Fighting Games Weekly | Feb 17-23 | United, Divided, Anime

While I'm sure this is likely to remain a pipe dream for the foreseeable future, one thing that would be absolutely amazing is fully electronic player and bracket tracking. Player in a match on the other side of the hall? Everyone running a bracket can see that. Want to follow progress online? It's all there.

Could even be like those restaurant devices where you get buzzed when you're up.
I'd love to see espn style presentation in the stream, after a match a graphic of the bracket pops up with winner moving forward and loser moving to LB or being knocked out.
 
I have always wondered why people get so upset when they get taunted. The explanation that it is disrespectful to your opponent creates the question why put it in-game in the first place? Personally, I don't taunt too often, but sometimes it just feels right. Perhaps I'm just an ass, but the way I see it there is no more validity to a dragon punch, or grab than to a taunt. It's all part of the character's moveset. Deal with it.
 
So you can disrespect your opponent?

Yup, I suppose. Here's the thing, though. They also found attacking after K.O. disrespectful and removed it from SSF IV, yet the taunts or should I say personal action remains. Why is one thing so bad it has to be removed and the other is seemingly part of the package? Do you feel disrespected when someone taunts you? Because, I don't.
 
Yup, I suppose. Here's the thing, though. They also found attacking after K.O. disrespectful and removed it from SSF IV, yet the taunts or should I say personal action remains. Why is one thing so bad it has to be removed and the other is seemingly part of the package? Do you feel disrespected when someone taunts you? Because, I don't.

I hope people feel disrespected when I taunt them...because that is the intention.

As for attacking after K.O.? That was removed from SSF4 because it was causing bugs. So rather than fix them, they just stopped it completely.
 
Besides, Justin Wong will always be East Coast in our hearts. Just as Chris G.

I remember when Justin first went to the WC, I had this mentality, but you let it go after a while. I believe the same will happen with Chris G.

It's all about keeping the people on your team who came up through the farm system.

well i played the first bb quite a lot for about half a year, but then i got tired of how bad tager was and other people weren't played much anymore either, so i quit. i tried persona, only reason i didn't stick it was that there a bunch of other games i wanted to play at the time, like sfxt, marvel 3, ttt2, etc. recently i found myself only caring about two games that still get play at majors, sf4 and injustice, so it's a good time to pick up bb for me.

Marvel doesn't get played at majors anymore?

btw has twitch been using up more of your cpu resources these past couple of months? seems like watching a stream at source quality almost uses up all my laptop power. it never did this before when they had the other quality options. its only twitch that does this to my laptop. i can watch streams from netflix or time warner online at super high quality and it doesn't slow me down as much.

Could be a flash issue as well as resizing. Make sure you have hardware acceleration turned on.

Its Mahvel Baybee!!!!

Damn the Nova corp costumes look STOOPID as fuck! I hope the Centurion tier Novas have better costumes.

To be fair the suit doesn't flatter John C. Reilly much.

Love how Rocket and Groot came out. I feel that Marvel made the same mistake with Drax that Fox made with the Thing.

Quill is pretty funny too, I think I'm going to like this a bit.

http://levelup.challonge.com/scr2014_ae_pool14

IT FUCKING REPEATS ITSELF WHAT THE HELL

Good luck.
Get fucked.

While I'm sure this is likely to remain a pipe dream for the foreseeable future, one thing that would be absolutely amazing is fully electronic player and bracket tracking. Player in a match on the other side of the hall? Everyone running a bracket can see that. Want to follow progress online? It's all there.

Could even be like those restaurant devices where you get buzzed when you're up.

Maybe one day your dream can have sex with my dream of this being all attached to an online website where TOs can upload results that automatically update players' respective profiles and serve as permanent records of performance.. and birth the digital future of the FGC!

It would be cool if Big E could, after the tournament, just upload some standardized bracket file to the website, the website would automatically see GAF|Enzo in the bracket, and create a permanent link on my profile. And from that profile could be a feed of my best performances, a history of my best performances, aggregate data, my worst player/character/team matchup, my best player/character/team matchup etc.

