• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Fighting Games Weekly | Jan 13-19 | Handsome fighters never lose majors

R

Retro_

Unconfirmed Member
Did +R come out on PS3 yet?

Everywhere but US PS3.(Ignoring EU, like one does in these discussions)

yo damn so GG may actually hit consoles in 2014 daaamn

Maybe.

Probably not though.

BBCP Release Dates:

Arcade
November 21, 2012
PlayStation 3
JP: October 24, 2013
NA: March 25, 2014

ArcSys is juggling 3 games at the moment and They still have to get Persona 4 new version out the door.
 
R

Retro_

Unconfirmed Member
i smell an aggressive DLC approach for consoles

Nah. They've tried that before with CS. (Simultaneous DLC and Arcade additions)

and Capcom tried packing almost twice as many characters into console over arcade

Both didn't work out too well, and haven't been tried by anyone since

I expect it to follow suit with BB. Arcade perfect port with like 1 or 2 exclusive characters. Rest will be added gradually in new versions over the next few years.

Sucks but that's what happens when you have to create assets from scratch in a fighting game. Roster cuts. Can't recreate an entire game from scratch in so little time and be expected to add new things as well. Gotta prioritize making the new game
 

El Sloth

Banned
What are you talking about? They give their games plenty of breathing room in the arcades
How long will BBCP have been in arcades by next month?

Wikipedia says Nov. 21st of 2012. That personally doesn't seem all that long to me. Then again, I won't pretend to know much about the arcade business, especially the Japanese arcade business.
 
R

Retro_

Unconfirmed Member
How long will BBCP have been in arcades by next month?

Since the end of 2012

What are you talking about? They give their games plenty of breathing room in the arcades

Yeah. It only seems that way from our perspective because we get ports so late.

but obviously the west is an after thought. Arcades are primary and domestic console releases are secondary.(although this may not be true for Xrd, which had platforms announced before an arcade date was given)
 

Rhapsody

Banned
How long will BBCP have been in arcades by next month?

Wikipedia says Nov. 21st of 2012. That personally doesn't seem all that long to me. Then again, I won't pretend to know much about the arcade business, especially the Japanese arcade business.

Over a year is plenty. Plus when an arcade game is finally ported to consoles, they usually don't have any more expectations for that arcade iteration.
 

El Sloth

Banned
Yeah. It only seems that way from our perspective because we get ports so late.

but obviously the west is an after thought. Arcades are primary and domestic console releases are secondary.(although this may not be true for Xrd, which had platforms announced before an arcade date was given)
I gotcha now. Fair enough then, given that their games don't seem to sell amazingly here. I feel like they aren't doing themselves any favors by releasing the games so late, but again what do I know.
 
R

Retro_

Unconfirmed Member
For people worried about the roster there might be a chance of characters being added post release to arcade as well.

Like we have no idea what their plan is for Xrd atm.
 
I dont find it easy to not be irritated by a comment that does not make sense followed by rounds of applause. I suppose that is why I have been posting here less frequently. I rarely see anyone talking about anything besides drama. There used to be news mixed in to keep things interesting, at least. Around the time when OBS became popular here, it felt like the posting quality took a turn for the worse. Just my two cents. Maybe I am just irritated because I used to love checking this thread all the time, and now I don't. /shrug

I'm overwhelmed by a sense of empathy because of this post - although the irritation spreads to pretty much all of GAF for me.

KI might just go down as the most "oh well, it's the only new thing we have to play" fighting game release in history.

Even more so than Virtua Fighter 5? Battle Arena Toshinden? Street Fighter EX3!?
I agree. It's literally the ONLY next gen fighting game, it has to be that by default.

EDIT: Did +R come out on PS3 yet?

Clearly, you're not real enough to cop the JPSN patch, so for you the answer is no. There's no official date either, although I'm sure Kidooka's looking off to the west, stroking his pet cat and murmuring "soon" and "yes" over and over again, with brief fits of maniacal laughter here and there.

Can't beat off to game mechanics though.

Speak for yourself.

A well done roll cancel is p hot, not gonna lie

Frame advantage is my biggest turn-on.

Sounds like you're just not trying hard enough.

GOING INTO OVERDRIVE!

You folks never skip a beat.
 

Niitris

Member
Arc makes bank in the arcades, so it's not surprising they have so many games out.

