Final Fantasy XV SPOILER THREAD

Reposting:

I've actually also got a question regarding Ardyn that I was hoping you guys could help me out with. I think I mostly understand him and his motivations from what was said in the game, but I'm a little confused as to the details regarding his relationship with the royal family. So based on his real last name, was he one of Noctis's ancestors? Someone who was supposed to be king, but was banished by the current king before that could happen? Or was his line the true line of kings, only to be cast aside as a new family (Noctis's line) was promoted to be the new Kings by the Gods? If possible, could you also point me to dialogue from the game that clarifies these points?
 
Final Fantasy IX is the best FF story and that is law. It suffers slightly from half the cast not mattering (Freya being throwaway after Cleyra, Amarant having no purpose, and Quina), but the overall story is wonderful and it has some of the best character in the series in Zidane, Dagger, Vivi, and Steiner.

FFXV I think has the potential to be quite good, but the presentation really hurts it. Would say it's mid-low tier as a result. The ending does salvage it quite a bit IMO.
 
I don't expect anyone to agree on anything Final Fantasy, especially the story, so no use really arguing about it. What I am glad to see, is that even though not everyone agrees this is the worst Final Fantasy story, the majority are putting it in the bottom half of the series, and I don't think anyone is saying it's the best?

No way is it the best. Heck i'm playing through ff9 and 10 again and they're narratives are significantly better. (especially 9)

Both pacing and scenario developments in those games are damn good.

That said, the lore is better than either in 15, but I think Spira is a better world than either (though i think Eos is slightly better than Gaia.)
 
Bottom half? I see majority are putting on the top half. A lot of my non-GAF friends are putting in their top-half.

XIII is the FF that I see majority putting it in the bottom half.

I see the majority putting both XIII and XV in the bottom half, especially my non-GAF friends.
 
No way is it the best. Heck i'm playing through ff9 and 10 again and they're narratives are significantly better. (especially 9)

Both pacing and scenario developments in those games are damn good.

I miss how the old games handled back stories and side stories as well.
 
Love how some of you have friends who play FF

I know no-one...literally. It has been a total non event at my university and amongst some of my group of friends who are total vg nerds (they love dragon age, monster hunter etc). Nobody cares literally :(
 
Reposting:

Ardyn is not Noctis' ancestor. Here's how it went (According to him).

*Ardyn was of Royal blood. He was next in line for the throne. His name was Ardyn Lucis Caelum, of the Lucian bloodline.

*He had powers to heal the people affected by the Starscourge parasite. Much like the Oracle of modern times (Luna).

*In order to save the people of the world, Ardyn absorbed the Daemons into himself. He healed everyone and saved the world in ancient times.

*However, the Crystal and the gods (Who decide who becomes King), deemed Ardyn to be unfit for the throne due to his soul being stained/corrupted.

*A man named Izunia (Or with surname Izunia) shit-talked about Ardyn and turned him into a pariah. Apparently he began a campaign against Ardyn, making people fear and hate him.

*The Crystal and the gods choose this Izunia guy as the new King instead. Izunia adopted the "Lucis Caelum" surname. This is Noctis' ancestor. Noctis is actually an Izunia, not a "real" Lucis Caelum.

*Ardyn was pissed. After everything he had done to protect the world and heal the people, the gods and the Crystal had turned against him. And Izunia (Now Lucis Caelum) had made the people hate him too.

*Ardyn's plan was to fuck up the world. Fuck up or kill the gods, shatter the Crystal and end the "fake" Lucis Caelum line.
 
I miss how the old games handled back stories and side stories as well.

Part of it was Uematsu's music.

He created such stirring music that completely captured what was going on in every scene.

His character themes were memorable not just in and of themselves ,but they tied into the character arcs.

Everything fell into place to serve the stories in these games.
 
I miss how the old games handled back stories and side stories as well.

Seriously. in the first disk of ff9 alone, so much happens in just 6 hours.

I find XII's soundtrack to be very memorable.

outside of the esper fight theme I can't remember a single track. Anytime I hear a track from the game other than that one, I groan :/

(I'm still buying the zodiak age in hopes that they don't have the audio compression that plagued the otherwise excellent voice acting and that the remixed music will have more variance in its instrumental output.

Part of it was Uematsu's music.

He created such stirring music that completely captured what was going on in every scene.

His character themes were memorable not just in and of themselves ,but they tied into the character arcs.

Everything fell into place to serve the stories in these games.

iirc, in 9, some scenes were created around the music rather than the music created around them.
 