Get bodied by (feel free to choose more than one):

  • Hotel internet being total ass tier
  • Being able to beat the flexibility of paper
  • TOs being willing to contribute to the system, or at least saving the paper brackets and then submitting them after the fact online.

To the last point, TOs could save the paper brackets and submit them to someone
ahem, me
that would put all of this together.

---

On an unrelated note, my subscription to Twitch was cancelled because it said my Amex was declined. When I called the Amex rep, I got the impression (note, this is my subjective read of the conversation) that the Twitch account had fallen out of good standing with Amex.

Amex also indicated that the Amex logo should not be shown on the site if their account is not in good standing.

When I asked if it was because they opted out or because there was something about them not being in good standing, they said that was confidential.

Of course, merchants opt out of Amex all the time because they take a little more off the top than Visa and MC, but the wording above was a little out-of-sorts.
 
I was thinking more tablets or electronic paper. In this scenario, the software has all the necessary flexibility, but at a major and Evo in particular registrations shouldn't be messed with on-site, so it's just a matter of working the relevant player IDs within the bracket structure.
 
Woo hoo, a major!

[*]Hotel internet being total ass tier
[*]Being able to beat the flexibility of paper
[*]TOs being willing to contribute to the system, or at least saving the paper brackets and then submitting them after the fact online.
[/LIST]

1 We're talking an XML file or something equivalent that would be like a few hundred kb. Even 56k dialu-up could hand that. For the rest of his wants, the player themselves (or a representative) should be responsible for connecting YouTube videos.

2 You can type and erase things digitally and what TO or stream operator doesn't have a smartphone? Combine that with Challonge and what exactly are the flexibility advantages of paper?

3 Can't argue with this one. If people don't want to participate in the system then it fails.
 
Having been around to majors for a few years and having helped TO, I can say right now you can't beat paper brackets. It's cheap, it's flexible, it's reliable, etc.
 
2 You can type and erase things digitally and what TO or stream operator doesn't have a smartphone? Combine that with Challonge and what exactly are the flexibility advantages of paper?
Challonge probably isn't good enough for this.

Having been around to majors for a few years and having helped TO, I can say right now you can't beat paper brackets. It's cheap, it's flexible, it's reliable, etc.
Well, yeah, some printer paper, some bracket templates, a pencil, and you're good to go. The point here was handling all the various logistical issues of running various brackets at once involving players shuffled back and forth with pools TOs can't reliably communicate between, not to mention feeding stream people current information on the state of the tournament so it can be conveyed to stream viewers or even posted as bulletins on-site.

The cost of such a solution definitely puts it in the pipe dream category, but maybe in some dark esports future it wouldn't be a fantasy!
 
I was thinking more tablets or electronic paper. In this scenario, the software has all the necessary flexibility, but at a major and Evo in particular registrations shouldn't be messed with on-site, so it's just a matter of working the relevant player IDs within the bracket structure.

The issue with tablets is the overhead; the TO then has to shell out the money for each individual, and it's a lot easier for those to get copped than say, a console.

There's also training on the tech.

As for registrations, even at Evo's level to not be messed up with on-site, it happens. I've personally witnessed a bracket that had to be changed at Evo after the bracket had completed. It's nothing scandalous, but sometimes, mistakes are made and you have to do your best to rectify that.

I agree that good software will offer the flexibility to allow you to do anything you want.

1 We're talking an XML file or something equivalent that would be like a few hundred kb. Even 56k dialu-up could hand that. For the rest of his wants, the player themselves (or a representative) should be responsible for connecting YouTube videos.

During the event, it's not a matter of how much bandwidth you have, it's a matter of whether or not you can connect at all. If you have no wifi, then you're screwed (NEC was in a venue that was about 10K sq ft, so you have to cover all of that) for live updates. Otherwise, you can default to paper, and put it on the TO and go to point three.

