Hey gaf, haven't played an mmo in years (ok, not counting 20-30 hours of guild wars 2) and am thinking about plunking down 30 bucks to try this one out. I always wanted to try FFXI back in the day but never got around to it. Anyway, if I start playing now will there be anyone else on gaf at low levels who is interested in teaming up occasionally? I will know no one in game.
Also, any suggestions on which server I should jump into, playing in California? Sorry if this is an annoying question. I read the op, including the stuff about legacy characters, but I'm more just wondering what servers if any aren't overcrowded and have some people who aren't playing so religiously that they'd be annoyed by a dabbler like me.
I see the market is punishing healers and tanks with the pricing on the materia needed for relics. (._. ) Meanwhile, the materia for the BLM relic is only like 5k each.
Yeah.. I blew up a bunch of spiritbonded jewelry and wound up with five Battledance III materia. I used two of them to meld with the weapon for the quest, then sold the rest for 52k each. It took less than an hour.
How expensive is cooking to get to 50? I was gonna do alchemy as my second craft, but I find there's not enough people selling food on the AH. Figured I'd burn through it for personal use.
Then again... I'm the only person who ever uses food in any runs I make.
So, after hitting 47 and finishing up the story quests until that odd gap from 46-49, I decided to pop in here to give my thoughts on the game thus far. I've played WoW off and on since late Burning Crusade or so, so I'm no stranger to MMOs.
Combat:
The combat is very similiar to WoW's in several key aspects. You have a global cooldown and an array of skills. Some may call it unoriginal, but it's a proven system, and a marked improvement over what I've seen of XIV 1.0.
The global cooldown feels far too long right now, however, and that slows down the pace of the game significantly.
Going from a 1 second gcd on my old destruction warlock to a 2.5 second one on my summoner is rather painful. Late-game skill/spell speed could possibly fix this, but right now it is simply too slow.
Summoner:
I started off as an arcanist due to someone in this thread comparing them to warlocks, obligating me to try it, having played that class for quite some time.
My first choice was lancer, but I had already tried that class on an earlier character on another server when ultros was locked to character creation during phase 4 beta.
Long story short, summoners are boring warlocks who, if early data is anything to go by, do little damage. On top of that, no one at square implemented a reasonable dot tracking method.
The silver lining is that they can turn into scholars. Too bad healing is absolutely mind numbing except on relatively challenging content. I'm probably going to reroll dragoon or a tank class as soon as I get that 50% xp boost from completing the story.
Story:
The story thus far is rather mediocre, but in terms of MMO stories it's top tier. It has some good moments, like everything surrounding the Garuda fight and everything
around lv. 20, but taken as a whole there are legions of dull and unimportant quests that pad the interesting moments. But as I said before, for an MMO, this is a top
tier story. I can at least guarantee that the last boss won't be a fireworks show, like a certain other MMO that came out last year.
FATE Grinding:
Fast, but boring. Not recommended for the epileptic. Having Svara disappear during its fate is inexcusable. Most of these devolve into PBAOE fests. Not much more to add here.
The Community:
I am sadly unsurprised by the number of elitists in a game that just came out. This is simply human nature at this point, and the best you can hope for is that
most of them get bored before subbing begins. The GAF FC is very friendly and is a nice counter to the elitist snobbery.
Other stuff:
-Why is there no report spam function that both reports the player and blacklists them? WoW figured this out ages ago.
-I'm looking forward to the sort function more than I'd care to admit.
-Having a single end-game dungeon be the crux of gearing is going to cost SE more than it realizes. Diversity should have taken precedence over killing speed runs.
-Praetorium theme is great.
-Garuda is one of the best MMO fights I've taken part in in quite some time.
-I hope they can keep their promise on 3 month patches. What killed WoW for me was the extremely long waits between patches.
-
holy fuck it feels weird to post here after lurking for ~5 years
Aside from the super long duty-finder queue (dps 1hr+) for the last 2 story dungeons... it went pretty well. The 1 or 2 people telling everyone to skip cutscenes were drowned out by the majority, so they behaved themselves. lol. No wipes either.
