Flower might be good for laming it out with her. Rather good arcana in general too.
I'm not actually trying to lame it out with her. I'm looking to extend combos since I feel I can really utilize her setups and such. Her jump in DP can cause some neat left rights plus her summons and odd ball high lows make her pretty nice on pressure. The armor with Earth is how she typically makes it safe, but I just feel like I can use her strong ground combo stuff with her vajra like move to dump folks back into more ground combo after the lasso launcher. Generally 3A, 5B, 6B some form of C lasso, vajra to knock em back down and do it again. Its feeling like I need a particular arcana to make the links easier in case I followup before the lasso launches them and want to extend prior to the ending sequence. Especially since the super version of Vajra hits multiple and is a better ender than what I can typically get after normal heavy Vajra stuff (unless I get a good Arcana super).
Basically Im modifying this because it seems like it falls apart on damage after the launcher so I wanna extend the ground portion before lasso to make a nice simple and consistent bnb to go to that I can either finish with a bar, extend force, or just leave raw after the knockdown to allow for resets. Its a nice combo with built in left rights and high low stuff.
https://giant.gfycat.com/PossibleChubbyBlackfly.webm
I tried hucking vines but Scharlochrott she aint with that whip paired with vines to Bionic Commando pull em back to her. Gonna try Fire and Lightning since its easy to net more hits with both. If I ever do go spam with her though I'll go water. Them waterfalls popping plus her summons would be a helluva needle to thread.