Final Fantasy XV SPOILER THREAD

You know, while Noctis ultimately succeeds, given what happens in Kingsglaive and the main game I wonder if Regis was right to play the long game in the exact way that he does, particularly in regards to keeping Insomnia protected at the expense of basically everywhere else.
 
That art was made 10 years ago...

So that artwork was made during the Versus era?

I think some of those "knights" could be some of the Knights of the Round/old Lucian Kings. Glauca might even be one.

9. is a Naga and an Arachne.
10. is an old FFII-era Yeti
480

11. is Shiva.
12. is Leviathan
13. is a Behemoth
14. is Aranea.
15. is Titan.
17. is Batman.
 
The Big Bang Trailer would have made a great opening credits scene for the game. This is probably the only post FFVI game to not have an opening credits scene.
 
Constant quips and one liners don't make for great characters.These characters do not go through any real struggles nor do they come out any different by the end of the game.They're just tropes.

Well, this is strictly not true. Chapter 10 disproves it entirely since the group has to come to terms with ignis' blindness (the use of a camp where you can't cook anything but canned beans and having to slow down for Ignis are great ways to show dynamics change for the player), and seeing how Gladio is agonizing over Ignis, and how Noctis is just

Hell, just comparing Nocts character from chapter 1 to chapter 14 yields a lot of change. The guy doesn't want to be a prince, never wants attention from the public (basically saying he'd rather be dead than in the papers), and just seeming lukewarm to any important issue even around his closest friends. he's secretive and doesn't like to show his real feelings sometimes. By the end, he's fully accepted his fate and is even able to share to his friends just how much they mean to him, something he sure as hell couldn't at the start of the game.

Ignis' arc is mostly dealt in chapter 10, where he starts feeling like a burden, powerless, helpless and almost pathetic. He feels like he's holding everyone back, and as the player, we know he... kinda is. But by the end of the chapter, despite his disability, he figures out a way to help out, how to stop the other guys from bickering, and how to still be one of the guys instead of just baggage.

Prompto's character arc has more to do with "fitting in". The fact that one key scene for this his missable is annoying. But he's pretty much always trying to keep spirits up, and be the goofy happy go lucky guy. He thinks he's helping the group, but you see that during dire times when the group is cracking, he's powerless. It seems like his friends betray him on the train. And in the end of chapter 13 the guys telling him that he's thinking about it too much and that they will accept him no matter who he is, Niff, MT, or not. His arc is definitely incomplete though, and will almost certainly be looked at more in the dlc.

I'll give you Gladio though, he doesn't have much of an character arc really, but we do see multiple sides of him at least. How he acts when Iris is around is very very different from when its just the 4 guys, for example.

You say quips don't make a character, but its those quips that allow us to see and hear they are feeling and how they are changing.
 
Well, this is strictly not true. Chapter 10 disproves it entirely since the group has to come to terms with ignis' blindness (the use of a camp where you can't cook anything but canned beans and having to slow down for Ignis are great ways to show dynamics change for the player), and seeing how Gladio is agonizing over Ignis, and how Noctis is just

Hell, just comparing Nocts character from chapter 1 to chapter 14 yields a lot of change. The guy doesn't want to be a prince, never wants attention from the public (basically saying he'd rather be dead than in the papers), and just seeming lukewarm to any important issue even around his closest friends. he's secretive and doesn't like to show his real feelings sometimes. By the end, he's fully accepted his fate and is even able to share to his friends just how much they mean to him, something he sure as hell couldn't at the start of the game.

Ignis' arc is mostly dealt in chapter 10, where he starts feeling like a burden, powerless, helpless and almost pathetic. He feels like he's holding everyone back, and as the player, we know he... kinda is. But by the end of the chapter, despite his disability, he figures out a way to help out, how to stop the other guys from bickering, and how to still be one of the guys instead of just baggage.

Prompto's character arc has more to do with "fitting in". The fact that one key scene for this his missable is annoying. But he's pretty much always trying to keep spirits up, and be the goofy happy go lucky guy. He thinks he's helping the group, but you see that during dire times when the group is cracking, he's powerless. It seems like his friends betray him on the train. And in the end of chapter 13 the guys telling him that he's thinking about it too much and that they will accept him no matter who he is, Niff, MT, or not. His arc is definitely incomplete though, and will almost certainly be looked at more in the dlc.

I'll give you Gladio though, he doesn't have much of an character arc really, but we do see multiple sides of him at least. How he acts when Iris is around is very very different from when its just the 4 guys, for example.

You say quips don't make a character, but its those quips that allow us to see and hear they are feeling and how they are changing.
There is a decent amount of thought put into this, so kudos. But I simply can't agree. I don't think you're wrong at all. I just don't feel the same way you did about what was presented to us. I never felt like I was observing real characters or observing anything of note. They kind of just...were. There wasn't much natural to anyone. One of the only things that felt very true to me was how Ignis reacted to being blind. Other than that though...I got nothing from 'em.
 
There is a decent amount of thought put into this, so kudos. But I simply can't agree. I don't think you're wrong at all. I just don't feel the same way you did about what was presented to us. I never felt like I was observing real characters or observing anything of note. They kind of just...were. There wasn't much natural to anyone. One of the only things that felt very true to me was how Ignis reacted to being blind. Other than that though...I got nothing from 'em.

idk, there were so many "real" and "natural" moments from these characters for me. So many conversations and moments that really reminded me of when I'm around my friends. Maybe that's why the more indirect way to showing the characters interact and change was more to me than it was for you :P.
 