Aside from the super long duty-finder queue (dps 1hr+) for the last 2 story dungeons... it went pretty well. The 1 or 2 people telling everyone to skip cutscenes were drowned out by the majority, so they behaved themselves. lol. No wipes either.
After leveling to 50 and experiencing the first few end-game dungeons as a tank, I have no interest in playing a melee DPS in this game. Almost every group has 2-3 Monks or Dragoons who either can't do good damage because they can't get in the right position, or die because they try to do their rotation properly. But, none of the casters seem to make sense as a female Hellsguard. Arcanist gear in particular looks completely ludicrous.
Yeah, between the bosses changing the directions they face and beautiful spell effects that made it hard to see, I had a hell of time getting my positional debuff/buff rotation off as a Dragoon in the last two 8 man dungeons in Story mode.
Drove me nuts.
I'm not a fan of cast times, always roll melee dps :/
Aside from the super long duty-finder queue (dps 1hr+) for the last 2 story dungeons... it went pretty well. The 1 or 2 people telling everyone to skip cutscenes were drowned out by the majority, so they behaved themselves. lol. No wipes either.
Colosseum Shawl is really off compared to pretty much every other mage body in the game. But you get it at 45, so it's perfect for the cold environments.
Colosseum Shawl is really off compared to pretty much every other mage body in the game. But you get it at 45, so it's perfect for the cold environments.
It's in Darkhold. I think you need to unlock it via GC stuff.
And yea that shawl was awful with my SCH AF on my Roe. Made me look like a librarian stripper or something. Showed off my killer abs though. (in like 0 degree weather but oh well)
Well I finally hit 50 tonight. Felt good to finally get that milestone out of the way.
Now that I've hit the level cap though I'm wondering if anyone can give me some advice on where to head next. I still have to finish the story but aside from that, I'm wondering where I can head to start improving some of my outdated gear. Any specific dungeons I should be targeting where lower tier gear is somewhat accepted?
Well I finally hit 50 tonight. Felt good to finally get that milestone out of the way.
Now that I've hit the level cap though I'm wondering if anyone can give me some advice on where to head next. I still have to finish the story but aside from that, I'm wondering where I can head to start improving some of my outdated gear. Any specific dungeons I should be targeting where lower tier gear is somewhat accepted?
Well I finally hit 50 tonight. Felt good to finally get that milestone out of the way.
Now that I've hit the level cap though I'm wondering if anyone can give me some advice on where to head next. I still have to finish the story but aside from that, I'm wondering where I can head to start improving some of my outdated gear. Any specific dungeons I should be targeting where lower tier gear is somewhat accepted?
Do your AF. The right-hand column (don't ignore it! it's where huge chunks of your stat boosts will come from) can be geared from AH lv49 HQs or from GC rewards.
Your belt will probably suck because there aren't really good lategame belts until Darklight.
Once you're in AF plus decent jewelry, you're more than fine to finish the plot, do the first couple endgame progression dungeons, or do Titan/AK for your first progression weapon.
Yes. You can limit the amount of bars that you cycle through during combat. So when you cycle, you would be skpping bars. It is somewhere in character configuration.
Do your AF. The right-hand column (don't ignore it! it's where huge chunks of your stat boosts will come from) can be geared from AH lv49 HQs or from GC rewards.
Your belt will probably suck because there aren't really good lategame belts until Darklight.
Once you're in AF plus decent jewelry, you're more than fine to finish the plot, do the first couple endgame progression dungeons, or do Titan/AK for your first progression weapon.
That's exactly where I'm at. I didn't do any fate grinding up until this level, but I want to m ake sure I have some quests and such to do on my second play through, so I'm leaving a lot of stuff unfinished outside the main story and am just gonna bite bullet and let my brain turn to mush doing fates for GC seals.
Pace yourself is all. Dont always rotate through the rage of halone combo or spam flash too much. Do things within moderation and try to feel when it'll use eruption or radiant plume.
Anyway, great work in the manor tonight, gotta learn to pace my stuns too. Kind of wish the dungeon was bigger / they did more with the asthetic, but not too bad. I need to level up my Pugilist though, so not sure when i'll drag you guys with me to Qarn.