Ristamar said:Slowdown during combat? WTF?
Perhaps the best part of FF4A is the fact that it will be followed up by its vastly superior sequels in the coming months.
Himuro said:wtf? FFIV is better than FFV!
Mejilan said:MONDAY MONDAY MONDAY BITCHES! CAN'T WAIT!
Mejilan said:Is this NoA published or SE published?
If it's NoA, then I know of ONE store in NY which definitely should have it Monday!![]()
Teddman said:Sooo... Is it the same script as the FF Chronicles version? I have that but have never played it.
I'm wondering if it's worth it for me to spring for the GBA release, or if I should just play the PSX port. How bad is the slowdown? Hmmm...
It definitely is NoA for NA, S-E is publishing it in Japan though.Mejilan said:Is this NoA published or SE published?
If it's NoA, then I know of ONE store in NY which definitely should have it Monday!![]()
Mejilan said:The GBA game, apparently, has the better translation, roughly 2x the content, and you can fight the last boss with fucking Yang. And it's portable.
GBA ftw.
FFIVa Review at 1up.com said:The graphics are tweaked very slightly; some enemies have been redrawn, and color detail and depth have been upped in almost every sprite and background tile.
Admittedly, the story still suffers from occasional moments of needless melodrama, but it doesn't feel as over-the-top as it used to thanks entirely to the fantastic new translation (which hews closely to the script used in the PS1 rerelease but adds a few coats of polish). While death and sacrifice are doled out a bit too frequently in the third act, the cast actually enjoys character development, and the plot has a genuine narrative flow rather than existing as a series of disconnected events.
It's a faithful restoration, suffering only from a slightly reduced resolution, moderately rearranged music and annoying slowdown during combat -- the biggest flaw in this port. Distracting as the slowdown is, it's ultimately a minor irritant in the face of the port's overall excellence.
Like Dawn of Souls, it offers a massive amount of bonus content. But despite the heavy recycling going on, the bonus material should be a major plus to fans who have explored every last nook and cranny of the game over the past 15 years; not only does it allow disused characters a chance to return to action, it also nearly doubles the play time with some genuinely challenging battles and character-specific events that provide a glimpse into what drives them. While some of the bonus trials are little more than straightforward battles, others are much more creative: A Crazy Taxi-style delivery service, a murder mystery and more.
All I see from the review, it has slowdown, lower res, couple new boss battles, ability to switch in the old characters and couple new quests.
Slowdown during a battle in an RPG? That's pretty huge.
I'll laugh if either of them get lower scores than 8.5 from this same reviewer.1up.com said:Perhaps the best part of FF4A is the fact that it will be followed up by its vastly superior sequels in the coming months.
I like it.While some of the bonus trials are little more than straightforward battles, others are much more creative: A Crazy Taxi-style delivery service, a murder mystery and more.
If it has an encounter rate along the lines of DoS, yeah, I might not even bother trying it with all the characters. That was just way too high. :|Teddman said:Bonus content is a 50-50 selling point for me, as I don't usually find extra dungeons filled with random encounters and little plot relevence all that compelling.
Bah, back then we saw that as cinematic effect, sonny!Jiggy37 said:The slowdown better be infrequent or at least not too drastic.
I mean, technically there was slowdown in the SNES version as well if you cast Fire 3 on four or more enemies at once, but it's not like that happened terribly often--and even when it did, it wasn't like it was that big a deal.
That'll depend entirely on the quality of the ports and the bonuses contained within. Also whether or not the same reviewer's name gets pulled out of Skip's Magical Sorting Hat.Jiggy37 said:I'll laugh if either of them get lower scores than 8.5 from this same reviewer.
ToastyFrog said:The slowdown works like this: Sometimes there's a bit of lag as characters perform actions. It's annoying because it makes the menus less responsive than you'd probably prefer, and there were a few times when I selected the wrong command because it failed to register an input.
True enough.ToastyFrog said:That'll depend entirely on the quality of the ports and the bonuses contained within. Also whether or not the same reviewer's name gets pulled out of Skip's Magical Sorting Hat.
Wow, that sucks. :\ It's not like FFIV battles weren't slow enough as it was.The slowdown works like this: Sometimes there's a bit of lag as characters perform actions. It's annoying because it makes the menus less responsive than you'd probably prefer, and there were a few times when I selected the wrong command because it failed to register an input. I found that slowing the battle speed a bit helped negate the problem somewhat since there wasn't as urgent a need to make an instant decision. It's going to annoy the hell out of people who prefer active battles at high speeds, though.
EXPLAIN YOURSELFWario64 said:
Wario64 said:
Tabris said:It has 2x the content? Where do you get that from?
1up.com said:it also nearly doubles the play time with some genuinely challenging battles and character-specific events that provide a glimpse into what drives them.
NotMSRP said:Is there going to be a EU version?