I just started reading 1Q84 by Haruki Murakami and there's an interesting parallel here. A young girl sends in her story for the new writer's contest and the editor is incredibly moved by the piece. The only problem is that her writing is barely passable. Somehow the story bleeds through the poor narrative strongly enough that the editor wants to have the story rewritten by someone else and re-entered into the contest.

Now I haven't finished the book so I'm not clear on the girl's story, but I do feel something similar here. I'm not going to pretend that XV has the greatest story I've ever seen, but it does seem to speak to people despite the narrative and the way it's told.

It is wasted potential in a lot of ways, but I think saying that XV has a bad/non-existent story is dishonest.

I see where you are coming from, but I don't know, I mean they are going out of their way to patch in story stuff in the game...
To me that's kind of a shitty thing to do considering a lot of the fanbase has already finished the game. Am I supposed to play the game again just for the added story beats that help flesh out the weak plot and certain barely used characters out? That doesn't really scream good to me at least. That being said the story is fine. It's not the best, but it could have been worse.
 
Love how some of you have friends who play FF

I know no-one...literally. It has been a total non event at my university and amongst some of my group of friends who are total vg nerds (they love dragon age, monster hunter etc). Nobody cares literally :(

These are old friends who've been playing FF for around 15-20 years, played all the golden age games from SNES to PS2, and are pretty much sucked in for life.

I don't think anyone would become a massive fan of the series playing any of the single player games from the past 10 years TBH.
 
These are old friends who've been playing FF for around 15-20 years, played all the golden age games from SNES to PS2, and are pretty much sucked in for life.

I don't think anyone would become a massive fan of the series playing any of the single player games from the past 10 years TBH.
Actually the only 2 girls i know who were actually hyped and wouldve got it had they had a ps4 got into FF as they loved XIII and lightning 😂
 
Love how some of you have friends who play FF

I know no-one...literally. It has been a total non event at my university and amongst some of my group of friends who are total vg nerds (they love dragon age, monster hunter etc). Nobody cares literally :(

I have one friend who likes FF. Although he got into the series quite recently, when we started hanging out like 3 years ago. Although he hasn't played anything pre-FF7.
 
Actually the only 2 girls i know who were actually hyped and wouldve got it had they had a ps4 got into FF as they loved XIII and lightning 😂

Yeah I know some folk or two who got into the series via FFXIII and really dug the characters there. Welcome, new-gen FF fanbase, lol.
 
I'll write more when I'm not on my iPad, but after thinking it over for awhile I'm pretty confident this is one of my least favorite final fantasies. In fact I think I place it below ffxiii as at least I liked the combat system in that game.

I dunno how you all got an emotional response from the ending logo, as others have said I had nothing invested in their relationship. So disappointed in the whole thing. I was fairly confident this would be my goty based on all the coverage. I haven't felt this way since the last bit of msg 5 :(.
 
When I first played XII I thought the soundtrack was boring as all hell but I gained a far greater appreciation for it later on and am very excited for the improved music in the remaster. It's not as melodic as Uematsu's music, but the area themes are wonderful and some set the tone of adventure very well, and a lot of boss themes are epic.

I'm very curious to see who will compose XVI. XII, XIII, and XV all had different composers so I'll be interesting to see who gets the reins in XVI.

Speaking of composers whatever happened to Kumi Tanioka? Crystal Chronicles had wonderful music. I'm also sad Junya Nakano has disappeared, Threads of Fate and his contributions to FFX were great.
 
I see where you are coming from, but I don't know, I mean they are going out of their way to patch in story stuff in the game...
To me that's kind of a shitty thing to do considering a lot of the fanbase has already finished the game. Am I supposed to play the game again just for the added story beats that help flesh out the weak plot and certain barely used characters out? That doesn't really scream good to me at least. That being said the story is fine. It's not the best, but it could have been worse.

its definitely a dangerous precedent for a variety of reasons (mostly that by altering a broken narrative, that opens the floodgates of half baked narratives to just "be patched later".

But saying that a restructure of a narrative is bad just because people experienced the bad version is kinda like saying that a full on recut of a movie is a bad idea because people saw the original release in theaters. (i know its not exactly the same, but still.)

If somehow, the patching and maybe dlc and whatnot actually does fix the broken narrative, I'll consider that a win and be happy. Not elated, but happy.
 
I'll write more when I'm not on my iPad, but after thinking it over for awhile I'm pretty confident this is one of my least favorite final fantasies. In fact I think I place it below ffxiii as at least I liked the combat system in that game.

I dunno how you all got an emotional response from the ending logo, as others have said I had nothing invested in their relationship. So disappointed in the whole thing. I was fairly confident this would be my goty based on all the coverage. I haven't felt this way since the last bit of msg 5 :(.

to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.
 
