Can't beat off to game mechanics though.
Frame advantage is my biggest turn-on.
Can't beat off to game mechanics though.
Chipp, Millia, Sol, Ky, May, Zato=One, Faust, Venom, Potemkin, I-no, Axl, Slayer, and..Bedman.
Dude, you're still alive! I thought you got perm'd as a junior.maybe the best thing i've ever read in these threads
Sounds like you're just not trying hard enough.Can't beat off to game mechanics though.
Can't beat off to game mechanics though.
i smell an aggressive DLC approach for consoles
Did +R come out on PS3 yet?
yo damn so GG may actually hit consoles in 2014 daaamn
I don't understand why ArcSys seemingly enjoys shitting on it's own released games with new games to directly compete with.What will kill BBCP first? GGXrd or Kokonoe? THE RACE IS ON!
I don't understand why ArcSys seemingly enjoys shitting on it's own released games with new games to directly compete with.
i smell an aggressive DLC approach for consoles
How long will BBCP have been in arcades by next month?What are you talking about? They give their games plenty of breathing room in the arcades
How long will BBCP have been in arcades by next month?
What are you talking about? They give their games plenty of breathing room in the arcades
How long will BBCP have been in arcades by next month?
How long will BBCP have been in arcades by next month?
Wikipedia says Nov. 21st of 2012. That personally doesn't seem all that long to me. Then again, I won't pretend to know much about the arcade business, especially the Japanese arcade business.
I gotcha now. Fair enough then, given that their games don't seem to sell amazingly here. I feel like they aren't doing themselves any favors by releasing the games so late, but again what do I know.Yeah. It only seems that way from our perspective because we get ports so late.
but obviously the west is an after thought. Arcades are primary and domestic console releases are secondary.(although this may not be true for Xrd, which had platforms announced before an arcade date was given)
I dont find it easy to not be irritated by a comment that does not make sense followed by rounds of applause. I suppose that is why I have been posting here less frequently. I rarely see anyone talking about anything besides drama. There used to be news mixed in to keep things interesting, at least. Around the time when OBS became popular here, it felt like the posting quality took a turn for the worse. Just my two cents. Maybe I am just irritated because I used to love checking this thread all the time, and now I don't. /shrug
KI might just go down as the most "oh well, it's the only new thing we have to play" fighting game release in history.
EDIT: Did +R come out on PS3 yet?
Can't beat off to game mechanics though.
Speak for yourself.
A well done roll cancel is p hot, not gonna lie
Frame advantage is my biggest turn-on.
Sounds like you're just not trying hard enough.
GOING INTO OVERDRIVE!
I gotcha now. Fair enough, then, given that their games don't seem to sell amazingly here. I feel like they aren't doing themselves any favors by releasing the games so late, but again what do I know.
3S and CVS2.
If those games had been released today, they would have been laughed at and considered garbage.
I'll take your word on it!Over a year is plenty. Plus when an arcade game is finally ported to consoles, they usually don't have any more expectations for that arcade iteration.
Oh, really? For some reason I thought they did have a U.S. branch office. Huh. Now things make a lot more sense.I think part of the reason is that they aren't that big. Unlike Capcom and Namco they don't have US branches. So they have to rely on partnerships with localization companies like Aksys in the west to translate and distribute their games in those territories, and there's always inherently a period of lag time between releases with 3rd Party localization
3S and CVS2.
If those games had been released today, they would have been laughed at and considered garbage.
I'll take your word on it!
Oh, really? For some reason I thought they did have a U.S. branch office. Huh. Now things make a lot more sense.
I always wondered why it seemed like they were cannabalizing their own sales, but I never took the arcades and money/localization issues into account. Thanks for the ArcSys 101, fellas.
Damn, February arcade release for GG Xrd? If the dev cycle is similar to Persona, we'll see the game on consoles pretty soon.
Persona 4 Arena
Arcade
JP March 1, 2012
Console
JP July 26, 2012
NA August 7, 2012
Guilty Gear Xrd
Arcade
JP February 2014
YAY, Guilty Gear Xrd will come out next month in arcades! Even before USFIV! Wasn't expecting that, maybe the console version will come out this year too, since it hits the arcades this early
How big is ArcSys? 3 fighting games to juggle sounds like a lot.
How come no one told me cvs2 chang is cheap as fuck?
He has an assist(choi). He has ridiculous high priority normals. Choi forces you to play weird. His moves take 20%-30% off the guard bard. You block the assist you eat a mix up, you block you can eat a command grab. You block your guard is broken. A groove chang? YOU JUMP YOU DIE. Anti air into assist marvel combos. So good.
This game had so much untapped potential that never seen the light or day in the competitive scene. What a god damn good game with ridiculous amount of depth, and complexity.
Arcsys has a US office, but it might as well not exist.![]()
YAY, Guilty Gear Xrd will come out next month in arcades! Even before USFIV! Wasn't expecting that, maybe the console version will come out this year too, since it hits the arcades this early
Anime is real
Because among their primary audience theses games do not compete among one anotherI don't understand why ArcSys seemingly enjoys shitting on it's own released games with new games to directly compete with.
Arcsys has a US office, but it might as well not exist.![]()
Alternatively it could be like Chronophantasma and come out an entire year later
I gave my reasoning too!
The campaign was alright IMO. The level design was very good and reminiscent of Halo 1 and the story was much more developed than any other Halo. It's just the Promethean design was absolutely horrendous and one dimensional which made gameplay suffer at large.Yeah halo 4 was pretty bad and coming from reach didn't help. People thought it couldn't get any worse than vanilla reach, they were wrong. The multiplayer was atrocious compared to the other halo's and the campaign wasn't very good either. On top of that forge was pretty much the same and theater was even worse. I'm hoping the second try for 343 will be much better but i'm very skeptical. I'm guessing we should be getting some info and pics/footage pretty soon and I'm anxious to see what they've done.
Well that's a surprise. Could even see a JP console release in the next 6 months and maybe a domestic release before 2018.YAY, Guilty Gear Xrd will come out next month in arcades! Even before USFIV! Wasn't expecting that, maybe the console version will come out this year too, since it hits the arcades this early
Well that's a surprise. Could even see a JP console release in the next 6 months and maybe a domestic release before 2018.
So, this just came to mind when I remember EVO's no dual shock 3 policy (which I completely stand beside).
How is Smash U going to work as far as controllers go? I'm assuming Pro controllers are the best approach with this and would have a similar situation as DS3's.
Wait, what? Were DS3's not allowed at EVO? If so, why was that rule put in place?
I have no idea what's going on when I watch Smash but it's so crazy.
Wait, what? Were DS3's not allowed at EVO? If so, why was that rule put in place?
Marvel 2 is still a good game. Brawl never was.
I have no idea what's going on when I watch Smash but it's so crazy.