GGXrd appears to be ASW's way of trying harder to establish a presence of the US. I don't think they expected BlazBlue to become as big as it did (at least in Japan), so they had no real plan on how to manage the series in the States. ArcSys is trying to revise their model to be more flexible (to the States at least) while still keeping their identity as a group that puts importance in aesthetic presentation (through Story, Voice Acting and whatnot).
 
R

Retro_

Unconfirmed Member
I gotcha now. Fair enough, then, given that their games don't seem to sell amazingly here. I feel like they aren't doing themselves any favors by releasing the games so late, but again what do I know.

I think part of the reason is that they aren't that big. Unlike Capcom and Namco they don't have US branches. So they have to rely on partnerships with localization companies like Aksys in the west to translate and distribute their games in those territories, and there's always inherently a period of lag time between releases with 3rd Party localization
 

Omega

Banned
3S and CVS2.

If those games had been released today, they would have been laughed at and considered garbage.


3s? I don't know if you heard, but there was just a 3S tournament in Japan. It was kind of big for a game that released 1999 and would be garbage if it was released today

but i guess cuz merca doesn't play it, it sucks.
 

Salex_

Member
Damn, February arcade release for GG Xrd? If the dev cycle is similar to Persona, we'll see the game on consoles pretty soon.

Persona 4 Arena
Arcade
JP March 1, 2012
Console
JP July 26, 2012
NA August 7, 2012

Guilty Gear Xrd
Arcade
JP February 2014
 

El Sloth

Banned
Over a year is plenty. Plus when an arcade game is finally ported to consoles, they usually don't have any more expectations for that arcade iteration.
I'll take your word on it!
I think part of the reason is that they aren't that big. Unlike Capcom and Namco they don't have US branches. So they have to rely on partnerships with localization companies like Aksys in the west to translate and distribute their games in those territories, and there's always inherently a period of lag time between releases with 3rd Party localization
Oh, really? For some reason I thought they did have a U.S. branch office. Huh. Now things make a lot more sense.

I always wondered why it seemed like they were cannabalizing their own sales, but I never took the arcades and money/localization issues into account. Thanks for the ArcSys 101, fellas.
 
3S and CVS2.

If those games had been released today, they would have been laughed at and considered garbage.

Capcom's best fighting games would not be appreciated by plebian 09ers, yes, we don't need them to come out today to see that, we can observe it already.
 

Nyoro SF

Member
I'll take your word on it!

Oh, really? For some reason I thought they did have a U.S. branch office. Huh. Now things make a lot more sense.

I always wondered why it seemed like they were cannabalizing their own sales, but I never took the arcades and money/localization issues into account. Thanks for the ArcSys 101, fellas.

Arcsys has a US office, but it might as well not exist. :p
 

vocab

Member
How come no one told me cvs2 chang is cheap as fuck?

He has an assist(choi). He has ridiculous high priority normals. Choi forces you to play weird. His moves take 20%-30% off the guard bar. You block the assist you eat a mix up, you block you can eat a command grab. You block your guard is broken. A groove chang? YOU JUMP YOU DIE. Anti air into assist marvel combos. So good.

This game had so much untapped potential that never seen the light or day in the competitive scene. What a god damn good game with ridiculous amount of depth, and complexity.
 
Damn, February arcade release for GG Xrd? If the dev cycle is similar to Persona, we'll see the game on consoles pretty soon.

Persona 4 Arena
Arcade
JP March 1, 2012
Console
JP July 26, 2012
NA August 7, 2012

Guilty Gear Xrd
Arcade
JP February 2014

Alternatively it could be like Chronophantasma and come out an entire year later
 

.la1n

Member
YAY, Guilty Gear Xrd will come out next month in arcades! Even before USFIV! Wasn't expecting that, maybe the console version will come out this year too, since it hits the arcades this early

You forgot to add Dengeki in March!

I know you didn't forget...

How big is ArcSys? 3 fighting games to juggle sounds like a lot.

They can juggle 3 fighting games just fine. In Japan. Other territories? Not a chance. They can't even keep up support for one at a time.
 

Omega

Banned
How come no one told me cvs2 chang is cheap as fuck?

He has an assist(choi). He has ridiculous high priority normals. Choi forces you to play weird. His moves take 20%-30% off the guard bard. You block the assist you eat a mix up, you block you can eat a command grab. You block your guard is broken. A groove chang? YOU JUMP YOU DIE. Anti air into assist marvel combos. So good.

