I only play characters with areolas peeking out. Thank god they added one to SFV or I'd be fucked
I only play characters with areolas peeking out. Thank god they added one to SFV or I'd be fucked
I only play characters with areolas peeking out. Thank god they added one to SFV or I'd be fucked
Take it back.MiniBossBattle is the most anime dude in here. Maurice Sendak would be so ashamed.
Beyoncé baby bump physics right thereChun got concave titties, I ain't into that
The confirms into super have gotten crazy on Bison, too. You can V-Cancel Knee Press. That means you can Knee Press, V-Cancel, c.MP, Knee Press, Ultimate Psycho Crusher if you want. That's probably half of a life bar off of a Knee Press.man, that's a hell of a hit confirm if you can super right out of Karin's rekkas. or Crush Counter into super. Or dash juggle into super. Hell, it even chips a bit for this vital end of match chip victories.
You have a children's book for an avatar.Take it back.
You have just made yourself a most powerful enemy today.
C'mon man.
Blackule, question: does it matter to you if a character is black by default? I was watching Alex 3S gameplay, and I noticed he has a "black skin" alt. Are you interested in characters with those kinds of options?
Don't write TBH if you aren't going to be honest.I play whoever I find fun really. tbh, I try to go for underplayed characters and then see if I can make them work. Sometimes you end up with Deejay and sometimes you end up with Elena
She can build V-Meter so fast, though. Her V-Skill is pretty applicable in the neutral, whereas a character like Nash doesn't seem like makes use of his V-Skill much at all (it seems like it sucks).I don't know if I like the fact that Karin has to activate V-Trigger in order to use her Rekka's. Either the Rekka's are going to be really safe or the damage is going to be amazing because not being able to use Alpha Counter is going to be a blow to her.
100% agree re: Fei. Her Alpha design is incredibly similar to his. SFV Karin is not. I do wonder if Karin's design here means we're unlikely to see any of the SF3 vets who were also in SF4 for a long while.I think they made her rekkas like this because Fei Long will eventually come back. If she just has typical rekkas in the neutral, then they are too similar. Instead, she has godlike rekkas that let her command grab, cross-up, mix-up, and bait reversals, but she has to work to get them. I totally feel where you are coming from, but I also see Capcom's logic.
100% agree re: Fei. Her Alpha design is incredibly similar to his. SFV Karin is not. I do wonder if Karin's design here means we're unlikely to see any of the SF3 vets who were also in SF4 for a long while.
Can you help me connect the dots on the logic behind your second sentence?100% agree re: Fei. Her Alpha design is incredibly similar to his. SFV Karin is not. I do wonder if Karin's design here means we're unlikely to see any of the SF3 vets who were also in SF4 for a long while.
They have to pump out enough character DLC that players will be more inclined to pay than to grind fight money. Once a month seems really fast, but I also feel like most people will have accumulated enough fight money at the end of each month to purchase the character outright.[/B]
Hopefully not too terribly long. I would love to have Mak back.
I wonder how long it will be between character releases once they start up. One a month maybe?
She got Yun/Yang's palm as her V-skill,and she got a Dudley/Ibuki-esque command dash alongside his U2.Can you help me connect the dots on the logic behind your second sentence?
Don't write TBH if you aren't going to be honest.
She can build V-Meter so fast, though. Her V-Skill is pretty applicable in the neutral, whereas a character like Nash doesn't seem like makes use of his V-Skill much at all (it seems like it sucks).
I think they made her rekkas like this because Fei Long will eventually come back. If she just has typical rekkas in the neutral, then they are too similar. Instead, she has godlike rekkas that let her command grab, cross-up, mix-up, and bait reversals, but she has to work to get them. I totally feel where you are coming from, but I also see Capcom's logic.
With the model they have, you want a continuous trickle to keep up the hype train.I kinda expect them to pump out new characters in packs so folks will have a harder time saving up enough fight money to buy the whole set at once on day 1.
Maybe with a bunch of things like colors and titles available for fight money too so they can funnel some of it away like that.
This is so random and weird loledit: Karin just made it onto NPR. http://www.npr.org/sections/thetwo-way/2015/09/17/441125753/snooty-and-lethal-a-blonde-brawler-returns-to-street-fighter-game
On the other hand, imagine the hype SFV would generate with monthly character speculations.I kinda expect them to pump out new characters in packs so folks will have a harder time saving up enough fight money to buy the whole set at once on day 1.
Maybe with a bunch of things like colors and titles available for fight money too so they can funnel some of it away like that.
Ah, I see now. Thank you.She got Yun/Yang's palm as her V-skill,and she got a Dudley/Ibuki-esque command dash alongside his U2.
She's definitely nothing like Makoto though, who actually seems like an easy fit into SFV. (And who ranked 13th on Japan's popularity poll.) Forgot about her.
