Final Fantasy XIV: A Realm Reborn |OT2| Use a security token. Seriously.

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Finally did Chimera, we beat it once but we got stuck in the instance and the Duty Failed. But we did it again, it was a great run. Most people were Gaf members.
 
Man - it sucks that FATEing seems to be the way to go levelling. It's really not so fun.

You should grab a few folks and go around beating up beastmen and whatever mobs while nabbing a random Fate. It's really solid XP and if you do it in places other than the most populated zones, you can make the most out of a Fate. Fighting mobs above your level gives good XP and is still fairly easy in a group.
 
In order to get the next progression of gear past the last lvl 50 4-man instance you need to purchase gear using tomes that drop in all instances and primals once you hit 50. The best place to farm these tomes had been Amdapor Keep, generating 70 tomes of philosophy and 40 tomes of mythology per run.
Is it literally all instances? Including the earlier dungeons?
 
Is it literally all instances? Including the earlier dungeons?

No.

Phil drops:

Castrum Meridianum
The Praetorium
The Wanderer's Keep

Myth:

Ifrit Hard

Phil + Myth:

Amdapor Keep


I forget if I got tomes when I beat Garuda. But it's only 4 for Ifrit, so negligible at best.
 
You should grab a few folks and go around beating up beastmen and whatever mobs while nabbing a random Fate. It's really solid XP and if you do it in places other than the most populated zones, you can make the most out of a Fate. Fighting mobs above your level gives good XP and is still fairly easy in a group.

Thanks man - I sort of miss the old levelling ways of FFXI.
 
Speak for yourself.

I and many others are here for that "slow mess". As a seven year Final Fantasy XI veteran, I had just as much fun clearing story missions as I did doing end game content. I'm digging the story in Final Fantasy XIV as well so far, and I'm in no rush to burn through it and skip cutscenes just to get high end gear faster.

That is always the worst part of MMO's. Running raids/dungeons so many times to get better gear. Is that what people mean when they say "The game starts at<level cap>"? If so, then no it doesn't. The game, for me, ends at lvl cap if that is the case. Running a dungeon the first time is the best. Running it the 10th time just to get a drop is the worst, ESPECIALLY if it is the end game and it won't really help you.
 
That is always the worst part of MMO's. Running raids/dungeons so many times to get better gear. Is that what people mean when they say "The game starts at<level cap>"? If so, then no it doesn't. The game, for me, ends at lvl cap if that is the case. Running a dungeon the first time is the best. Running it the 10th time just to get a drop is the worst, ESPECIALLY if it is the end game and it won't really help you.

I enjoy working through raids, learning and perfecting the mechanics, and seeing how well I can play my class. I don't really see SE upping the level cap with every three month update.
 
Red Summer Top will be with me forever.
vbmr.jpg
 
Red Summer Top will be with me forever.
vbmr.jpg
Same, only Red Summer Top along with a Green one.

You can't even store the new swimwear in the Armoire [at least, you couldn't a couple days ago] and the same goes for duplicate items. It's so strange how they won't let you destroy an item. I guess I'll store them on my Retainer and eternally waste those two lots. -_-
 
Same, only Red Summer Top along with a Green one.

You can't even store the new swimwear in the Armoire [at least, you couldn't a couple days ago] and the same goes for duplicate items. It's so strange how they won't let you destroy an item. I guess I'll store them on my Retainer and eternally waste those two lots. -_-

Some of the stuff you can store but some not... seems to be something that'll be added in an upcoming patch.
 
Same, only Red Summer Top along with a Green one.

You can't even store the new swimwear in the Armoire [at least, you couldn't a couple days ago] and the same goes for duplicate items. It's so strange how they won't let you destroy an item. I guess I'll store them on my Retainer and eternally waste those two lots. -_-

I'm honestly glad I'm not the only one with this issue. What's more annoying is that I bought it accidentally not realising it was a male top.
 
Same, only Red Summer Top along with a Green one.

You can't even store the new swimwear in the Armoire [at least, you couldn't a couple days ago] and the same goes for duplicate items. It's so strange how they won't let you destroy an item. I guess I'll store them on my Retainer and eternally waste those two lots. -_-
Hm, I was able to click discard on the pair I accidentially bought. The first 30 ash set listed.
 
YmjvBrl.png


Yay. I guess it's time to work toward my relic.

Tried Ambador. This ain't gonna work, SE. I hate speed-run too, but there is just too much trash to kill with almost no reward.
 
No.

Phil drops:

Castrum Meridianum
The Praetorium
The Wanderer's Keep

Myth:

Ifrit Hard

Phil + Myth:

Amdapor Keep


I forget if I got tomes when I beat Garuda. But it's only 4 for Ifrit, so negligible at best.

Philosopher starts dropping since The Stone Vigil and foward, but the amount in most of these a really low.
 