Pro tip: Use JSON, it is smaller and compresses really well.

2 You can type and erase things digitally and what TO or stream operator doesn't have a smartphone? Combine that with Challonge and what exactly are the flexibility advantages of paper?

Personal preference, but it's much easier to make changes free-form on paper to suit what actually is happening vs. using Challonge through a touch interface.

This is subjective, and it's been a while since I've used Challonge, and I don't know what the experience is on tablets, but I'm willing to take another look.

A tablet/netbook form factor would be essential though, as you need to be able to see the entire bracket legibly. On smartphones, I'd say it's harder.

Also, see the first point. If you don't have internet, then you can't use Challonge.

You can have offline support in a web browser, but then you'd have to make sure each judge gets that onto their device before they judge their pools.

There's also a security issue; you have to make sure that each judge can only judge the pools their responsible for. That's a bit of overhead for the TOs to assign that. Much easier than giving out a piece of paper, of which you have only one copy to the person that's responsible.

3 Can't argue with this one. If people don't want to participate in the system then it fails.

Agreed.

---

Note, I don't have problems with this, and I'm not trying to be a naysayer. As a matter of fact, we had this discussion towards the end of last year and it's my desire to provide a solution that this stems from.

Wanting to provide a solution myself, I've put a lot of thought into this, and I'm listing out the items that solutions have to be presented for.
 
Challonge probably isn't good enough for this.

Well, yeah, some printer paper, some bracket templates, a pencil, and you're good to go. The point here was handling all the various logistical issues of running various brackets at once involving players shuffled back and forth with pools TOs can't reliably communicate between.

The cost of such a solution definitely puts it in the pipe dream category, but maybe in some dark esports future it wouldn't be a fantasy!

This is why I think that the key is getting the paper brackets from the tournaments themselves. That's the avenue that I'm going down, but that's a difficult slope in itself. It's good to see SCR putting everything in Challonge. That will make things easier.
 
Since Under Night: In-Birth is made by the same developer, are you all planning on learning that too once it's available on PSN?

Apparently the console release has been jumping around a lot though so that's still up in the air. Jazz, I'm assuming that your developer/publisher comment was in reference to this?
i already play unib since the update since i live/work in japan. game is a lot better now than it was a year or so ago and i can dig it now. i really hope its released on pc tho...
my developer comment is based on decisions french bread makes with the way they release their titles. mbaacc was retail PACAKGED WITH A 130 DOLLAR ANIME BOX SET for example...just fucking stupid ass shit that doesnt make a lick of sense. there is no excuse for a game like mbaacc to have been released when it was and not been on steam where i can buy and support the product. they are just really dumb with what they have. they make great games though. French bread is just a smaller form of arcsys in terms of stupidity with shit like that.

they were so surprised about the overseas presence of melty players but they found out about them 2 years ago now...and what have they done since then? japanese companies dont fucking learn man

Who the hell plays Melty Blood? :p I've played the games too much -- if you have questions, I either know the answer... or know who would know the answer. I still kind of wish the community crater and die the way it did, but that happened for a bunch of reasons so :|


This... all of this. Except I don't think French Bread is stupid at all -- they're just a very small team (and typically Japanese). It was hilarious, when Evo went to get permission to run/stream MBAA, French Bread was blown away at the fact that anyone outside of Japan wanted to play their game -- never mind that it had enough players in America to warrant running the game at America's biggest tournament. Now their thirst for a Evo runback is very real. Too bad their next developer stream got pushed back to late March now. :\
.

this is synonomous with being a "bad developer" and being "stupid"
 
As for registrations, even at Evo's level to not be messed up with on-site, it happens. I've personally witnessed a bracket that had to be changed at Evo after the bracket had completed. It's nothing scandalous, but sometimes, mistakes are made and you have to do your best to rectify that.

I agree that good software will offer the flexibility to allow you to do anything you want.
Oh, I meant that player registrations should be fixed or at least handled elsewhere, game entries aside. Bracket structure should be open to alteration, because, as you say, shit happens.
 