I see where you are coming from, but I don't know, I mean they are going out of their way to patch in story stuff in the game...
To me that's kind of a shitty thing to do considering a lot of the fanbase has already finished the game. Am I supposed to play the game again just for the added story beats that help flesh out the weak plot and certain barely used characters out? That doesn't really scream good to me at least. That being said the story is fine. It's not the best, but it could have been worse.

I'm stretching a little bit, because XV is clearly just missing pieces, an even bigger problem than poor delivery, but I do think it's kind of impressive that people (including me) could become attached to the characters and enjoy what little of the story we got.

It's disappointing, but I think there's something really special underneath it all.
 
to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.
You nailed it
 
I kinda forgot about that new-gen, massive, Lighting fanbase lol.

I'd say the old gen FF players and the new gen FF players are... Divisive too.

Old gen players put VI on the pedestal. The newer ones probably put VII, X, and yes even GAF's beloved XIII on top of the pedestal.

It's divisive really.
 
I'm stretching a little bit, because XV is clearly just missing pieces, an even bigger problem than poor delivery, but I do think it's kind of impressive that people (including me) could become attached to the characters and enjoy what little of the story we got.

It's disappointing, but I think there's something really special underneath it all.

100% agree.
 
to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.

This.

To me, it's not about the time they shared together, but the time they couldn't, and the fact of how much fate (or the gods, or the Crystal) fucked them over.
 
Say want you want about the narrative, but FNC is all about how gods and destiny fuck people over and I feel like FF15 handled that aspect very very well.
 
I'll add that I enjoyed the Titanic ending of this game. Luna and Noctis' love relationship sucks ass but giving them some peace in the afterlife was some needed happiness considering how depressing the ending of the game would be otherwise.

The logo change I thought was cool. I'm a sucker for logos being changed. Even if the sleeping goddess was originally not Luna, they salvaged it well.
 
This.

To me, it's not about the time they shared together, but the time they couldn't, and the fact of how much fate (or the gods, or the Crystal) fucked them over.

Quite so, it seemed this was the kind of effect the story was going for imo. Though I felt it derailed a bit after Ch. 9 and didn't actually make you feel the other side as well as it could've (the pain of their separation and 'time they couldn't share'), the ending is a reminder that these were essentially two star-crossed lovers/friends fighting to fulfill their destiny only to sacrifice their own happiness on the way. Only now they finally have all the time in the world. Wherever they are. :P
 
to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.

nomura and tabata now that ff xv is out?
 
I must be too jaded and cynical to see that part of the ending as some of you do. I could buy the star crossed lovers angle if Noctis and Luna shared any meaningful interaction in the game. Hell the sole cutscene they have where they speak to one another is the deliverance of the ring to Noct and by then Luna was already chilling in the fridge.

Their only other interaction is through those messages, but since they decided to add dialogue options to those bits and you can choose one word answers for Noct, those have 0 impact. Oh, and the scene where they nod at each other when Luna gives her speech. Riveting.

However I do love the logo change, I too am a sucker for that shit and I can't pretend I don't like happy endings (although this is bittersweet at best it's still nicer than if it was just Noct's dead, thanks for playing).
 
I'm stretching a little bit, because XV is clearly just missing pieces, an even bigger problem than poor delivery, but I do think it's kind of impressive that people (including me) could become attached to the characters and enjoy what little of the story we got.

It's disappointing, but I think there's something really special underneath it all.

I'll agree with this. I may not connect with bad characters like Luna or Ravus, but I will say I loved the whole brotherhood.

We travelled with these four guys on their road trip for a few dozen hours. They absolutely nailed the interactions between them at all times and I certainly related to the group of friends just being goofy best bros with each other.

Even if I think the plot of XV might be worse than XIII, the four guys are way more likeable than anyone from XIII.
 
I'll agree with this. I may not connect with bad characters like Luna or Ravus, but I will say I loved the whole brotherhood.

We travelled with these four guys on their road trip for a few dozen hours. They absolutely nailed the interactions between them at all times and I certainly related to the group of friends just being goofy best bros with each other.

Even if I think the plot of XV might be worse than XIII, the four guys are way more likeable than anyone from XIII.

are we talking 13 or the 13 trilogy? cause chocolina is easily a top 5 final fantasy character
 
are we talking 13 or the 13 trilogy? cause chocolina is easily a top 5 final fantasy character

chocolina is best ff girl
 
kinda... some Fridge Brilliance moment for me just now.

Just realized the use of the word ascension is kinda key with this game. How the Oracle has already ascended means she is doing the job and now has basically accepted the lack of agency in her life.

