walking fiend
Member
Long interview, but few useful info: Better graphics they mentioned means better pitch resolution and doubled crowd resolution; and in case there was a doubt, it's online features pulls from the console friend list; also explains how they expect the GamePad features to appeal to more casual players [and blah blah why it's 12.5 and not 13]
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"But two things we have improved just in terms of the fidelity and quality are the pitch," he detailed. "If you have a look at the pitch texture there's a lot more detail in it and we're working on that as we speak to hopefully improve it even further."
"One of the common complaints is the crowd, and if you look at the crowd on the Wii U it's double the resolution."
One online feature Prior was eager to point out, though, was the friends tab on the Wii U GamePad's touchscreen. "A friends tab that's always there in the front end on the [Wii U GamePad] so you can tap it, you've got a list of friends," he explained, later adding that it pulls from "the friends list from the Wii U console."
He points out that this not only lets players choose how they want to experience the game, but that it can even bring two players of different skill levels together. "That's one of the good things, right? It's made FIFA almost multi-layered in the sense that how you want to participate with it, you can play as you would 360 and PS3, you can manage, or you can kind of combine the two with a friend and he can do the hard work."


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