Final Fantasy XV SPOILER THREAD

In a purely RPG sense, Ifrit really feels like the final boss since it makes use of all your gear/ascension/etc. of the full party, rather than a 1v1. Yeah, yeah, action game, you control Noctis, party is kinda useless yadda yadda, but Ifrit really did feel like the final fight because it was a culmination of both RPG progression as well as learning the combat system - linkstrikes, weaknesses, warpstrikes, aerial combat, parrying, knowing when to hit him (when he's not on fire) etc. etc.

The only problem is that due to the open nature of the game's progression and the rather steep leveling curve that you can bust through by doing a bunch of easy quests then cashing in 200k x3 in Altissia, a 'final boss' gets pretty hard to tune, and no fight can really be called epic when you blow through phases in about 30 secs apiece, with or without summons interrupting.

edit: Speaking of end-of-main-quest balancing, it also feels like they acknowledged it by having a smorgasbord of boss-level monsters in the streets of Insomnia, so regardless of whether you were level 45, 60, 80 or 99 you had something sorta challenging to beat up on.
I wonder if the solution to this is to have level scaling for story missions (only story not for others as it sucks to go to an old area with your end game gear and have difficulty killing the first housefly you fought when you started the game...something Fallout 3 was guilty of)
 
Maybe the biggest 2nd-continent blue balls for me was getting off at Catarnica, remembering the car is on the train, seeing roads below the station and then realizing maybe at some point or another there at least were supposed to be hubs at each stop, if not a connected open world.

As it is, with the retail game the party basically lugged the Regalia to Altissia and then to Niflheim and dragged it across the entire Niflheim continent solely to have a 2-minute dash before getting wrecked.

The car deserved better :(



wow
Atleast the car's destruction lead to our first and only flashback with Regis.
 
Oi, it was a ride and I'm glad the game is out.

Bet it was!!! Hope you get in on XVI too ;)

Or it could have been better, or completely different. We just won't ever know about what Nomura planned. There's no point dwelling on Versus, or Nomura's 15, all we have is the final product.

Yes I know...this will take a few days to get over. To think I was annoyed at people what if'ing the game pre-release and now I do it myself.

The circle is now complete I suppose...

Maybe the biggest 2nd-continent blue balls for me was getting off at Catarnica, remembering the car is on the train, seeing roads below the station and then realizing maybe at some point or another there at least were supposed to be hubs at each stop, if not a connected open world.

As it is, with the retail game the party basically lugged the Regalia to Altissia and then to Niflheim and dragged it across the entire Niflheim continent solely to have a 2-minute dash before getting wrecked.

The car deserved better :(

HAha I spent 20-25 minutes looking for a way down instead of using the elevator!!! hahaha. That's when it finally dawned on me. And there was me wanting to get to the bridge in the distance and have a photo there with the icy mountains in the background lmao
 
The team focusing on the Lucis continent wouldn't annoy me that much if it was a deliberate decision, but the game just screams that they intended to do way more with Terraverde and that time ran out and they had to cut it. I wouldn't have minded if some of those dungeons located in Lucis were located in Terraverde and were related to the story (you could have met Verstael in one of them, Ravus in the other one, maybe Shiva wouldn't have been relegated to a PSP looking level...).

They always planned to use the train as the transport in Terraverde, as they showed it in early trailers, but I doubt they somehow thought "yeah, let's make this section of the game filled with content and just take the second half out of Type-0". The problem with FFXV is that it's so evident that the story got rewritten last year in a way that they couldn't even adapt it to the assets they already created. Something changed during late development because they weren't going to meet the deadline and they didn't have enough time to reshape the game's structure.

Is this on one of those lore books that the game randomly throws at you?
Mess,bale dat.

Nope, this isn't even mentioned in the Cosmogony books! Not even random NPC kids throw these details at you!
 
I vaguely remembering something that the game at some point was gonna replace a lot of realtime scenes for CG.

No source, mind you.

Ah,waxing nostalgic for things that we never got isn't fun most of the time, but somethimes you just can't help it.

Although all of this does make me curious about what Nomura is gonna do after KH3 and FF7R.

I'm sure there will be plenty of people hoping that there so successful that Nomura gets the clout to reboot Versus.
 
Nomura's three arc game seems to me like as follows:

Part 1 - Invasion, open world Lucis, Accordo...ending at Stella's death there possibly.

Part 2 - Reclaiming the throne. So open world Tenebrae/Niflheim. Bringing Ardyn to justice in Insomnia.

Part 3 -War with the God. So the focus is on the world of ruin and defeating Ifrit now.

Damn the road was set for quite an epic trilogy.

But that is all assumptions. Nomura's vision could've ultimately been just as bad or worse for all we know.

