No dupes but... I never asked for this
Definitely pull on today and tomorrow's lucky banners. They're a much better value than any of the full-price fest banners, which aren't really that amazing.
There will be 60+ free mythril rewards from the fest though, so even after you pull on both luckies, you can get enough to pull on another banner. I would recommend the Crystal Tower selection because you can choose an additional BSB after the 11-pull.
ETA: I've probably said this before but people on the Reddit site are being too tough on Tiny Bee. The BSB itself may suck but a gun with high MND is a very cool toy for the characters who can take advantage of it.
Thanks for the tips! Pulled today and got Lulu and Setzer Ultras. Either of them decent?
Thanks for the tips! Pulled today and got Lulu and Setzer Ultras. Either of them decent?
Lulu USB is strong ice damage. Not the best, but close, though you'll likely have to have a decently-honed Chain Blizzaga to make the best use of it.
Setzer USB is the best in the game for debuff stacking, but can be a little awkward to use due to randomness of its chase effect. Synergizes very well with his LM2 if you want to dive him.
Lulu is a key component of my Fenrir Magicite team, but yeah, as stated you're going to want some BLK or Witch hones to use with it.
Setzer USB just came out last night as is a highly desired prize. Nice pull.
That's awesome, thanks for the rundown! I don't really have any hones in magic skills, never really used magic based teams or even mixed teams. Setzer makes me happy though, I liked his kit and I already have his BSB and one of his SSBs. LM2 = legend materia 2 I take it? I have a few of those but never even looked up what they do. I need to head back to the wiki for a while, it sounds like.
BSB+ LD:
Y'shtola USB
Lion BSB
Lion's BSB seems pretty decent at least.
I'm trying to complete Golem Magicite with a team of
Alphinaud (BSB, SSB)
Relm (BSB)
Mog (BSB)
Ysho (BSB)
Tyro (SG+Entrust)
Basic strategy is
1. Build meter at start.
2. Entrust Alphinaud to 2 meters.
3. Triple buff Alphinaudf with (Faith, Alphi SSB, MOG BSB)
4. Alphinaud (SSB -> BSB -> spam C1)
5. Relm + Mog + Ysho should be able to keep everyone alive until Rage mode.
So far I've tried it once with Alphinaud using MM and got him down to like 10 percent.
Am I better off giving him a damage relic (suggestions?).
Also I have about +15 Mag buff from magicite I need to level so I'm pretty sure I can take him down.
What would be better is if I could finally get an ice SB and take down Fenrir first.
Any clue when she will be LD-able?
If all colab characters are treated as badly as the WoFF ones I'm pleased we skip colabs. Heck beyond does not get synergy in the upcoming event.Lann's is straight up LOL, and any use it might have gotten as a stat stick is eradicated by the fact that the +fire on it is locked to Beyond realm synergy. Like holy shit DeNA.
If you ever ask "WHERE ARE THE GOOD USB'S" Blame this guy.
That's so cool! Will they still leave us hanging right at the end of every realm though? Lol.
Going through recent abilities since I've really barely been playing the game/burning stamina the last couple months due to work and other stuff (I seriously haven't even booted up Magicite Dungeons yet), are any of the following worth keeping/honing?
Necrofear
Dwindling Spirit
Leaping Rush
Dread Weapon
Reflecting Pool
Raging Waters
I have Kuja's OSB and I think a couple of other decent Dark user things (Gabranth BSB and someone else maybe?) but i'm not sure if that makes Necrofear/Dwindling Spirit actually worth using/honing to be honest. Dread Weapon just seems to be a physical version of Dire Heal which I also have never used or honed, Dark Orbs are my one huge bottleneck.
On the other hand Leaping Rush maaaybe seems okay for longer fights? OK is 100% on my A-Team pretty much always and he can use it, and I have a handful of other folks I use on a regular basis that can use it (Lightning, Zack, etc). Also is Reflecting Pool/Raging Waters actually worth it? I have Edge's BSB (just got it in the last 4 event) but that's the only notable Water SB I have.
I'm so far out of the loop since I haven't even looked at Magicite dungeons I don't even know how that may have changed what is worthwhile or not >_>. Trying to plan a bit for orbfest.