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Get 2 potions from those guards, put Barrett in the back row.
Am I too late to join the pre-rendered background gushing bandwagon.
Seriously, I don't think any game since has had environments as absurdly detailed and unique as FF7's. My favorite part about it is that absolutely no models or textures are reused (the main limitation of tilesets and whatever the 3D equivalent is) giving each area its own completely unique identity.
FF8 and 9 also had some amazing pre-rendered backgrounds, but FF7 by far had the most interesting setting. And by that I mostly mean Midgar. To this day there hasn't been a setting quite like it, like a weird mixture between fantasy RPG, steampunk, and a dark cyberpunk anime. You had your beautiful churches, your seedy red light districts, and this...thing.
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Fuckin' A.
Fixed.I hope not. I love the cookie-cutter characters in FFVII, thank you very much.
Should have been first post. This game aged poorly from both a graphical standpoint and menu organization standpoint.
Oh look, it's the character model at an angle you almost never see him or anyone else at for the majority of the game!Should have been first post. This game aged poorly from both a graphical standpoint and menu organization standpoint.
I wish I could share the same optimistic view....
Look at square(soft) nowadays. Looks at them with their whole "mobile hardcore jrpg's are the future" attitude. FF7 was and thankfully is a magically coincidence. It can never be matched, never be redone.
Limit Breaks being pretty different is a big difference, which were considerably more useful than the Limits in FFVI would be a big factor in determining what character I had in my party. Characters in VI had their own abilities but they were largely useless beyond the early parts of the games.The difference is that in FF6, you have to work to make everyone interchangeable via Esper bonuses (and teaching everybody Ultima) and especially for the first half of the game, they're quite different. In FF7, everyone's pretty interchangeable right from the start. Only really important differences are the occasional limit break & which weapon each character can equip. There are stat differences between characters but they're relatively minor.
If they ever do remake FF7, I hope they give everyone a unique skill ala FF6, in addition to all the Materia stuff.
You know someone is really reaching when they spin customization as a bad thing. Yay internet!Fixed.
LOLI really don't see what's so bad, especially considering some stuff we got on DS last gen.
Then again this is Gaf, there are people that as soon the next gen comes in, they decide the old one is unplayable and ugly.
Should have been first post. This game aged poorly from both a graphical standpoint and menu organization standpoint.
FFVII has been surpassed from my personal standpoint by them years ago (FFX, X-2, XIII, XIII-2), however the impact it had on the industry and the genre obviously wouldn't be able to be matched or redone. Was like catching lightning in a bottle.
I really don't see what's so bad, especially considering some stuff we got on DS last gen.
Then again this is Gaf, there are people that as soon the next gen comes in, they decide the old one is unplayable and ugly.
I hope FF7 never gets remade. Yea I said it. I can't imagine the current Square-enix doing justice to the original in a remake. I mean look at ffxiii. The games have an overly serious tone to them. The quirkiness of past ff games seem to be gone.
Someone hasn't played A Realm Reborn.
There's a lot of sillyness in there, like watching your Pugilist Master being knocked back in slow mo by a marmot.
This game's atmosphere, especially during the early parts, is so good. I'm itching to do another playthrough sometime next year...
It's a world with history, background and current events; every character has their own background stories.
JRPGs nowadays suck at building a world with so much depth - including the new FFs. I'm sad.
I hope FF7 never gets remade. Yea I said it. I can't imagine the current Square-enix doing justice to the original in a remake. I mean look at ffxiii. The games have an overly serious tone to them. The quirkiness of past ff games seem to be gone. Can you imagine them trying to recreate the quirky scenes from the honeybee inn or Cloud dressing up in drag? They probably would just come off as incredibly awkward or cheesy. I think a ff7 remake on paper would look prettier and more "epic" but would lose a lot of what made the game good, essentially its soul and charm.
It's defining and paced better than most expect. This is while being one of the first "AAA" games in history, you'd think it would age much worse outside the graphics. Maybe cuz it's so divisive? Dunno.
Your cash is needed where your mouth is.
Why not have sprites for the characters, and pre-rendered backgrounds? Strangely I can't think of an example right now.
It's not a bad thing, but compared to most of the other installments of Final Fantasy (where each character brought a unique skill to the table), it stinks.You know someone is really reaching when they spin customization as a bad thing. Yay internet!
It's not a bad thing, but compared to most of the other installments of Final Fantasy (where each character brought a unique skill to the table), it stinks.
Being able to give your favorite characters the skills you want stinks? How? Sounds a lot better than being forced to use a character I don't like just because they have the skill I need.It's not a bad thing, but compared to most of the other installments of Final Fantasy (where each character brought a unique skill to the table), it stinks.
Star Ocean?
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I'm playin' FF7 for the first time on Steam right now but I can't help feel like I've done something wrong in the config settings lol.
Should it look this bad? The backgrounds that is. Here's a few pics I took: here.
Obviously they look pretty good that small, but I'm playin 1920x1200 on a 24" monitor so when you blow those up it looks pretty terrible.
Like take my shots an increase the magnification on 'em til it fills your screen up.