Too bad XIV 1.0 and XIII happened. Maybe in an alternate universe I got to play the Versus XIII trilogy.

Believe
 
Ah,waxing nostalgic for things that we never got isn't fun most of the time, but somethimes you just can't help it.

Although all of this does make me curious about what Nomura is gonna do after KH3 and FF7R.

I'm sure there will be plenty of people hoping that there so successful that Nomura gets the clout to reboot Versus.

I'd quit the company if I were him.

Nomura Productions presented by Sony sounds like a good deal.
 
Atleast the car's destruction lead to our first and only flashback with Regis.

Yo he had a HAIRCUT too

Bet it was!!! Hope you get in on XVI too ;)

We have a very good working relationship with Square Enix.

:)

(:

HAha I spent 20-25 minutes looking for a way down instead of using the elevator!!!

Yeah, I even tried exiting the Malboro dungeon to see if there was at least some connecting geometry, but you just end up back on the station. :(
 
I feel like Stella's original purpose was condensed into Ravus

Also wait, there was an in game Regis flashback? wat
 
I mean, the development focus for this game clearly was on the Lucis continent. It would have been awesome to get sequels that built on all the technical/gameplay/etc. lessons learnt while making Lucis, but it feels like that'd just be setting up the franchise to get critically crucified by 'repeating past mistakes', especially if the first game wasn't received well.

It's high time to move on.
I think that's the biggest reason why they condensed everything in one game thereby eliminating possibility of a sequel...the risk was too high especially after all this time.
 
Well we're gettin one in the holiday DLC
I know we are.. I just don't know what all that will entail lol. Considering you can get the platinum in under 50 hours, unlike Final Fantasy XIII were it could take up to 100. Maybe they'll sneakily fill in all the gaps in the story with cutscenes.
 
Nomura's three arc game seems to me like as follows:

Part 1 - Invasion, open world Lucis, Accordo...ending at Stella's death there possibly.

Part 2 - Reclaiming the throne. So open world Tenebrae/Niflheim. Bringing Ardyn to justice in Insomnia.

Part 3 -War with the God. So the focus is on the world of ruin and defeating Ifrit now.

Damn the road was set for quite an epic trilogy.

But that is all assumptions. Nomura's vision could've ultimately been just as bad or worse for all we know.

You know that reads to me like it could've been the story for one great Final Fantasy, just told properly. Nothing about that screams trilogy to me. Hell the first eight chapters feel like the first 10% of a Final Fantasy game to me.
 
jxQu3ON.png


dEdWDma.png


EPIC

HAIRCUT

(I guess it counts as Kingsglaive parity, lol)

edit: also his beard is shaved weirdly. It's like he has a perpetual :B
 
Regis was a baller king

I need A King's Tale ASAP
 
Huh...WAAAAAAAAAAAAAAAAAAAAAAT?

I really like (hate) how the Prompto stuff is like right at the end and just "ummm... he might be an MT or maybe not but he's definitely not from Lucis originally even though nothing hinted at that but it literally makes no difference because it causes no tension or drama and everyone is like "who gives a fuck?" but we needed to open this door and obviously the best way is to have Prompto magically open the throne room because of cybermagic serial codes".
 
You mentioned Nomura saying they converted the party scene to full CGI at some point right? Do you have a source for that? Coveting what could have been is usually a bad thing but I want to let my mind run with it for a little bit.

I don't have a source, i just remember itbeing mentioned in an interview with Nomura directly stating that, you should ask Kagari about it, she would definitely know
 
In the timeline from the official guide Shiva has been killed by the empire eleven years before the start of the game.

It seems that Gentiana and the others are surviving fragments.
 
From Kingsglaive:

qP1Devx.png


I guess this is how he canonically looks. Although it kinda goes against the Dawn trailer.

(yeah yeah I'm aware people can easily change their haircuts in the span of a few weeks)

Did they recycle Johan Akan's face for the guy on the right?

Also I completely forgot how Luna's mom looked like she was from Souryuu.
 
From Kingsglaive:

qP1Devx.png


I guess this is how he canonically looks. Although it kinda goes against the Dawn trailer.

(yeah yeah I'm aware people can easily change their haircuts in the span of a few weeks)
I completely forgot about his appearance in Kingsglaive, lol.
 
You know that reads to me like it could've been the story for one great Final Fantasy, just told properly. Nothing about that screams trilogy to me. Hell the first eight chapters feel like the first 10% of a Final Fantasy game to me.
hmm you're right actually.

