I don't know of any cross class passives or traits.
Are you sure there are cross class traits?
You're not in a gaf FC that has lvl 50 crafters or will have? On Sarg, I have asked a few times for crafts from lvl 50 crafters and they've helped and even refused payment.
Well, I put forth that dungeons shouldn't even drop (nor should tokens buy) armor/weapons with some exceptions. They should drop key ingredients players can't trade or sell and then the game could have a system in place (like it does for materia and did for repairs) for crafters to craft that gear to get straight into their inventory. Players wouldn't have to craft, but having to interact with a crafter (whether from a FC or picking up one from search/by reputation) is perfectly reasonable and encourages better community.
Umm BCNM totally had trash mobs. Way more per fight than the current dungeons.
In WoW and other MMOs, you actually have to press a different key to not be AFK. Auto-running, or even holding down W, will not prevent an AFK kick. Dunno if it's like that in FFXIV.
The seals man. You couldn't get into the fight without those sealsHuh? What BCNMs were you running?
There wouldn't even be space on the battlefield for the number of mobs that are in FFXIV dungeons.
If you look at your passives list in your ability window, they have affinities listed on them just like hot bar abilities. Most cross class passives though apply to similar classes or those that a class will go into.
The seals man. You couldn't get into the fight without those seals. Trash mobs, farming for seals.
Normal leveling almost never targeted Beastmen.It was fairly easy to get though and could be received through normal leveling with other jobs.
I'm at work, if this is true I've got some classes to level lol
Is the Ultros FC still recruiting? I'm looking for a server to transfer to when I can. I've got a lv46 bard who will likely be 50 by the time I can transfer.
Normal leveling almost never targeted Beastmen.
No, the trash mobs don't directly drop anything of value. But it's pretty clear that the team considers the tomes a reward for clearing the mobs AND the bosses. Not just skipping all the mobs and doing the bosses only. That is how they've decided to balance these dungeons. That is your reason for killing them.
I get it if you don't like that, but I'm trying to figure out why people are insisting that these mobs aren't worth anything because they are.
I won't refuse payment, but I'm also not going to go to the market board and calculate out the cost of what I just made and charge you some kind of difference or ask for large sums of money or something (to be honest, I'd generally rather have non-cash tips anyway, like shards/crystals or extra mats). But I invested months of time and lots of in-game resources into my crafting and I didn't do it just to sit around and make people free stuff all the time. I don't mind doing favors here or there for free of course, but if I'm crafting for free I'm essentially losing money, especially if my own mats/crystals are involved. Even with crafting being as streamlined as it is, making HQs (and when you can, why wouldn't you?) takes time, especially when making ingredients or batches of items.
I wish it worked this way.
There's still room for that to happen, though. Right now, one thing to consider is that itemization for launch had to keep 1.x items in mind. Going forward, there will be no such factor holding them back, if indeed it's a factor now.
Perhaps I was premature in my anger over the changes they made. It seems that they have made the AK run far more rewarding than normal. On the first group of trash in there I was granted this.
![]()
Thank you Square. *tear*
This nerf really sucks, its now going to take me twice if not three as long to even get "qualified" for coil access. The problem with the system now is to many things work of tomes of Philosophy, if you want a relic you need to buy a 900 tome item.
Then if you want to use the alternative to darklight gear for example Vanya robe of healing, you need 9 potash just for the robe. Well that will cost you 1200 tomes; if you want the hat that another 1200 tomes, hands are 1200, leg are 2400, and feet are 1200. All n All a grand total of 7200 seal to get the mats to create one set of gear to even be good enough to step into coil dungeon. The other crafted sets for the job have the same requirement as well.
SE really needs to rethink either the amount of seals dropped or decrease the amount need because its really off base right now. With speed running it would have taken a month to do a couple of job but now I dunno.
Me neither. But in that same vein no one has "issues" (meaning trouble, not complaints) killing trash in AK.Depends on what you leveled on. Anyway, I never had any issues with getting them.
Perhaps I was premature in my anger over the changes they made. It seems that they have made the AK run far more rewarding than normal. On the first group of trash in there I was granted this.
http://i.imgur.com/8y2HEYG.jpg[img]
Thank you Square. *tear*[/QUOTE]
lol
Maybe they could stagger it with checkpoints? Like if the dungeon gave you 100 tomestones overall but at each mid-boss you would get X amount and certain trash mobs at certain points would give you X amount that all goes towards the 100 tomes in the end. Possibly make the boss drop 50 and the other 50 are earned by going through the run.
If they don't want to give mobs tome drops, then give a bonus based on the % of enemies killed in a dungeon with a solid one for 100% of mobs cleared at the end.
Have they provided any concrete details on server transfers? I really want to join GAF on Ultros, but I feel invested in my PLD, even though he's only lvl 40![]()
The seals man. You couldn't get into the fight without those seals. Trash mobs, farming for seals.
Can someone explain what Tomes are to me? I don't know what they are or what they're used for.
They seem to be for upgrading the AF gear, the endgame iconic gear you get for your class/job.So I'm only 28 on my main class right now (MAR working toward WAR with my GLAD already leveled past 15) so I'm not understand some of the issues here since it's apparently something I haven't encountered yet.
Can someone explain what Tomes are to me? I don't know what they are or what they're used for.
So...I'm pretty sure if I hardcore fate grind, I could reroll on Ultros and get 50 in a few days. Would I be dumb throwing away 40 levels on another server?
I would wait a week to see what they're going to do.
So...I'm pretty sure if I hardcore fate grind, I could reroll on Ultros and get 50 in a few days. Would I be dumb throwing away 40 levels on another server?
I know. But my fear is in a week I'll be even more invested in my character and really not want to start fresh.
It would be cool if we also started doing Garuda HM and Titan HM sometime this weekend or next weekend too. Titan HM would be wipe city until we were all better geared but it would be fun to learn that fight.
4chan's guild (Golden Ratio/ZR) have a number of members already progressed past Garuda HM and they were busy wiping to Titan HM last weekend for quite some time. I'm not trying to start a server rivalry but the two largest guilds on Ultros by far are NeoGAF and 4chan and right now the Vidyas are easily winning the race for progression even though we are a guild roughly twice as large as theirs in membership, including our overflow LS and theirs.
So, I thought MRD was kind of boring (played it up to level 18) - will GLD be any better? I mean, the boomerang shield lob thing might be cool >_>
Jesus christ.
So, I thought MRD was kind of boring (played it up to level 18) - will GLD be any better? I mean, the boomerang shield lob thing might be cool >_>
Jesus christ.
Jesus christ.
Do you know if the Cavalry set is only for tanks, or is there a set for LNC/DRG as well?
The stories I hear from endgame are leagues worse than anything I encountered in any MMO.
Only thing comparable would be a MOBA.
No, the trash mobs don't directly drop anything of value. But it's pretty clear that the team considers the tomes a reward for clearing the mobs AND the bosses. Not just skipping all the mobs and doing the bosses only. That is how they've decided to balance these dungeons. That is your reason for killing them.
I get it if you don't like that, but I'm trying to figure out why people are insisting that these mobs aren't worth anything because they are.