This also brings up another interesting point in that the FGC standard tournament format is biased against the types of players that perform poorly in quick sets but do well in long sets after they get the opportunity to download the opponent.Imagine the furious amounts of salt if the Road to EVO had tournaments with vastly different formats. Like one of each for Marvel:
- First to 5 long sets.
- 3 of 5
- 1 and done (single elim.)
- Standardized teams.
Then have EVO be the default 3 of 5, custom team selection.
What I'd like to see at E3:
Xrd
Darkstalkers
TxSF
What will probably show up:
Chronophantasma
maybe TxSF
maybe KI
nothing Capcom fighting related
I don't think Aksys Games does E3. If the game is coming out in America, it's likely Aksys will be the ones publishing.
I don't think Aksys Games does E3. If the game is coming out in America, it's likely Aksys will be the ones publishing.
I agree with that as well. I think teams should provide as best as possible. I really think if they can't get a full on living wage from their team, they should at least focus on winning and work on promoting themselves through streaming or video content. Even though, I'm getting awfully tired of hearing it, they should be going for that CPM money on the side.
I think FG pros are late to this thing. eSports has been on this for a while. Pretty much every EG SC2 player is streaming on Twitch and running commercials. FChamp has caught onto this, I think ChrisG should get on this, because he's winning all the time, and that could be used to his advantage, not just AGE's.
E3 Hopes:
JoJo's All-Star Battle localization announcement
GGXrd
Killer Instinct 3
Realistic Predictions:
Nothing, the fighting game genre is dead
Maybe an Injustice DLC character
Blazeblue
E3 Hopes:
Realistic Predictions:
Nothing, the fighting game genre is dead
Maybe an Injustice DLC character
Blazeblue
0.000000000001% chance of a SFV announcement at E3 mostly because they are still pushing AE and the new patch.
You have a better chance of seeing a Marvel patch announcement at E3/EVO.
To be fair, twitch ads kind of pay like ass unless you have thousands upon thousands of viewers. Producing evergreen video content and getting a decent partner deal on Youtube is a much better deal.
They know that SFV needs to be last in order to give the other IPs a better chance. Plus, SFIV is still going strong.0.000000000001% chance of a SFV announcement at E3 mostly because they are still pushing AE and the new patch.
You have a better chance of seeing a Marvel patch announcement at E3/EVO.
Even if FChamp's CPM is ass, he's giving his sponsors a lot of exposure with his stream. That makes him more valuable.
As much as I love SFIV I can't wait to see what they do with SFV.
It's weird that to see how much distrust players held back from tournament organizers in regards to finances. Transparency is important but at some point players need to start doing their own math and adding up all the costs of doing a major. For instance, how many players do I need to attend to cover the cost of the venue I'm going to rent? Which sponsors can assist in prizes? And how much of my own money can I afford to spend. It's almost shameful that TO's have to come out in a public setting to clear the misunderstanding, which is that no one is getting rich from running a tournament.
I want an SFA4! D:As much as I love SFIV I can't wait to see what they do with SFV.
Parries AND Focus Attacks.
True innovations.
Damn this Noel player is awesome to watch.
Dem footsies. It's matches like that that show off what I've been saying how BBCP has been greatly improved over the rest of the series.
Also, remove the super/ultra menu and replace it with x-factor. Bitches love x-factor.
No, you have Super, Ultra, AND X-Factor.
And Alpha Counters.
Street Fighter V: Go Nuts Edition
No, you have Super, Ultra, AND X-Factor.
And Alpha Counters.
Street Fighter V: Go Nuts Edition
And air blocking.
Capcom has to basically do what they did in this generation. Start off with some early new generation IPs like Lost Planet and Dead Rising to optimize the next gen engine then develop the top tier IPs of Capcom like RE5 and DMC4.They know that SFV needs to be last in order to give the other IPs a better chance. Plus, SFIV is still going strong.
If they did make an Alpha 4, would casual people confuse it with SF4 and be like "well didn't they release that one already??"
That's even worse, its removing the SF name from the title and would generate even less sales.To avoid confusion they could just call it Alpha One.
To avoid confusion they could just call it Alpha One.
Capcom has to basically do what they did in this generation. Start off with some early new generation IPs like Lost Planet and Dead Rising to optimize the next gen engine then develop the top tier IPs of Capcom like RE5 and DMC4.