Fei Long is a SFII character. I doubt any SFII character won't return.Interesting theory. We'll see when she's playable in the next beta.
I really hope you're wrong when it comes to Fei. Never liked that character, just another Bruce lee ripoff character. I'd rather see Yang than Fei.
On the other hand, imagine the hype SFV would generate with monthly character speculations.
Ah, I see now. Thank you.
Fei Long is a SFII character. I doubt any SFII character won't return.
I absolutely hate how Fei Long plays, but I doubt we won't suffer him.
On the other hand, imagine the hype SFV would generate with monthly character speculations.
With the model they have, you want a continuous trickle to keep up the hype train.
You have a children's book for an avatar.
For me its about letting a kid be wild/angry but they will always come back to the comfort of family, order and love.
Don't write TBH if you aren't going to be honest.
She can build V-Meter so fast, though. Her V-Skill is pretty applicable in the neutral, whereas a character like Nash doesn't seem like makes use of his V-Skill much at all (it seems like it sucks).
Where the Wild Things Are, as read by Glenn Beck
I was just teasing you. I have never read the book, but I am aware of its intended meaning. I am glad you found meaning there.True but you should read it again as an adult/parent.
My sister framed a picture of the book for me since I never really got to be "a beast" growing up.
For me its about letting a kid be wild/angry but they will always come back to the comfort of family, order and love.
The counters are gone, too, right?sucks she lost her command grab tho
true beasts eat their lady's placenta
I haven't seen a single Nash player use it that way, and its range doesn't look that big to me. If you can link to something showing me its glory, I will gladly talk down Chun's V-Skill instead.You picked like the worst character for a "bad" V-Skill.
Nashs V-Skill is very fast and has biggest "button" range, making it useful for whiff punishes. It also knocks the opponent down when hit from he air and can be used as an ok anti air. Not to forget it absorbs one hit projectiles to gain V-meter.
I was just teasing you. I have never read the book, but I am aware of its intended meaning. I am glad you found meaning there.
I haven't seen a single Nash player use it that way, and its range doesn't look that big to me. If you can link to something showing me its glory, I will gladly talk down Chun's V-Skill instead.
Nash's vskill is amazing. Since it's a special, it might be one of the fastest reversals on the game. He can link it from c. Mp and c. Hp. It's got a beefy ass hit box and is completely viable as an AA. That shit is amazing. Wouldn't be surprised to see it nerfed.
Any videos? It helps me to see visual application. I believe you, though.That's because people suck at sf5.
Using his vskill was the turning point in figuring out how he's supposed to play and making me like him again.
I was just teasing you. I have never read the book, but I am aware of its intended meaning. I am glad you found meaning there.
The counters are gone, too, right?
https://youtu.be/qd5znUx9yPc
I haven't seen a single Nash player use it that way, and its range doesn't look that big to me. If you can link to something showing me its glory, I will gladly talk down Chun's V-Skill instead.
Any videos? It helps me to see visual application. I believe you, though.
So instead I will say Chun's V-Skill sucks.
I didn't have any means to record it, but I played a shit ton of Nash. I have no complaints about his v-skill. I'm fearing it'll be nerfed. Shit is good. The hit box is very solid. I was testing what buttons would work best to hit someone right on top of me by walking under the dummy set to neutral jump, and his V-skill was the most reliable. It's fast enough to link off his normals, active as hell for whiff punishes and trades. I was able to V-skill in anticipation of a scissor kick or even slide from bison and beat it out. I've never seen anything beat it clean, just trade.
sucks she lost her command grab tho
Honestly, the only reason her command grab was good was because all of the bullshit you could do with it with V-Ism, and there's no way even Capcpom would be dumb enough to giver her that again. So it's a moot point. The buffed rekkas in v-trigger basically turn her into a walking mix-up (but_its_more_than_a_5050.mp3), which is going to be real fun for characters without a good reversal to deal with.sucks she lost her command grab tho
Chun got concave titties, I ain't into that
So she wants you pressing buttons for those sweet counterhits. Does she have a reversal besides her alpha counter?
I mean I played Yang in SF4 so it's like I got this character with rekkas and a command grab (and a got damn dive kick too). Since that character most likely won't be in this game initially I was hoping I get someone with that toolset.If her rekka's are really good then you should be thankful that she lost the command grab. Plus her fast walk speed on top of that.
Not sure if this has been posted but I found it interesting.
https://www.youtube.com/watch?v=LyYK0Avq3BU
Amazing game, enjoy.bought my first ps4 game, pretty cool when roommates buy consoles so you don't have to
it was bloodborne btw
well this got old in record time
Aren't V-Reversals open to crush, too?I want to see her backdash out of the rekka to evade/punish a V-reversal attempt.
Thank you! Will watch now.Max uses Nash's V-Skill pretty liberally here. Both as an anti-air and into combos.