Anyhow, just had a quick thought, after re-reading that IGN review. Seeing as some of the speed runners are asking for MOBA features, such as vote kick options, to get rid of players that want to watch cut scenes, how likely do you think it is, that these people are members of the MOBA community, that just so happen to be moonlighting?

This isn't to disparage that community or anything, but, if these are MOBA players, a good large chunk of them are likely to disappear once they're required to sub. After all, this community is used to Free to Play, for the most part.
 
Finally managed to unlock Garuda! Now I just need 3 people to do it with.
Is there anything important to know as a WHM for the fight? Because if I don't find 3 people in the FC I'll have to DF it up.
 
Anyhow, just had a quick thought, after re-reading that IGN review. Seeing as some of the speed runners are asking for MOBA features, such as vote kick options, to get rid of players that want to watch cut scenes, how likely do you think it is, that these people are members of the MOBA community, that just so happen to be moonlighting?

This isn't to disparage that community or anything, but, if these are MOBA players, a good large chunk of them are likely to disappear once they're required to sub. After all, this community is used to Free to Play, for the most part.

Vote kick is a MOBA feature? Vote-kick's been in WoW forever.
 
Finally got through to CS!

Though my ear would bleed by the time.

Basically....I'm screwed, the guy said I should try to trade my copy. Yeah, that was the recommendation.

*Le sigh*

I'am one disappointed person right now.
 
Anyhow, just had a quick thought, after re-reading that IGN review. Seeing as some of the speed runners are asking for MOBA features, such as vote kick options, to get rid of players that want to watch cut scenes, how likely do you think it is, that these people are members of the MOBA community, that just so happen to be moonlighting?

This isn't to disparage that community or anything, but, if these are MOBA players, a good large chunk of them are likely to disappear once they're required to sub. After all, this community is used to Free to Play, for the most part.

I play a lot of dota 2. I like watching cutscenes and don't mind waiting.

I am not sure if I am "moonlighting", I subbed, but if endgame sucks or my fc sucks I will prob go back to doto.
 
No this is what happens when the game actually freaking starts in end game so everyone tries to level everything to the cap to get to it

Also whew are you to tell ppl how to play their game?

I'm sorry, I thought the game started when I logged in the first time? Didn't know all this story content and fun I've been having isn't part of the game. Stupid me, I should have known the fun doesn't start until you grind FATEs to 50 and then complain about having to run a single dungeon over and over again for tomes.

And I don't care how you play your game, it's just annoying it's the same kind of people who race to the end that bitch there is nothing to do, or what there is to do is a "grind" when they've completely done it to themselves.

Bye no one is here for that slow mess. The game starts @ 50

As evidence shows everyone and their minion leveling to get to 50 so they can do the fun stuff

The fun stuff? Like speed running AK 50 times and then when SE fixes it complaining that the reason you speed run is because it's boring otherwise? Yeah, sounds real fun! If you guys were really having fun, this patch wouldn't bother you. But the fact that many of you have flat out said the exact opposite, I'm going to go ahead and call bullshit. And here's a newsflash, half the people who raced to cap because "that's where the game starts" won't even be playing the game this time next month. That's how much fun they are having. It's a self-fulfilling prophecy of disappointment that these people can't stop repeating and they will do it in the next game that comes along too and it's not SE's or Blizzard's or SOE's fault...it's their own.


I think the community will definitely be on the upswing once subscriptions start kicking in. That day can't come soon enough.

The day cannot come soon enough.
 
I'm sorry, I thought the game started when I logged in the first time? Didn't know all this story content and fun I've been having isn't part of the game. Stupid me, I should have known the fun doesn't start until you grind FATEs to 50 and then complain about having to run a single dungeon over and over again for tomes.

And I don't care how you play your game, it's just annoying it's the same kind of people who race to the end that bitch there is nothing to do, or what there is to do is a "grind" when they've completely done it to themselves.



The fun stuff? Like speed running AK 50 times and then when SE fixes it complaining that the reason you speed run is because it's boring otherwise? Yeah, sounds real fun! If you guys were really having fun, this patch wouldn't bother you. But the fact that many of you have flat out said the exact opposite, I'm going to go ahead and call bullshit. And here's a newsflash, half the people who raced to cap because "that's where the game starts" won't even be playing the game this time next month. That's how much fun they are having. It's a self-fulfilling prophecy of disappointment that these people can't stop repeating and they will do it in the next game that comes along too and it's not SE's or Blizzard's or SOE's fault...it's their own.




The day cannot come soon enough.

Some people enjoy end game content more than leveling content. No need to get so hostile.
 
I'm enjoying my time getting from 1 to 50, no interest in end game grinding. I don't have to justify my way of playing to anyone.
 
So, what's the gear progression at endgame like, then?

