6juib.jpg
Willard http://abload.de/img/wiiu_screenshot_gamep54sf4.jpg
Rochdale http://abload.de/img/wiiu_screenshot_gamepg8su5.jpg
Zvil http://abload.de/img/wiiu_screenshot_gamep32sc1.jpg
 
Dude I don't really care for what shinin or you have to say, pics speak louder then words the results are not impressive, when compared to the better 360/ps3 games it's a good looking for a small team buts it's not omg I can't belive this is running on wiiu, i have been seeing way more impressive games on 360/ps3 for years.

https://youtu.be/vxMdsGhL958

Wipeout out hd is is running 1080p, you know how much processing power that requires, tracks are way busier, and also has great AA. Still waiting for you to post pics in the nextgen racing thread, lol. I'll bet you anything fast racing neo is sub hd, and ships actually have dynamic shadows.

Why are you ruining the OT? Seriously, get out with this shit. This isn't a technical discussion thread you can shit up.
 
I might have overhyped this game in my head a little. The 4th cup is proving to be a pain in the ass. There's something not fun about going off the edge of a track because that's gonna put you in 10th no matter what. Maybe if you could restart that particular track it wouldn't feel so strict. I know to be careful about criticizing difficulty but some of what I am describing feels unfair. Like, if you can't see the terrain and approach it from the wrong angle, you're screwed. Or a random enemy bounces you off. Or there's a hazard in the middle of the track that you think would just bump you a bit and blows you up instead.

I usually play TIME ATTACK mode on racers so that I can memorize them.
 
I might have overhyped this game in my head a little. The 4th cup is proving to be a pain in the ass. There's something not fun about going off the edge of a track because that's gonna put you in 10th no matter what. Maybe if you could restart that particular track it wouldn't feel so strict. I know to be careful about criticizing difficulty but some of what I am describing feels unfair. Like, if you can't see the terrain and approach it from the wrong angle, you're screwed. Or a random enemy bounces you off. Or there's a hazard in the middle of the track that you think would just bump you a bit and blows you up instead.

Watched my son play a bunch tonight, one screw up won't totally screw you, possibly even two if you are lucky, but anything beyond that and yeah you are boned...

Still once you get the feel of the tracks playing becomes more organic, and you just know where to go.
 
FRN's environment geometry is referenced from real world objects using 3D laser scanning, similar to how Star Wars Battlefront's environment geometry is referenced from real world objects using photogrammetry. The techniques are very different but have similar goals in mind; allow for photorealistic geometric detail without having to do it by hand. FRN also uses Physically-based Rendering to properly light the materials being rendered in the game. The fidelity of the detail is strikingly obvious from the first moment you lay eyes on the game.

The implementation of the technique is poor then because you can't tell they used that technique were as in Star Wars it's obvious.

Aside from that. It's a cheap fun game. My only real criticism is the jaggies and resolution. I'm sure it's less then 1280 x 720. I wonder if it's using dynamic resolution to ensure framerate.
 
I feel like the difficulty was a bit overblown in the Gamexplain review. It's really not THAT hard to get golds for all 12 cups, you just need some perseverance and a bit of luck with the AI rankings. Hero mode is where it becomes outrageous.

And dont forget to use the Mueller Pls. That ship is something else.
 
It may be me my old eyes, but personally I think the game looks amazing, but it is the actual gameplay that sets it apart. I haven't played a racer that gives such sense of speed, it is ridiculous. I have had one issue with the game crashing on me when trying online, but apart from that it has run so well. Finally to top it all off it only costs £11.99, I really hope they get the chance to bring out some DLC for the game.
 
I feel like the difficulty was a bit overblown in the Gamexplain review. It's really not THAT hard to get golds for all 12 cups, you just need some perseverance and a bit of luck with the AI rankings. Hero mode is where it becomes outrageous.

And dont forget to use the Mueller Pls. That ship is something else.

Mueller was my ship of choice for Supersonic but the Weight is just a bit too much for Hypersonic for me.
 
My only real criticism is the jaggies and resolution. I'm sure it's less then 1280 x 720.
I don't actually have the game, but the videos I've seen show a combination of half-res jaggies of the horizontal axis, and strange vertical "comb" artifacts. My first guess would be that they're doing something similar to KZSF MP, where each frame is rendering opaque geometry into a 640x720 buffer corresponding to even or odd vertical lines of the 720p output frame, with intermediate vertical lines being produced via reprojection and upscaling.
 
Finally downloaded the game tonight and it's awesome! Beautiful, smooth and ferociously FAST! It's kicking my ass, but it's quite a rush!

Why are you ruining the OT? Seriously, get out with this shit. This isn't a technical discussion thread you can shit up.

Ignore his ass. He's a shit poster. Every fucking Nintendo thread. Every damn one. We're not allowed to have a pleasant OT or general Nintendo thread whatsoever without him coming along and fucking shit up. For someone who hates Nintendo so much, he certainly loves to make his presence known in every damn Nintendo thread. Apparently, we can't enjoy games on Nintendo platforms if they don't conform to his technical standards. Gaming must be a miserable hobby for him. He spends more time analyzing resolutions, FPS and raw horsepower than actually playing games and having fun. He's at the bottom of the barrel on GAF. He's not worth yours or anyone else's time.
 
Playing this feels amazing after so many years of asking for a game of this type. It's a great get for Wii U, considering Wipeout is dead (and not as good) and Microsoft doesn't have a futuristic racer franchise. Fast, 60 fps, accessible controls, challenging, beautiful, varied, well-designed... I'm really glad the game exists because I needed something like it.
 
How I feel while playing this game.

tumblr_mu94u9LEpb1sgbz5jo1_500.gif
 
Top Bottom