Dog Problems
Banned
How bad have crashes and other technical issues been? Going to buy it in a bit but want to know what to expect in that regard.
Dot (the NEW Navi), explains on the map screen that when the map section is outlined in gold, it means you've cleared that area of all secrets, collectibles, pieces, etc.
Just a question about the map/secrets.
In the first section, before the hub (home town/village thing), on my map it shows 2 secrets - one is in the room with the painting of the guy with the monocle, the other is in some sort of engine room or something.
In the room with the painting I have found theIs that the secret? Or is there an anticube in there?entrance in the fireplace to get the key from the chest.
I noticed on the map that when you find normal cube pieces, that section of the map will be coloured in gold/yellow. I take it something similar happens when you find the secrets?
What method are people using to decipher the symbols?
One question: do I need to take physical notes while playing?
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
I'm right here with you man. I've been all over both of those rooms and am clueless.
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
So what is this game like? Braid?
Has anyone got the boxart on their games list or is it still using the small icon?
I absolutely hate when games do this, bomberman battlefest and strania still do this for me.
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
So what is this game like? Braid?
No, it's good.
Get out.
It's driving me insane
So, it seems to me that the solution is basically going to be one of 2 things -
A) How did I NOT see that before?!
or
B) WTF?! How the hell was I supposed to figure that out?!
Grrrrrrrrr.....
Read the title.Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
I just want to know if the games like Braid, because that's what it seems like to me based off the info, before I can download the demo later!
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
Shitty game by a shitty dev which will get ate up by dumb reviewers who like anything "indie" and "retro." Cave Story did the style better without the obnoxious dev ego.
GhaleonEB said:I have paid only passing attention to this game over the years, so I went into it with minimal knowledge and am entirely oblivious to what this 'dev ego' is guys like SnorlaxSquad are sobbing about. What matters to me is the game.
The technical performance is disappointing. The game does stutter a lot, and sometimes loading screens are frequent when world-hopping.
This one still stumps me. I've triedAnyone figured out what the answer to the "security question" is?
The technical performance is disappointing. The game does stutter a lot, and sometimes loading screens are frequent when world-hopping. I've even had loading screens themselves stutter, which is a bit perplexing...
Yup. I have a "cube" that isn't a normal cube, anticube, or artifact. Crazy how I got it, though.Something I noticed on the leaderboard:I checked the top 2 guys achievements, they both had all the anti cubes and normal cubes...but one had an extra few percent. Guess there's even more past that?
I need some help:Right now I'm in the stage with all the cube people. I have 15 cubes, and I don't know what I should do to progress. There is a door that needs 32 cubes to open, and I'll eventually backtrack to get them, but I assume that going behind the door is optional (a bonus). There is also a room with an owl statue that seems very important. I can't figure out what the cube people are saying, but it seems some have deciphered the language.