Oh, I meant that player registrations should be fixed or at least handled elsewhere, game entries aside. Bracket structure should be open to alteration, because, as you say, shit happens.

Agreed. That depends on the TO.

Even Evo has emergency registration. IIRC, Dieminion was an emergency registration for Evo last year.
 
Just tuned in. lmao dragon install

This Sol is pretty fun. I'm liking how most of the characters look so far minus Pot. Japanese twitter was filled with bad news and comparisons to CT Tager during the last loketest ;_;

Edit: The second I talk about this Pot stuff is shown and he doesn't look that bad. That was a pleasant surprise.
 
During the event, it's not a matter of how much bandwidth you have, it's a matter of whether or not you can connect at all. If you have no wifi, then you're screwed (NEC was in a venue that was about 10K sq ft, so you have to cover all of that) for live updates. Otherwise, you can default to paper, and put it on the TO and go to point three.
By the way, this is entirely true. A really key problem is having so many wifi devices in the same enclosed space, which is also a reason why wireless controllers and always-online consoles are a NO for such events. Such issues would have to get sorted out before anything of this nature gets anywhere.
 
By the way, this is entirely true. A really key problem is having so many wifi devices in the same enclosed space, which is also a reason why wireless controllers and always-online consoles are a NO for such events. Such issues would have to get sorted out before anything of this nature gets anywhere.

How do PC tournaments that run online games work? Are they strictly on hardlines? How are there venues set up to allow for it? Less set ups overall? Is it strictly a difference in money between those type of scenes and the FGC?
 
How do PC tournaments that run online games work? Are they strictly on hardlines? How are there venues set up to allow for it? Less set ups overall? Is it strictly a difference in money between those type of scenes and the FGC?
I'd imagine they're running ethernet. PCs don't have to be moved much, and the advantages of using wired easily win when mobility is not an issue. There's also less of a "done on the cheap" factor, for sure.
 
If you were ahead of your opponent in pieces used, then you can simply see what pieces you got to see what pieces your opponent will get. You get the same ones in the same order the entire round, and you both work with the same meter size. That's why I always treated a blue J item block as a red flag when playing Eriol, because that's an incoming Stack Invert.

One person getting double meter build kind of fucks with this, but it's usually not a huge concern.

Cool. What rank did you get?

But yeah, at 20G you should know that you can't just stack fast, you need to place pieces in a way that allow you to continue stacking. Not being able to hold also makes you get creative with how you use pieces, including setting up overhangs.
I need to wean myself off of TGM3 someday... all the kicks in that game make my building weak.
 
I'd imagine they're running ethernet. PCs don't have to be moved much, and the advantages of using wired easily win when mobility is not an issue. There's also less of a "done on the cheap" factor, for sure.

If we had a PC fighting game, the stat gathering for tournaments seems like it would be an easy thing to accommodate.
 
If we had a PC fighting game, the stat gathering for tournaments seems like it would be an easy thing to accommodate.

Yes and no. The game would have to expose those metrics somehow and that needs to be built in.

SF4, KoF13, Injustice are all on PC but I don't see anything like that being exposed publicly.

Killer Instinct seems to be doing this and sending telemetry back to Double Helix, but I'm not sure what they're doing with it.

A PC would make it easier to hack something to get metrics, granted, but there's a lot of overhead there compared to consoles (not impossible, but you definitely need more funding to get that equipment).
 

;_;

(Ryu has a fantastic matchup vs Rufus, it's probably one of Rufus' worst. And it's a lot worse when you're a scrub like me. Learn an anti-backdash OS and the cr.mp+throw OS that beats Rufus' entire rushdown game if used correctly. Remember that Messiah goes clean over crouching Ryu up close and punish it accordingly. Abuse jabs to beat divekick pressure.)

Sagat's immobility is not a good look vs Rufus.