It sounds pretty fucking horrible, if these last few pages are anything to go by. I almost don't even want to bother...
 
I'm enjoying my time getting from 1 to 50, no interest in end game grinding.

To be honest I had more fun in 1-50 than endgame content. Mostly due to the frustration gathered from some DF parties than the content itself.

Also Speedrunning is not fun. Is even less fun if you are the tank.
 
To be honest I had more fun in 1-50 than endgame content. Mostly due to the frustration gathered from some DF parties than the content itself.

Also Speed running is not fun.

I had fun doing speed runs. Always nice to see how much faster you could down the dungeon. Of course I wasn't doing it in pugs.
 
I enjoy working through raids, learning and perfecting the mechanics, and seeing how well I can play my class. I don't really see SE upping the level cap with every three month update.

I do as well but that all happens the first few times you play it. I am talking beyond that, when people run raids just to complete gear sets.
 
I wonder if PvP will be an interesting end game scenario for those at 50 once it becomes available. The game is young, plenty of content to appear I'm sure.
 
This is the first MMO since the very first one I played that I'm just taking my time, not worrying about end game. Just really enjoying the story, characters, world and crafting. First MMO to ever hook me in crafting. Really enjoying my time so far but will be trying to get back to leveling since I'm so close to my white mage quest at this point. But damn the crafting is fun!
 
So, what's the gear progression at endgame like, then?

It sounds pretty fucking horrible, if these last few pages are anything to go by. I almost don't even want to bother...

Get AF -> Wanderer Palace for better weapons and armor -> Ifrit to get Ifrit weapon -> Ampdor Keep for level 60 gear and accesories -> Repeat AK to farm tombstones for Darklight Gear -> Garuda weapon/Titan weapon -> Relic weapon

No need to get that linear, you can probably do Garuda with AK gear or even do AK with AF gear and a decent weapon or do Relic weapon steps in the middle of that progression.
 
Vote kick is a MOBA feature? Vote-kick's been in WoW forever.

Maybe, I've never played WoW, and I have no interest in starting. However, the abuse of the Vote Kick in the MOBA community is somewhat notorious. So that's what I associate with it.

Also, for the people complaining about, "not enough rewards."

You seriously need loot to justify continuing to play? Is the gameplay not fun for you otherwise? More then half the time I end up clicking "Pass," on all the loot anyway, either because I can't use it, or because other people need them more.

The game play itself is fun, that, and community interaction, justifies the time spent running dungeons additional time. If you're going to treat this like a job, and thrown a tantrum because you're required to actually, "play," a dungeon properly to get a reward, then this probably isn't the right genre for you.

I hate saying that, really, I'm not in the habit of burning bridges, and I can certainly understand the desire to get a little something extra out of the trash mobs. None of that however, means that Square shouldn't patch out an obvious exploit, nor does that justify some of the borderline abusive behavior some people are demonstrating towards players that want to watch the cut scenes.

Finally.

I myself, am planning to take end game content slowly, as it has to last me two months. So I'll be splitting roughly half my time between end game content, and leveling up additional classes. Which, as far as I can tell, is how the game is meant to be played. Seeing as they're talking about slowly releasing additional lower level quests, in order to help players level those secondary jobs.
 
How viable is this game if I just want to take my time leveling, exploring the world, and relaxing?

I miss that from WoW, which became too mechanics heavy and I became too competitive in response.

Also is it even possible, or wise, to buy the game now?
 
Maybe, I've never played WoW, and I have no interest in starting. However, the abuse of the Vote Kick in the MOBA community is somewhat notorious. So that's what I associate with it.

Also, for the people complaining about, "not enough rewards."

You seriously need loot to justify continuing to play? Is the gameplay not fun for you otherwise? More then half the time I end up clicking "Pass," on all the loot anyway, either because I can't use it, or because other people need them more.

The game play itself is fun, that, and community interaction, justifies the time spent running dungeons additional time. If you're going to treat this like a job, and thrown a tantrum because you're required to actually, "play," a dungeon properly to get a reward, then this probably isn't the right genre for you.

I hate saying that, really, I'm not in the habit of burning bridges, and I can certainly understand the desire to get a little something extra out of the trash mobs. None of that however, means that Square shouldn't patch out an obvious exploit, nor does that justify some of the borderline abusive behavior some people are demonstrating towards players that want to watch the cut scenes.

Finally.

I myself, am planning to take end game content slowly, as it has to last me two months. So I'll be splitting roughly half my time between end game content, and leveling up additional classes. Which, as far as I can tell, is how the game is meant to be played. Seeing as they're talking about slowly releasing additional lower level quests, in order to help players level those secondary jobs.

Ok. That's not what we're arguing. It's a poor implementation of the tome system and rather than fix THE problem they fix A problem. Also, stop telling others what is the 'correct' and 'intended' way to play the game.
 
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