orthodoxy1095
Banned
touchéLook, I think it goes without saying that there is no kindness towards others involved in the definition I am using here, because making anyone work on this game for 4 years is not kind.![]()

touchéLook, I think it goes without saying that there is no kindness towards others involved in the definition I am using here, because making anyone work on this game for 4 years is not kind.![]()
A wealth of experience developing handheld and mobile projects, sure. Yoshida was a chief planner on a modern MMO. Yoshida's experience seems more directly relevant to me to what he went on to do than Tabata's experience.
If there's one thing I want out of FFXVI, it's a talented development team that has a clearly defined vision it intends to realize that shuts itself off from fan feedback completely until the game is done (or at least in the final stages of refinement to patch out game-breaking bugs and the like) and is not focus-tested around appeasing Western fans of open-world games.No, FFXV wasn't rushed. It was given an over generous development period with an overenthusiastic team who were too willing to listen to feedback and try to appease as many people as possible, both within the development team and within the fanbase.
I don't see this being the case. Yoshida worked directly on the type of game he went on to oversee.Tabata directed three portable action RPGs before he directed a console action RPG. Meanwhile, Yoshida oversaw the development of a collectable card arcade game series and was involved with the early planning stages of Dragon Quest X before taking over the direction of Final Fantasy XIV. Obviously people must have seen talent in Yoshida, and obviously his work on XIV has been largely admirable, but just looking at their pre-mainline FF resumes Tabata seems the more qualified person.
So are the 'side quests' essentially mob hunts like in FFXII? Good variety?
So from reading this thread, it seems that FFXV's reaction will be a mix of Bioshock infinite's reaction with a touch of angst over the ending, a la ME3.
However, I am still very excited to play it! You guys made very good points on how the shift from Versus XIII to FFXV and the trimming of the script to meet deadlines have negatively impacted the game, and that it could have been much better in comparison!
I totally got into FF games for the story back in the day (Got FF 1-6, 10 and the tactics offshoots under my belt) and FFT is one of my all times favorites, followed by 6 and 4. But after the FFXIII trilogy (which I liked because I enjoyed the setting and the combat, even if I did find the story to be lackluster) I totally get how SE lost their rep as being able to tell a good story. Glad to hear that XIV was much more successful in that regards tho!
I guess what I'm trying to say is that I'll be giving this game a shot,even if it could have been much more, but I get how long time fans or people who have followed the game closely could be disappointed.
I just want to say something regarding the story since I have finished the game.
I completely agree that it looks like a lot of stuff was cut from the script in order to fit it within the game. This might not sit well with others obviously, and it really has a great effect on the narrative which ends up being confusing and messy during the majority of the game. But again, if the story content was all there, and provided that we have an idea of what the end was going to be, I highly doubt if the extra content could have made the story better, if at all.
I feel like Nomura had this whole story and trilogy in mind and as awesome it can sound in theory, the resources and time it would require would have been too much. So by the end of the game, the task was to take what Nomura had envisioned and make a game out of it that was fun to play. I feel like they achieved exactly that because the game is fun to play, but this comes at the cost of the narrative. Now the writing obviously couldn't be better but the narrative is also important here. Thankfully the character interaction is something that isn't effected by the cutting of the script but it is pretty obvious for the characters that are not the main party members.
For example, while Ardyn is a pretty good villain by the end of the game, IMO, the other side characters all have stories that feel unfinished. Aranea gets a complete personality change without much explanation and the same can be said for pretty much every character.
I will say this though, I don't mind Luna's death. If the ending was anything to go by, I feel like she served her purpose. Not to say it was a good thing but atleast I was satisfied with her arc in the end as both her and Noctis were together one last time. It was an emotional scene for me even though Luna was never really developed or given chance as a character. I do implore others to explore more of the world as there was such a good scene showing Luna as the oracle. I hope there are more hidden scenes that detail her character since she was interesting to say the least. Still, the ending was good to me no matter what others will say.
There were some clear leap of logic during the story but these are to be expected from a FF game. There were plenty such moments in the past games as well. We literally go inside Sin to fight the final boss in Final Fantasy X, for example. A lot of the stuff in that game never made sense to me either![]()
The hunts are the mob hunts from XII. Side quests are sidequests, you help someone out because their car broke down, they want you to find an item for them, etc. Its quest busywork but doing them can lead you to parts of the map you otherwise would have missed, find dungeons and such, the dungeon might lead to a weapon. Things like that.
FFXV only started in late 2012 and that also includes working with a work-in-progress engine. It's best to assume that most of Versus XIII didn't make it into this game or has been heavily repurposed. I don't think you can say that development really took 10 years.
It's really just about 4 years.
Whatever the case maybe, the Final Fantasy franchise is now free of its formal shackles and I hope to see something fresh again.
im sure nomura just made xv into game instead of a triloghy he wanted but square said no put tabi in to make deadlines in the end cost the game some story content
I just want to say something regarding the story since I have finished the game.
im sure nomura would made xv into one game instead but square said no put tabi in to make deadlines in the end cost the game some story content my promlem is luna just the word of month from tabi saying she a strong female chracther when she not at all i know that aqua a strong female characther just ecasuse she showed me in bbs
So side quests are really just boring fetch quests... great, just great. :/
NomuraI wonder what it would have taken to condense whatever narrative Nomura and Nojima had developed for the entire Versus story into a single game while keeping it as a good one. Why did they feel it had to be several games at all? Did the story perhaps get away from them to the point they didn't feel it could realistically done in one game?
i think it maybe they though they needed to devolp the chrachters in more then one gameI wonder what it would have taken to condense whatever narrative Nomura and Nojima had developed for the entire Versus story into a single game while keeping it as a good one. Why did they feel it had to be several games at all? Did the story perhaps get away from them to the point they didn't feel it could realistically done in one game?
