Deathcraze said:
The turks were only only good thing in the movie imo.
--Final Fantasy: SPOILERS Within--
Fuck yeah dude. Reno and Rude were awesome.
They had a lot of dialogue. They were 'painted' characters that really fit into their FF7 (the game) persona's. Not lifeless dolts like Cloud.
And they still knew how to kick-some good ass Turk-style.
Question though:
Is Reeve still alive? I thought he was killed off--but then; who was controlling Caith Sith?
As for whether or not I liked the movie, well--it -was- great fan service. As a fan, it's always cool to see the characters come back to life. Did the movie do a good job of keeping the game's theme true to heart...yes, it's not like X-2 where they J-pop the whole damn thing.
And finally, nice closure to Cloud's 'internal struggle'--great way to see finality in the FF7 universe. And Aries and Zack, man--they gotta make a game that stars Zack--a prequal to FF7 I tells ya.
It's a shame Aries and Zack are probably the two most thought-provoked characters (if in message), yet many people who watch the film don't know of Zack's existance (it was sort of a secret in FF7) and what have you.
...the movie should have been 70% story/dialogue and 30% action...however, it felt the other way around.
I will say , why Square Enix didn't use the CG and story already created for Advent Children and wrap a full fledged RPG around it is beyond me. It's obvious the actual story for Avent Children is much longer (and consquently more thought out) but through editing you have to strip away a lot of elements to make it fit within the actual film. Using the CG, characters, and story and creating a 40 or so hour RPG surrounding it would have made this extremley kick ass.
In the end, all I got from watching this was a stronger hunger for Final Fantasy VII-2. Not so much a remake, but a sequal.