Final Fantasy I-II: Mixed Impressions

yeah, sorry, I was referring to the original NES versions. The FF1+2 GBA game more closely mirrors the japanese NES version than the old US NES version on a lot of subjects Nintendo was "sensitive" about back in the day.
 
I've played the original to death and I played Origins and I have to admit, as weak as 2 was in Origins, here it is the stronger of the 2 games largely becuase it it the only one with any challenge.

FF1 makes you overly powerful, but 2's new revision of its growth system causes you to mainly grow against strong enemies, so it auto-adjusts to some extent and you will often fight battles late in that are actually more challenging than early battles, as it should be. Indeed, if the final boss had been a little wiser in his choice of moves, he might have actually been difficult. Still, once I found out how broken Berserk was, that definitely hurt the game (but I just tried to avoid using it on only on target). I wish that there was a point to Ultima, as it takes so much effeort to get, but the elemental magic was rather useful against enemies with high defense and Ultima was occasionaly as strong as a normal hit.

Soul of Rebirth also starts out brutally hard and would be nigh impossible at first without the ability to save anywhere.
 
So is the ink-Lay reference definitely an allusion to Nintendo's? Or, is it just a coincidence that the name was picked?
 
I'm loving two so far but.......

How the fuck do I get the sunfire at Bauhaum(sp?) ? I need to control/destroy the air ship.
 
Man is this game ugly on gameboy player! What the hell did they do to it? First hour in and already I had to take a break. my eyes are hurting bad. What's up with that interferace/pixelation when you move in town and stuff? This is no way near Snes game graphically. I could have swore I had to level to like 7 too take on Garland on nes decades ago. I went there right after game started since I was not getting touched too much and beat him at level 2? WTF?
 
madara said:
I could have swore I had to level to like 7 too take on Garland on nes decades ago. I went there right after game started since I was not getting touched too much and beat him at level 2? WTF?

You must've been weaksauce back then, because I've definitely beaten Garland at level 1 (with the well-balanced Fi / Th / WM / BM party, of course). That was way back in the NES days. Now I feel like you can't get to Garland without BEING level 7 in this version because you level up so fast.
 
Has any on GAF braved the FFII challenge of beating the game w/ one character?

When I was in Japan two years ago studying abroad, my roommate and I both picked up FFII and Wonderswan Colors. He got real obsessed with the game and after playing through it once and a good ways through again, he picked up on how the the level up system works. (If you go to gamefaqs.com, there's entire FAQ's written on the system.) His goal was to "kill everyone off" in the sense that once the other members in the party were dead, leave them dead. Because of the way the level up system works, once you get high enough evade and absorb, all melee attacks miss and magic damage is next to nothing. All your personal stats go sky high too, so the damage you are dealing maxes out. There are a few scenes in the game where battles can really drag out as a result of this, but for the most part once he had the system in place, his character was unstoppable, and in his words, a far more satisfying experience than the traditional method.

That said, I was wondering if anyone had tried this on the DoS version, and furthermore, did it make the game more enjoyable?
 
abobo ripley said:
Has any on GAF braved the FFII challenge of beating the game w/ one character?

When I was in Japan two years ago studying abroad, my roommate and I both picked up FFII and Wonderswan Colors. He got real obsessed with the game and after playing through it once and a good ways through again, he picked up on how the the level up system works. (If you go to gamefaqs.com, there's entire FAQ's written on the system.) His goal was to "kill everyone off" in the sense that once the other members in the party were dead, leave them dead. Because of the way the level up system works, once you get high enough evade and absorb, all melee attacks miss and magic damage is next to nothing. All your personal stats go sky high too, so the damage you are dealing maxes out. There are a few scenes in the game where battles can really drag out as a result of this, but for the most part once he had the system in place, his character was unstoppable, and in his words, a far more satisfying experience than the traditional method.

That said, I was wondering if anyone had tried this on the DoS version, and furthermore, did it make the game more enjoyable?

Interesting.....
 
Hows this shield trick work to level up your weapons? I told it works yet I losethe equip command in battles when I equip two shields.
 
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