This game had so much untapped potential that never seen the light or day in the competitive scene. What a god damn good game with ridiculous amount of depth, and complexity.

but alstein said it would be laughed at
 
R

Retro_

Unconfirmed Member
Arcsys has a US office, but it might as well not exist. :p

haha I forgot about that

Alternatively it could be like Chronophantasma and come out an entire year later

I think both are rare

CT and CS both released around 7-8 months after arcade on console. but that was when BB was their sole focus and their flagship game.

With Persona to consider now probably a little closer to the longer side like CP. All depends on when Persona actually releases really. Xrd isn't going to come out before or probably anywhere near when it drops
 

enzo_gt

tagged by Blackace
BeJY8DUCEAAiqFp.jpg
I gave my reasoning too!

Ultimately, everything new/different ODST did well was either pretty minimal in the grand scheme of things or was not executed very well. I definitely had much bigger hopes for a concept players have been begging for for years only to be treated to lifeless characters and probably one of the most boring open worlds ever, so bad it even begins cutting into the atmosphere when you become cognizant that wherever you are now looks exactly like the place you just left.

The idea they sold was VERY different than the game we got, that's why it's more disappointing to me than Halo 4, where you could see pretty much every flaw coming outside of the mid-campaign info dump and terminals still being pieces of shit that don't belong in these games.

Yeah halo 4 was pretty bad and coming from reach didn't help. People thought it couldn't get any worse than vanilla reach, they were wrong. The multiplayer was atrocious compared to the other halo's and the campaign wasn't very good either. On top of that forge was pretty much the same and theater was even worse. I'm hoping the second try for 343 will be much better but i'm very skeptical. I'm guessing we should be getting some info and pics/footage pretty soon and I'm anxious to see what they've done.
The campaign was alright IMO. The level design was very good and reminiscent of Halo 1 and the story was much more developed than any other Halo. It's just the Promethean design was absolutely horrendous and one dimensional which made gameplay suffer at large.

The multiplayer was more offensive than Reach not just because it introduced more unpredictable elements into gameplay but it also began to steer away from the core of the design where now you had to unlock guns. Big fucking no-no.

I have faith that 343 can make a good game (ultimately, Halo 4 is a pretty impressive achievement taking the reigns of such a franchise, who else has ever had that much pressure?), but until they change the pillars they decided were what makes a good Halo, you might not ever see the multiplayer especially back anywhere close to as tight as it was in Halo 3.

YAY, Guilty Gear Xrd will come out next month in arcades! Even before USFIV! Wasn't expecting that, maybe the console version will come out this year too, since it hits the arcades this early
Well that's a surprise. Could even see a JP console release in the next 6 months and maybe a domestic release before 2018.
 

KaiPow

Banned
So, this just came to mind when I remember EVO's no dual shock 3 policy (which I completely stand beside).

How is Smash U going to work as far as controllers go? I'm assuming Pro controllers are the best approach with this and would have a similar situation as DS3's.
 

ScOULaris

Member
So, this just came to mind when I remember EVO's no dual shock 3 policy (which I completely stand beside).

How is Smash U going to work as far as controllers go? I'm assuming Pro controllers are the best approach with this and would have a similar situation as DS3's.

Wait, what? Were DS3's not allowed at EVO? If so, why was that rule put in place?
 

Beckx

Member
I think we can safely assume that if EVO has a game on a console that doesn't support wired controllers of any kind, they will allow wireless controllers.

Or maybe they'll require participants to act out their matches in pantomime.

Wait, what? Were DS3's not allowed at EVO? If so, why was that rule put in place?

It's because there's no easy way to unpair the controller & they're afraid someone will interfere. (Apparently)
 

KaiPow

Banned
Wait, what? Were DS3's not allowed at EVO? If so, why was that rule put in place?

MrWizard would know the situation better than I would, but here's how I interpreted it. Wireless controllers that can't desync easily are not allowed because someone in the audience can hit the PS button and bring up menus. Definitely not something you want to experience during finals. I'm guessing xbox controllers would be allowed because you can pull the batteries, but still.
 
Speaking of controllers, the DS4 is allowed at tournaments right? I can't see any reason why it wouldn't be allowed, but I just want to double check, cuz if it's not I'll need to get another controller.
 
Top Bottom