_tetsuo_ said:
XI was so much better at (American) launch than XIV that it isn't even funny.
But the Japanese launch was a bigger mess than XIV's, and that's the main problem. Comparing both original launches, XIV is a little better. But when it launched in America, it had already been out for year and a half in Japan, all the critical issues had been fixed already (after that launch the only real issues were balance, rmt and cheats - but that's something for any mmo to deal with over their lifespan) and it had lots of content updates AND a newly launched expansion.
I know it is no excuse, and that SE shouldn't have launched until they had all the critical issues fixed and the main features added, but we don't know what made them rush the launch in 2010.
I think this issue was forced by higher management (Wada) or outside contracts. One reason I can think of is Wada telling Tanaka, XIII came out in 2009 (Japan) get a XIV version out in 2010, because 2011 focus will be for Versus (who really knows), but that actually sounds like something Wada would pull out of his ass.
BlazingDarkness said:
I got the CE the day it released, but stopped playing after 1 day - The game didn't explain anything at all so the experience was more frustrating for me than enjoyable
What? The game starts explaining how to fight, then you get a set of tutorial quests taking you all around town teaching you what is what in there. The main quest NPC tells you how to equip abilities for the first time after you complete the very first quest he gives you (going out to the Aerthyte).
There are tutorial leves teaching how fight and gather, with help messages for every action. There are lots of in game help text explaining what are things for, there in the leve NPC, in the guilds, in the quest giver NPC, in the camps, from the LS npc, from the retainer's npc, and controls are described in the manual (oh but who reads manuals right?).
I do agree there are some things that are missing some help text, like crafting being basically the main one, and I could see a message saying select Return when you die, but as far as tutorials go, anything else and it would just be too much, like in FFXIII, all the tutorials and help files were just too much.