Fuck. Wow.Looks like Paradise bit the dust
http://iplaywinner.com/news/2015/10/24/san-diegos-paradise-2015-tournament-cancelled.html
Looks like Paradise bit the dust
http://iplaywinner.com/news/2015/10/24/san-diegos-paradise-2015-tournament-cancelled.html
makes sense. If there is no interest, it doesn't make sense to go through with it.
There is something horrendously wrong with SFV beta performance on PC.
There is something horrendously wrong with SFV beta performance on PC.
There is something horrendously wrong with SFV beta performance on PC.
Remember those characters from phase 1 we said we weren't bringing in? As a token of our appreciation, we'll start unlocking them today.
https://twitter.com/SFVServer/status/658028570606833664
Where's Karst? Time to get back on the Bipson train
I have an old rig and it runs fine for me. <_<
https://twitter.com/SFVServer/status/658028570606833664
Where's Karst? Time to get back on the Bipson train
I am PUMPED!https://twitter.com/SFVServer/status/658028570606833664
Where's Karst? Time to get back on the Bipson train
There is something horrendously wrong with SFV beta performance on PC.
How old?
Advertising this for my local FGC:
I'm a rare local! (Well, since second grade, anyway)Oh, hey, I forgot that you're in DC.
I'm running into the same issue. Seems to fix itself in actual online matches though.I can run it on high, that's not the problem.
The game seems to automatically force a lower frame rate for whatever reason. So much so that the GPU runs at half load and starts to drop clocks because the load is so low.
Probably a combination of their vsync, frame pacing, and whatever other algorithms they have running in the background is causing this.
The Mewtwo of SFV. I wonder when Capcom will be done with the balance for the first batch of characters (until the eventual 6 month patch or w/e), hoping Ken gets some slight buffs..Bison nerfed hard, goddamn.
Yeah, been watching him on YT today. Learned a LOT.Damn, Alioune is number one SFV player in the rankings
Most of the SFV character themes got found in the rip- https://www.youtube.com/watch?v=sbze2bnOL1g
Reddit update thread: https://www.reddit.com/r/StreetFighter/comments/3q2ip1/complete_sfv_beta_soundtrack_rip_reupload/
Yeah, been watching him on YT today. Learned a LOT.
At defend da north. Everybody should watch dos finals. ��
Ken and Ryu's themes sounding great in V.
I guess they're making up for CvS2? kekBison nerfs I have found so far:
Psycho Inferno unsafe on block, even in V-Trigger. Still charge motion.
Bison now has two completely pointless specials. It was bad enough for him to have one.
He still has problems getting locked out of jumps due to two du charge moves.
Several of his already very limited combo options have been removed.
His damage was nerfed.
His arguably best poke got nerfed in range.
Psycho Blast range nerfed.
Knee Press x CA still whiffs sometimes.
He can't even link s.HP to c.MP anymore - why remove something so basic?
Any gaffers at defend da north?
I hear the SFV beta is adding six characters from phase one, one at a time.
Man, work's keeping me away from this beta and now I have the opportunity to play Birdie?! YOU CAN'T DO THIS TO ME!!