Karsticles
Member
Yeah, I think it has a high scare factor, but it isn't objectively strong. I think this is especially true because DPs still beat the setup. If Bison had an overhead via df.HP, I think this setup would be a really strong mixup.Yeah that Bison stuff doesn't seem that scary considering you have to spend bar to do it. Especially since Bison would also have to guess between immediate or late throw tech too. Not super familiar with Bison's frames yet but if I'm reading it right, there's a 5-frame gap between cr.lp and st.hk? So you can just mash jab between the lp and the hk? Might be better to do like, jab, then staggered jab or mk or lk or something and confirm into a counterhit combo. Or the shimmy to punish the throw whiff. If Bison's slow ass can even do that. I guess the rh is probably good against late throw tech.
I mean it's a useful tool that will be a good idea for Bison players to use sometimes but it's not like super crazy or anything. Ain't really scared of that shit.
The thing about Bison is there's no reason to not block after a jab. His walk speed is too slow to tick throw. If he's right in your face, he has 1 tick throw opportunity.