Nah, they're saving focus attack V-Skill for Fei Long.Guys what if they bring Viper back and make her V Skill a focus attack like in marvel
Nah, they're saving focus attack V-Skill for Fei Long.Guys what if they bring Viper back and make her V Skill a focus attack like in marvel
wha?
So after further watching the gameblog.fr video. Ryu cancels a blocked DP using the V-Gauge to make it safe and continue pressure... Don't know if this was pointed out before but I am not exactly excited to see that make a comeback in this game. Maybe it is negative on activation but can't really tell without going hands on with the game. Hopefully it doesn't have the same effect the FADC had before the patch.
Pepeday's FGC stands for Fukuoka GC. I think GC means Gamer's Club but I could be wrong. It's not Fighting Game Community, lol
One of the CMs tweeted to Max that Super Cancels were taken off Ryu's DP. Hopefully they took the V-Trigger ones off as well.So after further watching the gameblog.fr video. Ryu cancels a blocked DP using the V-Gauge to make it safe and continue pressure... Don't know if this was pointed out before but I am not exactly excited to see that make a comeback in this game. Maybe it is negative on activation but can't really tell without going hands on with the game. Hopefully it doesn't have the same effect the FADC had before the patch.
Yeah, fuck that.
We don't know if it's safe, though. Hopefully not.
One of the devs tweeted that Super Cancels were taken off Ryu's DP. Hopefully they took the V-Trigger ones off as well.
Yes, this have been pointed out. You can also poke > activate > continue the combo in VT mode, which should be really good for characters like Chun who hit much harder in VT mode.So after further watching the gameblog.fr video. Ryu cancels a blocked DP using the V-Gauge to make it safe and continue pressure... Don't know if this was pointed out before but I am not exactly excited to see that make a comeback in this game. Maybe it is negative on activation but can't really tell without going hands on with the game. Hopefully it doesn't have the same effect the FADC had before the patch.
Last time I tried online I got 2 super laggy matches and then gave up, Online in general is empty (I always try on endless).KOF communities are too small to maintain active Ranked presence. Best to add people to your friends list and ask them to play.
Yes, this have been pointed out. You can also poke > activate > continue the combo in VT mode, which should be really good for characters like Chun who hit much harder in VT mode.
Yowza, the SG DLC is super cheap. Can't pass that up.
One of the CMs tweeted to Max that Super Cancels were taken off Ryu's DP. Hopefully they took the V-Trigger ones off as well.
So after further watching the gameblog.fr video. Ryu cancels a blocked DP using the V-Gauge to make it safe and continue pressure... Don't know if this was pointed out before but I am not exactly excited to see that make a comeback in this game. Maybe it is negative on activation but can't really tell without going hands on with the game. Hopefully it doesn't have the same effect the FADC had before the patch.
I don't mind continuing combos with it and am looking forward to coming up with nice VT combos, just using it to make an unsafe blocked move safe or give advantage.
I think the implication is that you can cancel a DP and make it safe with V trigger.
how much is SG+DLC right now? think I spent just under $7 for everything last week
I think we can all agree to just retcon everything and make the soundtrack from SF:EX.
https://www.youtube.com/watch?v=3RskKUPPmaI
So after further watching the gameblog.fr video. Ryu cancels a blocked DP using the V-Gauge to make it safe and continue pressure... Don't know if this was pointed out before but I am not exactly excited to see that make a comeback in this game. Maybe it is negative on activation but can't really tell without going hands on with the game. Hopefully it doesn't have the same effect the FADC had before the patch.
Guys what if they bring Viper back and make her V Skill a focus attack like in marvel
Hm. Are you talking about the thing around 5min 8sec? Am I incorrect in thinking he's cancelling his cr.HP?
Edit: I'm talking about this video: http://www.dailymotion.com/video/k6ghGitgjwyTL4bxCte?start=0
It might be that you get throw instead of crLK, removing that OS. But you can still tech throws while crouching.About croutch tech, the ign guy says that there is no crouch tech because there is a whiff through animation. His argument doesn't make sense. Even if he means you get a whiff throw animation when you crouch tech then you will still still be teching throws and blocking by crouch teching late. The difference would be that if the other person doesn't attack or try to throw, instead of a crouch lk you get a whiff throw animation but the way he said it makes me think he is saying that there is a throw whiff animation in general not when crouching (reinforced by the fact that chun li in the example video isn't crouching before the animation) which also exists obviously in sf iv so in that case what he says makes even less sense.
I would wait for more info before thinking that crouch tech is out.
I thought you can't cancel v-trigger into anything and v-trigger has a long animation, i don't think it is safe, you probably still get punished and also lose time from your v-trigger activation.
Regarding omega mode and cr.mk into srk, i thought i saw capcom say they specifically tried to eliminate the acidental cr.mk into srk from happening but i might be remembering wrong.
ahem, i believe you meant to call them "HAHNT FIYURR"
how much is SG+DLC right now? think I spent just under $7 for everything last week
how much is SG+DLC right now? think I spent just under $7 for everything last week
ya, that's only a cr.hp
It means that whether you're crouching or standing, when you press throw you get a throw.About croutch tech, the ign guy says that there is no crouch tech because there is a whiff through animation. His argument doesn't make sense. Even if he means you get a whiff throw animation when you crouch tech then you will still still be teching throws and blocking by crouch teching late. The difference would be that if the other person doesn't attack or try to throw, instead of a crouch lk you get a whiff throw animation but the way he said it makes me think he is saying that there is a throw whiff animation in general not when crouching (reinforced by the fact that chun li in the example video isn't crouching before the animation) which also exists obviously in sf iv so in that case what he says makes even less sense.
I would wait for more info before thinking that crouch tech is out.
Capcom realized he's a shit character.What's all these things I'm hearing that Ken isn't going to be in SF5? Was there a leak or something?
Really hoping they do.
Even after Ultra, blocked DP into FADC to continue pressure is still legit because you're taken out of blockstun nearly immediately after the flash. It's why online no one ever back dashes it and even at tournies most players still dash forward and attempt a mixup or just block/throw tech.
It might be that you get throw instead of crLK, removing that OS. But you can still tech throws while crouching.
It means that whether you're crouching or standing, when you press throw you get a throw.
What's all these things I'm hearing that Ken isn't going to be in SF5? Was there a leak or something?
Crouch tech os doesn't equal crouch techIt is difficult because every character has different amounts of blockstun and the punish has a 2-3 frame window depending on your character but i think with practise it is doable even online unless the connection is bad. The problem is that if the other person releases the focus and you try to punish you get crumbled so even top players will not always go for the punish.
like i said that is stil a crouch tech os, you are both blocking low and teching a throw, the difference is what you whiff if opponent delays his attack.
It means that whether you're crouching or standing, when you press throw you get a throw.
That's good. Now you have to deliberately choose which way to mash on wakeup.
Now all we need are for attacks that overlap on the same frame as a throw to beat throws and we'll be in business.
What's all these things I'm hearing that Ken isn't going to be in SF5? Was there a leak or something?
https://twitter.com/JWonggg/status/609117608961556480
Shaking his head after he wins is my fav
These are not as good as the one I made
Ken skipping the initial roster fits right into that "massive diversity in styles/everyone's unique" initial roster design paradigm Combofiend talks about.
Ken skipping the initial roster fits right into that "massive diversity in styles/everyone's unique" initial roster design paradigm Combofiend talks about.
Ken skipping the initial roster fits right into that "massive diversity in styles/everyone's unique" initial roster design paradigm Combofiend talks about.
What's all these things I'm hearing that Ken isn't going to be in SF5? Was there a leak or something?