To expand the scope and to offer much more gameplay variety. Do you want to see the story unfold in QTE sequences? Game writing is completely different. Writing a story is one thing, tailoring it to gameplay is completely another thing altogether.I wonder what it would have taken to condense whatever narrative Nomura and Nojima had developed for the entire Versus story into a single game while keeping it as a good one. Why did they feel it had to be several games at all? Did the story perhaps get away from them to the point they didn't feel it could realistically done in one game?
I wonder what it would have taken to condense whatever narrative Nomura and Nojima had developed for the entire Versus story into a single game while keeping it as a good one. Why did they feel it had to be several games at all? Did the story perhaps get away from them to the point they didn't feel it could realistically done in one game?
can people talk more about the characters? I want as many impression as possible on how strong the core cast characterwise is.
wow i would to hear more about the bros as single person but i understand this game about the groupI've heard that the core bros are not interesting by themselves but are good as a group.
I'm not sure who else really matters. Ardyn is the main bad guy, he does bad guy things. Luna is the Aerith of the game without being anywhere near as interesting as Aerith. Cindy is a nobody, Iris is a nobody, Areana is a nobody(none of them even show up post timeskip) Ravus only shows up in two scenes, Gentiana is Shiva and generally is in the backround.
i feel sorry for the final fantasy who wanted good characther devlopment here to you guys
https://www.youtube.com/watch?v=5T5rCSmduaY
but there is always a ray of hope
https://www.youtube.com/watch?v=DB-SgmfG_eM
I just want to say something regarding the story since I have finished the game.
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im sure nomura would made xv into one game instead but square said no put tabi in to make deadlines in the end cost the game some story content my promlem is luna just the word of month from tabi saying she a strong female chracther when she not at all i know that aqua a strong female characther just ecasuse she showed me in bbs
lol no the actual name of the game is birth by sleep and aqua showed me how she feamle charachter in that gameI completely mind-blanked that BBS was the name of a game, and read it as 'because she showed me in boobs'. Superior version? I think so.
I feel like I have a dreadful misunderstanding of how summons work in the lore if Areana becomes Bahamut. :|
I've heard that the core bros are not interesting by themselves but are good as a group.
I'm not sure who else really matters. Ardyn is the main bad guy, he does bad guy things. Luna is the Aerith of the game without being anywhere near as interesting as Aerith. Cindy is a nobody, Iris is a nobody, Areana is a nobody(none of them even show up post timeskip) Ravus only shows up in two scenes, Gentiana is Shiva and generally is in the backround.
What's with the eye contact thing?I have heard she is not
Speaking of Gentiana...what does she contribute to the story?Were the conversations cut out between Luna & Ravus and Luna and Gentiana from the Judgement trailer?
I feel like I have a dreadful misunderstanding of how summons work in the lore if Areana becomes Bahamut. :| Also it's pretty funny how much Ifrit gets wrecked, dude got wrecked by a half naked ice harem, parkoured his way to freedom past a ton of swords but can't deal with ice:
There are gonna be so many articles about the treatment of women in this game, starting with the way a lot of them are dressed..
There are characters in the game that are dressed worse than Shiva??There are two characters in the game that are dressed a bit more skimpy and Shiva isn't even supposed to be a real person. Luna is better than other characters in the past and Gentiana and Aranea are fucking awesome. Let there be some eye candy for men too. Cindy even has some good background story.
Speaking of Gentiana...what does she contribute to the story?
Oh wow I was hoping she'd end up being a summon thanks.She is Shiva..and apparently oversees the Lucius and Oracle lines. Since summons are basically the Gods of this world and Shiva is supposedly the most domesticated, it makes sense for her to watch over the cursed blood in a human like form.
Areana is a nobody(none of them even show up post timeskip)
There are two characters in the game that are dressed a bit more skimpy and Shiva isn't even supposed to be a real person. Luna is better than other characters in the past and Gentiana and Aranea are fucking awesome. Let there be some eye candy for men too. Cindy even has some good background story.
I thought Areana was Bahamut? And she shows up during the fight with Ifrit and does the sword dance thingy?
She is Shiva..and apparently oversees the Lucius and Oracle lines. Since summons are basically the Gods of this world and Shiva is supposedly the most domesticated, it makes sense for her to watch over the cursed blood in a human like form.
Is it even possible to dress more skimpy than this?
http://imgur.com/a/0hDoW (NSFW)
Is it even possible to dress more skimpy than this?
http://imgur.com/a/0hDoW (NSFW)
While true the games camera and his animations don't go out of their way to flaunt his body. Same can't be said for Shiva.But good lord, it's Shiva. It's not like Shiva was ever pure dressed. She is a goddess. Ifrit also doesn't wear much.
We don't know for sure