A 16-bit/PS1 FF would probably manage to have all those plot beats in one game
 
Kid Ravus is Francis from Malcom in the Middle

4a3154fbf94d8c3b07bda811b5093fb6964e6c0a.jpg
 
I feel like Stella's original purpose was condensed into Ravus

Also wait, there was an in game Regis flashback? wat

Except that Ravus was also an extremely important character as supposedly Stella's brother, he was the guy under the blanket in all the Versus trailers and the first 15 trailer, implying a big amount of significance that is just nowhere to be seen in the final game.

final-fantasy-versus-xiii-famitsu-ps3.jpg
 
I don't have a source, i just remember itbeing mentioned in an interview with Nomura directly stating that, you should ask Kagari about it, she would definitely know

I remember this quote too. Man if they ever released that cutscene they would kill most of us lol.
 
I don't have a source, i just remember itbeing mentioned in an interview with Nomura directly stating that, you should ask Kagari about it, she would definitely know

Lol, that might be cruel of me to ask

"KAGARI!! I know you have been emotionally compromised by disappointment and ten years of hype and hope, but remember that party scene you reallllyy liked? Was that going to get the Visual Works CGI special treatment you also adore? Wait why are you crying?"
 
In the timeline from the official guide Shiva has been killed by the empire eleven years before the start of the game.

It seems that Gentiana and the others are surviving fragments.
What the hell. The loading screens and comments from random NPCs make it appear like she was just killed, which then makes no sense with Gentiana suddenly being Shiva out of nowhere.

I wonder how much got cut at the very last minute, because details like this could have been integrated very easily into the game.
 
What the hell. The loading screens and comments from random NPCs make it appear like she was just killed, which then makes no sense with Gentiana suddenly being Shiva out of nowhere.

I wonder how much got cut at the very last minute, because details like this could have been integrated very easily into the game.

Looking at the Dawn trailer, probably quite a lot.
 
So... who was Regis talking to in the Omen trailer? Bahamut? Why is Bahamut looking forward to Noctis' death? Or is Ardyn's?

I feel like they made all these trailers and then changed the story, but then though "whoops! what do we do now with all this promotional material?... fuck it, release it anyway".
 
I haven't been following the media too closely, but that scene with everyone in the Empire talking made me think we'd meet all of them as fleshed out villains.

Nope, that's it for the old guys until one comes back as a random daemon, Ravus has a few scenes and then dies off screen, that guy who gets one cool intro then relegated to side quest, Ardyn and Aranea. Maybe I'm forgetting some people.
 
So... who was Regis talking to in the Omen trailer? Bahamut? Why is Bahamut looking forward to Noctis' death? Or is Ardyn's?

I feel like they made all these trailers and then changed the story, but then though "whoops! what do we do now with all this promotional material?... fuck it, release it anyway".

Omen was by Digic and they were given free reign.

But that final scene does have significance to the story of FFXV as it released.

Remember, Digic was a core part of creating Kingsglaive so they weren't out of the loop or pulling stuff out of their ass.
 
So... who was Regis talking to in the Omen trailer? Bahamut? Why is Bahamut looking forward to Noctis' death? Or is Ardyn's?

I feel like they made all these trailers and then changed the story, but then though "whoops! what do we do now with all this promotional material?... fuck it, release it anyway".
I feel the same.

It was like the marketing team was completely separate from the development team. This actually makes sense if we take a look at the PR screenshots which were a mess pre-release :P
 
I remember this quote too. Man if they ever released that cutscene they would kill most of us lol.

I also recall Nomura saying that the planned ratio of CGI to real time cut scenes was in the realm of 30:70.

In the final product we got 3 CGI cutscenes, not counting them putting kingsglaive footage and the omen trailer into the game.

Just some information i recall from the same interview
 
I also recall Nomura saying that the planned ratio of CGI to real time cut scenes was in the realm of 30:70.

In the final product we got 3 CGI cutscenes, not counting them putting kingsglaive footage and the omen trailer into the game.

Well, considering how many actual cutscenes were featured in the game, I think that 30:70 CGI-realtime cutscene ratio got carried over lol
 
Omen was by Digic and they were given free reign.

But that final scene does have significance to the story of FFXV as it released.

Remember, Digic was a core part of creating Kingsglaive so they weren't out of the loop or pulling stuff out of their ass.

More puzzling to me is the addition of an Omen scene in the game.

The scene barely makes sense in the context of the game, and the fact is just a one time thing or that something similar never appears again is bugging my mind all this time.
 
More puzzling to me is the addition of an Omen scene in the game.

The scene barely makes sense in the context of the game, and the fact is just a one time thing or that something similar never appears again is bugging my mind all this time.


My mouth was left agape after seeing that. It doesn't make any sense whatsoever. Isn't that supposed to have been a vision Regis had?
 
Top Bottom