ipitydatfu
Member
the comments however =x
He would fit right in in Nintendo threads here TBH.I'd love to see Triforce on one of those gametrailers shows that pachter is always on, introduced as some kind of nintendo expert.
Yeah a bunch of people managed to get it to run, playing is another story.
Whats your set up or issue.
What's the verdict on Ultra for PC?
What's the verdict on Ultra for PC?
us at nintendo? does triforce really think he is part of nintendo just because reggie might have talked to him a few times?
What's the verdict on Ultra for PC?
the godlike cacpcom programmers did it again?That is a shame to hear about Ultra on PC. I'll wait and see if Capcom can fix it. I'll stick with ps3 until then. I haven't had too many issues online except the occasional "waiting for player" pop up mid match.
Only a sucker doesn't tune in and watch every episode.triforce's new show: That's so triforce
He would fit right in in Nintendo threads here TBH.
That is a shame to hear about Ultra on PC. I'll wait and see if Capcom can fix it. I'll stick with ps3 until then. I haven't had too many issues online except the occasional "waiting for player" pop up mid match.
What's the verdict on Ultra for PC?
A while ago I had a thought experiment where Triforce handled Nintendo Treehouse and I couldn't come to a conclusion as to whether that would be a good idea or not. On one hand, parroting PR and having limited interaction or access to people's opinions outside of the Nintendo bubble (pretty much how Triforce works anyways) seems like it would be perfect for him. On the other hand, dude is pretty much unpredictable, lashing out even in the middle of being diplomatic.
What's the verdict on Ultra for PC?
I'm more worried about stuff like Sega going on a takedown rampage and Nintendo taking everyone's CPM, both of which are semi-legal and semi-endorsed by the system over at youtube. It's one thing for incorrect or malicious reportings, but it's another thing for disputes between content creators and copyright holders, because they will always judge in favor of the rights holder. If Twitch ever recovers from this I'm worried about the sort of future where people's streams get taken down if a publisher thinks they're representing their new game unfavorably, or if someone's stream is competing with an official stream, etc.To Youtube's credit, their system does at least sort of eventually work, in my experience. I get hit with unjustified copyright claims with some frequency, and even though they shouldn't happen in the first place (it's always attributed to some group who doesn't even have authority over the material in question) and even though they tend to take too long to get overturned, not one of them has stuck forever (save for the ones that are actually attributed to the original rights holders, which I don't contest). So the appeals process is alright; it's the automated system that flags the shit in the first place that's still broken. It used to be considerably worse.
On the other hand, the Twitch "appeals" process is supposedly just an e-mail link to support at the moment, lol.
There's a lot of weirdness about this whole situation that makes me wonder whether the google buyout happened, or, instead, they are close to a deal but google told them to get their house in order first.
Like, why hasn't google made any securities filings about the acquisition? Maybe the price is way lower than reported or maybe even $1B isn't material for google. Why aren't they using google systems? Why isn't it announced period, all the cloak and dagger is bizarre.
I don't know who that guy is.. but he should tweet Trifoce back with "Who are you?"
Played Rise of the Incarnates for about fifteen minutes today. I didn't get any feeling of depth. Is it actually much cop?
Playing a lot of MTG at the moment as a side thing to try and figure out some things I am doing wrong in competitive games in general. Learned a lot of reasons to appreciate fighting games. It is so expensive to actually play Magic, when a fighter is so cheap in comparison.
Seems like they fixed my favorite match in the game, Juri vs Hugo.
HP fireball doesn't magically hit a hurtbox in the sky anymore.
But mp fireball still goes through him for some reason.
Edit: nevermind it still hits above his head, not as high as I remember it, maybe they didn't fix it?
Jourdal put together a list of all the Arc Revo qualifiers: http://pastebin.com/AV6yuyVV
MP Fireballs don't hit crouching characters. Hugo crouches, so even tho his big potato head is crossing the visual animation of the fireball, it doesn't hit.
He would fit right in in Nintendo threads here TBH.
Felicia is a really creepy looking character when you really stop and look at her
The problem is more Capcom's own fault for promoting the waifus over the cooler Darkstalkers character. People still at least know about Dimitri because he was featured in some Capcom crossover games but for the most part the other characters are almost completely ignored in favor of Morrigan and Felicia.All the Darkstalkers should be creepy/somewhat unsettling when you think about it, but Bengus was a character design god that was able to play up both the horror and "fun" aspects of design well enough. Now because of such, we have a franchise that's remembered because the internet loves them some waifu and "Morrigan and Felicia came from it" instead of "Pyron, Q-Bee, BB Hood and Bishamon came from it."
Totally random response, I know.
Played Rise of the Incarnates for about fifteen minutes today. I didn't get any feeling of depth. Is it actually much cop?
Jourdal put together a list of all the Arc Revo qualifiers: http://pastebin.com/AV6yuyVV
Control + F "FAB"
<3
And nerf Elizabeth since she placed in P4A.Buff Zato, he's a bad character
Play Limited it's much less expensive and rewarding
My one major problem with movement in Rise of Incarnates is that using boost seems like such a needless commitment most of the time. Once you start using it, you have to burn through the entire meter with no way of exiting it early, which is wack.It definitely feels like a toned down version of Gundam EXVS right now. Less movement options and in general slower movement.
Considering that EXVS has a lot of history behind it, Rise of Incarnates seems kinda passable for a first try.
Obviously unlike other traditional fighting games it's 2v2 and focuses more on basic play instead of heavy execution, which makes it definitely more approachable. The depth lies pretty much in teamplay, movement, strategy and spacing. EXVS vets can without a doubt crush beginners in this game.
Like I said, FAB owns
You can just return the movement stick to neutral and you'll drop if that's what you mean.My one major problem with movement in Rise of Incarnates is that using boost seems like such a needless commitment most of the time. Once you start using it, you have to burn through the entire meter with no way of exiting it early, which is wack.