I believe this is what you want.
Looks great, much thanks!
I believe this is what you want.
Yes. Shouldn't surprise anyone.
Some people are theorizing that it's more than likely they buffed Anti-Airs across the board. But we'll have to wait for confirmation.
Birdie cr.mp anti air definitely ate a nerf
Divekick 2!
Someone mentioned the new wake up game in SFV. What are the better strategies on your wake-up now?
ancient_fgc.txt ‏@ancient_fgc_txt 8h8 hours ago
The Bengus art was obviously spat out quickly and he has do a new piece for each character each time the next V.S. comes out. _JAN98
What do you want tested? Playing local vs right now, but will go into training mode eventually.So anyone got SF5 yet and can test some stuff or combos?
Neutral Jump Kappa
Better idea than anything I thought of against Necalli in the corner last beta.
Better idea than anything I thought of against Necalli in the corner last beta.
----------
Interesting article with notes from Ono about SFV development. https://t.co/o6u5WmB7hW
Capcom handled 60-70% of development internally; the rest DIMPS. SF1 producer & DIMPS president Nishiyama was the one who suggested a move away from long combo strings. Big hands and feet are there as visual indicators for players.
SF1 producer
this who they takin advice from b
SF1 producer
this who they takin advice from b
I would do Gouf Troop in that case.
Yay! New thread for me to continue posting random comments on:
- poverty fighters no one plays
- obscure system mechanics and metas
- Incredible customization options in Arcana Heart and its insane goodness being marred by its insane theme
- Tatsunoko vs Capcom being good and how its popping up in side tournies like it means anything
- Fucked up assists in all these waifu fighters
- How I should use Blaz Blue as more than just a story book and actually play it like a fighter more
- NRS titles and praising TYM forums
- Makin stuff
- How other people make stuff
- industry politics and business
- That time I posted this.
Hurray for a new thread.
I miss playing Overwatch. Wish I got in this beta.Steam SF5 preloaded, my JP PS4 copy coming in on Thursday. I'M READY.
As soon as I stop playing Overwatch
Yay! New thread for me to continue posting random comments on:
- poverty fighters no one plays
- obscure system mechanics and metas
- Incredible customization options in Arcana Heart and its insane goodness being marred by its insane theme
- Tatsunoko vs Capcom being good and how its popping up in side tournies like it means anything
- Fucked up assists in all these waifu fighters
- How I should use Blaz Blue as more than just a story book and actually play it like a fighter more
- NRS titles and praising TYM forums
- Makin stuff
- How other people make stuff
- industry politics and business
- That time I posted this.
Hurray for a new thread.
Don't forget that shopped combofiend gif
always down for more of this
- Makin stuff
- How other people make stuff
Rip Shin.but now with less lewd ;-;
alas
also Shin got banned yet again?
The only intro movie you seem to get is a very short and quite compressed version of that cool CGI trailer we saw some days ago where most characters battle each other, so not that full version and not the alternative version with the licensed song. This short movie only plays the first time you boot up the game it seems, the second time the game immediately seems to go to the main menu (where it stays, so no "attract mode" of any kind either). If that trailer movie really ends up not being in the game at all, to a single-player focused fan like me who sometimes enjoys putting the game on in the background this sucks!
and what a contribution you made!
Sayad, is this right?
Yes, even after downloading the update it's only the short version they showed at PSX and there doesn't seem to be any attract mode.
capcom pls
Where are they even using Survivor?
Yay! New thread for me to continue posting random comments on:
Hurray for a new thread.
EDIT: I think this one post used up all my topics of conversation for a month lol.
Yes, even after downloading the update it's only the short version they showed at PSX and there doesn't seem to be any attract mode.
It's the final boss theme
Yep, not sure why this game is so addictive. So many metrics to look at and see what you did and did not do. Certain maps feel defense or offense heavy.Steam SF5 preloaded, my JP PS4 copy coming in on Thursday. I'M READY.
As soon as I stop playing Overwatch
Yes, even after downloading the update it's only the short version they showed at PSX and there doesn't seem to be any attract mode.
I'm not too phased by the lack of content at launch for SFV as long as I'm eventually getting that content. idk
All I really care about is 1v1 online play and training mode tbh so I'm fine with SFV launching like that.
One thing I'm interested in seeing is if every single win is going to be counted towards an offensive style like it was in the beta.
All I really care about is 1v1 online play and training mode tbh so I'm fine with SFV launching like that.
You filthy apologist.
kappa
That's completely fair. I have to ask, do you eventually see yourself getting the game once the content gets there?considering my interest in SFV was already pretty low, a barebones game won't help me put 60 bucks on it.
The beta proved I could at least have a little fun with it, but I need something substantial to make sure I get my money out of it even if I get bored with the competitive side. Once the story is available I'll reconsider, but by then Xrd revelator will be here
Splatoon was my personal game of the year last year and that too was also criticized for having barebones content initially at launch but it released a ton of content afterwards.
Two player lobbies are actually severely harmful to the online ecosystem. Online stays alive to the extent that it feels alive. The two ways it does is either having enough population to sustain Ranked play from where people can go into Endless.
The other way, for smaller populations, are open lobbies that give a sense of community and help with general ability to actually see that people are there.
SFV has the Ranked pop, so that shouldn't be much of a problem, but 1v1 lobbies only is bad for a game's long term health.
idk, if it had the content at launch I would definitely be more interested since it wouldnt be competing with revelator. Once it has the content I definitely will consider it more, but its timing gets worse. Maybe once it has content and I'm between games I'll be more willingSplatoon was my personal game of the year last year and that too was also criticized for having barebones content initially at launch but it released a ton of content afterwards.
That's completely fair. I have to ask, do you eventually see yourself getting the game once the content gets there?
I was joking, man.