Ardyn was not designed by Nomura iirc (at least not the outfit) but he's wearing what you would expect from a 2000 year old excentric mad fallen savior/lucifer living on the streets and that's what he is. He has elements from all of those in his story and in his costume.

I didn't like the design on its own either, but it worked for me in that specific context as well. Which was why I was disappointed that they decided to also make it his normal wardrobe from however many hundreds of years ago; as well as what he continued to wear after the timeskip. It was a wasted opportunity to reflect the different place his character was in at those times and the player's progressing understanding of them - as it is now, it'd be like if Kefka used his regular sprite for the final battle instead of stripping down to the loincloth.

But Izunia is such a weird name anyway. It means Weasel.

Assuming it's a proper name, it really sticks out in the setting. Maybe in the scenario that he was Ardyn's usurper brother/cousin, it was a childhood nickname he took to remind him of his betrayal.
 
1) Nifflheim is trying to kill/stop the gods from awakening. If the gods awaken, Luna dies due to the effort of communing with them. Ravus joining the Niffs to hunt down the gods is his way of preventing Luna's death. He has Regis' blade because he thinks Noctis is a worthless King not fit of having the weapon. He dislikes Noctis because he feels his sister is dying for some pathetic excuse of a King.

2) Ardyn was betrayed for being corrupted by helping people. He was fucked over by the gods and the Crystal.

3) Yes. Magical parasites. Whoa.

Thank you!
Too bad that Luna dies anyway :/
 
Pitioss Ruins was pretty amazing and totally unexpected. Lots of respect for whoever's idea it was to put this area in the game. I hope the DLC has new dungeons because they were one of my favorite parts of the game.
 
Decided to give the Adamantoise hunt a shot to see what it's like and it's awful lmao.

It's something that has potential to be a really interesting fight in a more traditional command-based FF combat system where targeting different parts is less of a hassle (and maybe it would enable/disable certain enemy behaviors that would be much easier to observe and respond to), your party members are more useful and/or controllable, stuff like spells and summons are more frequent, instantaneous, and responsive, etc. It would make the scale interesting but manageable and it's the kind of encounter I'd expect from FFX or something.

In an Action-RPG there's a high risk of it being a dumb idea, and with all of the quirks (good and bad) for this game's combat system in particular it really doesn't work. I'm glad the Titan and Leviathan fights were basically interactive cutscenes because if they were anything like this I'd like them even less.

There's things in this game I feel suck but have potential, this fight in particular is right there with chapter 13 in the list of stuff I think are just straight-up out of place and low quality ideas.

Gonna try the puzzle dungeon now and see what that's like.
 
"Hey. Hey, Luna. Check this picture out. Reminds you of someone?"

".... You are an absolute jackass, Noctis...."

"Oh, Luna, I love you."

"And I you, Noctis. Now forever we are as one."

"Here's a photo of Ardyn."

"Oh. How ravishing." Dafuq am I looking at this sunofabich for.
 
There are wayyyy too many sidequests in this game. I mean, most of them are fetch quests, and some of them are pretty nifty, but some are just a bore. Most of dino's stuff sucks, but when you have to go to myrlwood, that was cool. Never been to that dungeon and it was beautiful. Sucks that i was almost 30 levels overleveled lol.

edit: fuck, dino wants me to go to costlemark... okay, might as well.
 
"Oh, Luna, I love you."

"And I you, Noctis. Now forever we are as one."

"Here's a photo of Ardyn."

"Oh. How ravishing." Dafuq am I looking at this sunofabich for.

"My beautiful Luna. Please take a look at this picture. Gives me a gut feeling."

"... I should've let Leviathan eat you."
 
Does your choices for entries into Luna's book have any kind of consequence? What happens if you pick all the jerk options like "Got it."? Anything?
 
Wow, just finished Pitioss. Holy fuck, my hands are still sweaty. That dungeon was intense, and pretty fucking hard. What an interesting and amazing dungeon, had lots of fun trying to figure out solutions to the puzzle even if I did get heated a few times in the process of clearing it.
 
That's crazy the book choices are of no consequence. I'd like to ask that 4chan dude if there was supposed to be something more to it.
 
"My beautiful Luna. Please take a look at this picture. Gives me a gut feeling."

"... I should've let Leviathan eat you."

"Dearest Lunafreya Nox Fleuret, how good it is to be at your side again."

"As I am at yours, my dear Noctis. And so now we can be for eternity, without interruption."

"Here's a photo of Ardyn. He was at your side too before he stabbed you."

"Oh indeed, how nostalgic!" Keep smiling, keep smiling, keep smiling.
 
I know there's a post about the ending somewhere here. Just finished it.

wat?

They got married? They died doe?

huhhhhhhhhhh?
It was kind of a 'what if' scenario that showed how they could have lived if they married.

or

It was afterlife where Noctis and Luna were married and lived happily ever after after fulfilling their duty.

Pick your poison.
 
During the Ardyn fight at the end of the game, he originally had a final transformation into a giant monster, Ala Final Fantasy tradition - but we now know that it was cut.

I honestly think a monster fight would have ruined it tbh. Mostly because of how good the penultimate final boss was and I wouldn't want to fight something crazy after that :3
 
I honestly think a monster fight would have ruined it tbh. Mostly because of how good the penultimate final boss was and I wouldn't want to fight something crazy after that :3

If they were to add that in via a patch or DLC I wouldn't mind - it's just something else to fight and something else to admire in the eventual bestiary ;)
 
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