Momochi went to Ken for this matchup, fwiw, even before he switched back. If you know the spacings, you can SRK the divekicks all the time. Here you go: https://www.youtube.com/watch?v=5daI8DLe_7U

Sagat has an excellent matchup vs Rufus though, Rufus has serious trouble getting in.
 
I need to wean myself off of TGM3 someday... all the kicks in that game make my building weak.
The difference is the introduction of floor kicks, mainly affecting the I and T pieces.

Currently trying to work out some thorny issues with stacking myself. I've recently started making strides in the right direction, though, as I've become more comfortable making anticipatory moves even when more immediately favorable moves are present and I've gotten better about not obstructing future clears. Normally I'd be doing amazingly well for a while and then just sabotage myself, and now trying to work on both avoiding that and handling it when it happens.

Oh yeah, my stats:

TGM1: GM in 12:21:40 (in Tex)
TGM2: Master S6 with 999 (on Cab w/ square gate), Death M with 524 (in Tex)
TGM3: Master S5 (in Tex), Shirase S5 with 500 (in Tex)

Not amazing by any means, but I've been working at it off and on. Also have a Top 500 time in Tetris Splash Clear 40 last I looked (was at least Top 400 when I first did it). Really haven't put any time into TGM3 Master, and I haven't felt the need to cut down my TGM1 time as it's not as fun to play as the rest. The past few times I've gotten back into playing Tetris a lot it's mainly to focus on getting Death M for real on Cab or in ShmupMAME. Sadly, the former isn't likely as the owner of the place refuses to take the 5 minutes to adjust the Sanwa gate from square to diamond.
 
I have always wondered why people get so upset when they get taunted. The explanation that it is disrespectful to your opponent creates the question why put it in-game in the first place? Personally, I don't taunt too often, but sometimes it just feels right. Perhaps I'm just an ass, but the way I see it there is no more validity to a dragon punch, or grab than to a taunt. It's all part of the character's moveset. Deal with it.
In games where it serves no purpose other than to mock your opponent, yeah, it is disrespectful. It's hard to argue against that since it's MEANT to be disrespectful. There is more use to a dragon punch or a grab than a taunt because they both do damage to your opponent if you land them, or build meter / could allow for setups if they whiff. You could argue that a taunt can put your opponent in a "tilted mindset" that you could take advantage of, but it's ever rarely the case when starting to deal with decent opponents...

All in all, I personnaly don't see the use of taunts (and I don't use them) in games where they don't provide buffs or allow for whatever setup / crazy cancel...
 
Real talk, i havent been to the gym in over a week, feeling down and not cheery. Watching ghandi video once more made me feel so good that i pulled the strength and hit the gym, and kicked ass. Thank you based ghandi, you've inspired more then you know broseph.
What?
 
In games where it serves no purpose other than to mock your opponent, yeah, it is disrespectful. It's hard to argue against that since it's MEANT to be disrespectful. There is more use to a dragon punch or a grab than a taunt because they both do damage to your opponent if you land them, or build meter / could allow for setups if they whiff. You could argue that a taunt can put your opponent in a "tilted mindset" that you could take advantage of, but it's ever rarely the case when starting to deal with decent opponents...

All in all, I personnaly don't see the use of taunts (and I don't use them) in games where they don't provide buffs or allow for whatever setup / crazy cancel...

I seem to recall that there are a few taunts that actually deal (chip-) damage, but yeah, for the most part they serve no other purpose then to antagonize your opponent. I am not so sure if it loses effect on "decent opponents" as I recently saw Justin Wong go nuts after he got taunted. It either angers you, or it lights a fire under your ass. I do like the usage of taunts in 3rd Strike.
 
ILoveBish:



Seriously: if you could articulate what it was about some mashing scrub winning a match on a tournament stream that inspired you to displace volumes of weight in a gym facility - I'm interested. I'm currently undergoing personal trainer certification and core gaming communities have been on my mind (in terms of how they can be motivated to get themselves in shape).

Don't be shy!
 
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