So my guess is that Capcom is going to hype up Deep Down plus some other new IP then follow it up with RE7, SFV and DMC5 (berieve). Although I guess Deep Down isn't really a new IP if its Dragon's Dogma 2 but that is the type of game that could make a huge splash for next gen.
That's even worse, its removing the SF name from the title and would generate even less sales.
It's like marketing Tekken Tag Tournament with just Tag Tournament or the Iron Fist tournament.
To avoid confusion they could just call it Alpha One.
I wish I could understand footsies/spacing in high-mobility games. I've never understood it in KOF13, BB, P4A, Marvel, MB, etc.
Any time you see a Magneto doing super jump up air dash down j.H or placing a Magnetic Blast that is "footsies" or space control in Marvel. Or Sentinel doing fly j.M unfly j.M while landing that is another type of aerial footsies.I wish I could understand footsies/spacing in high-mobility games. I've never understood it in KOF13, BB, P4A, Marvel, MB, etc.
This Gen is the walking dead. It's why Injustice immediately Bomba'd - they have only a few more months to move significant numbers of copies.Wonder if they will be aiming for the current gen or next gen with SFV.
They can milk it more if they make it next gen but this gen's userbase is pretty substantial and other companies like Arcsys (new Guilty Gear), SNK (hiring 25 employees to make new KOF and SamSho on PS360) etc. are sticking to current gen.
Nah too confusing, they should just call it Street Fighter ZeroOr even better, Street Fighter Beta
Even if FChamp's CPM is ass, he's giving his sponsors a lot of exposure with his stream. That makes him more valuable.
Maybe I just have a very shallow idea of spacing in general because I only play SF4 (really poorly too). I'm not used to being concerned with how to space myself to prevent people from air dashing/short hopping all over me (which is one of the reasons why I was bad at KOF13, I think). I'm interested in picking up BBCP, so hopefully I can figure out what's going on with a little experience.It's pretty much the same idea things are just happening at a higher rate.
Any time you see a Magneto doing super jump up air dash down j.H or placing a Magnetic Blast that is "footsies" or space control in Marvel. Or Sentinel doing fly j.M unfly j.M while landing that is another type of aerial footsies.
In Marvel you are doing footsies and zoning from full screen away because moves have huge hit boxes and characters have godlike mobility. Even then you can still be clipped by something full screen (Zero says hi). Traditional footsies which include just walking back and forward throwing out normals would get you destroyed in this game mostly because A) staying on the ground for too long is extremely dangerous and B) walking around is generally inferior to dashing/air dashing around. That's why you going to see Dante do IAD j.M/j.H while throwing out Air Guitars rather than just walking back and forth throwing out st.L/st.M for footsies. This is why the APM in a standard Marvel match is quite high.
That said there are some characters in Marvel that can play pure ground footsies with some extra tools and godlike wave dash. Vergil, Taskmaster, Nova (with the Slides), Wesker, Iron Fist, Ryu, Dante, Hawkeye are among the best ground footsie characters in the game. You really appreciate that when you watch someone like DJHoushen play Taskmaster... those footsies are so freakin real.
It's a matter of building a wall and outside of SF there are so many other ways to do it that people can feel overwhelmed.Maybe I just have a very shallow idea of spacing in general because I only play SF4 (really poorly too). I'm not used to being concerned with how to space myself to prevent people from air dashing/short hopping all over me (which is one of the reasons why I was bad at KOF13, I think). I'm interested in picking up BBCP, so hopefully I can figure out what's going on with a little experience.
Will add to OP when I get home.This weekend is a Smash Bros. national featuring SSBM, SSB64, and Project M (a Smash mod of Brawl). It's ran by the same staff who held Apex 2013. It doesn't start until tomorrow afternoon but I'll be more than likely to post when the streams are live. This is also an EVO qualifier for Melee! So EVO points are on the line.
Zenith 2013
Streams:
Main stream - http://www.twitch.tv/clashtournaments
Secondary stream - http://www.twitch.tv/vgbootcamp
All of your favorites will be there: M2K, Mango, Scar, Unknown522, Hax, JMan, DaShizWhiz, Hungrybox, and much more!
Well, they don't have the MvC license anymore. They could easily have the Marvel license for a Marvel-only fighter or something. It's just that the license/contract for MvC releases is up. They could've drafted a new one that's separate.That was Sven's communication being taken out of context. Eventhubs screwed up. Capcom doesn't even have the Marvel license right now, so there's zero chance of a MvC4 being announced at E3. Zero.