By extension, Noctis talks about him dying and destroying the Scourge as his ascension, the moment when he accepts the task and is willing to die.

They are both destined to die for humanity, and only ascend when they recognize and act that destiny out.

Basically, fate wise, Luna is to Noctis what Zero is to X in megaman x, but.... sadder, and not as well handled at all.
 
kinda... some Fridge Brilliance moment for me just now.

Just realized the use of the word ascension is kinda key with this game. How the Oracle has already ascended means she is doing the job and now has basically accepted the lack of agency in her life.

By extension, Noctis talks about him dying and destroying the Scourge as his ascension, the moment when he accepts the task and

They are both destined to die for humanity, and only ascend when they recognize and act that destiny out.

Basically, fate wise, Luna is to Noctis what Zero is to X in megaman x, but.... sadder, and not as well handled at all.

luna has lightning loops?
 
The gameplay kept me going but yes, I would've liked some more details on the characters, their backgrounds and some of their motivations explained better. Ravus's arc was strange, especially after Kingsglaive. His betrayal of the empire being handled off-screen didn't make sense, at all.

The last campfire scene in the game when Noct tears up is one of my all time favorite endings now for a game. It was realistic and the dialogue was handled well. These characters are very likeable and that makes a huge difference. It hit me way harder than Noct and Luna's last scene though that made me happy that in the afterlife, they can finally find some peace.
 
The gameplay kept me going but yes, I would've liked some more details on the characters, their backgrounds and some of their motivations explained better. Luna's brothers arc was strange, especially after Kingsglaive. His betrayal of the empire being handled off-screen didn't make sense.

He was never really on their side. He was however using them as a tool to defeat the astrals before communing with them would kill his sister, Luna. Once he saw Noct's worth after her death he becomes pretty accepting of her choice to help him though. That's why he was in possession of Regis's sword.

As for what he does in Kingsglaive, man I don't even know. Maybe he thinks taking the ring would stop all the bullshit prophecy from happening? who knows. He has a dumb motive in the film tbh.
 
to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.

Correct.
 
Can someone explain what this FNC thing is all about and what was the third game if one was Versus and one was 13 proper

Fabula Nova Crystallis is a mythos created to revolve around the world of FFXIII, FF Agito XIII, and FF Versus XIII. It involved the fal'Cie and l'Cie gods and the people who are "enslaved" to these gods or something. FFXIII was revealed alongside Versus XIII and Agito XIII back in E3 2006.

FFXIII is the first FNC game to come out and the story had mixed reviews and had problems in development (no singular vision, change of stuff, etc.).

Eventually Agito XIII turned to Type-0 to distance itself from the XIII series but still retained the FNC mythology. SE then decided to expand XIII to XIII-2 and LR:FFXIII instead and retain the FNC mythology.

Versus XIII was then just an "idea" back then but was eventually changed to FFXV back in 2013, during the reveal of the PS4. It still retained the FNC mythos. The following year a lot of changes happened and dropped the FNC mythos.
 
to me, the ending was about more than just some half baked relationship. It was more a fact that 2 people who had horrible destines full of death and destruction share, whom are destined to die without so much as a hint of agency in their journeys and whom learned to accept that and work things out share a last moments where, in the afterlife they have just one final fantasy where they can be together and happy. Away from their destiny, away from the anguish.

To me, that last scene and the logo change was beautiful.

I felt nothing for the Luna character or the relationship her and Noctis had. I mean, the game didn't really do a good job of making you care about her character or the sacrifice she was making. Instead of feeling like an important character she was just reduced to a mere plot device. You get dialogue from her on the radio and a couple of flashback scenes with them as kids and you're meant to give a shit about her death? Ugh.
 
Fabula Nova Crystallis is a mythos created to revolve around the world of FFXIII, FF Agito XIII, and FF Versus XIII. It involved the fal'Cie and l'Cie gods and the people who are "enslaved" to these gods or something. FFXIII was revealed alongside Versus XIII and Agito XIII back in E3 2006.

FFXIII is the first FNC game to come out and the story had mixed reviews and had problems in development (no singular vision, change of stuff, etc.).

Eventually Agito XIII turned to Type-0 to distance itself from the XIII series but still retained the FNC mythology. SE then decided to expand XIII to XIII-2 and LR:FFXIII instead and retain the FNC mythology.

Versus XIII was then just an "idea" back then but was eventually changed to FFXV back in 2013, during the reveal of the PS4. It still retained the FNC mythos. The following year a lot of changes happened and dropped the FNC mythos.

Ah thanks!
 
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