Coup..er...BUNCH of questions as I learn this game.
1 .Currently I have two clerics. Mirabelle and Lissa. I'm at Chapter 6.
Can they not heal themselves, only others?
2. How long does Frederick stay like a Final Fantasy Tactics TG Cid type character. I almost feel dirty using him, and stupid if I do not.
3. Should I be doing anything right now to make my own classes or get more skills? I guess I only get classes/jobs of the people who are given to my party. And nobody seems to get more skills, and they have them all equipped already, it's almost as if I didn't even need to know it existed.
4. I'm finally starting to want to spend money and I noticed my 5000 starter gold hasn't risen. What do you do to earn money in this game? Should I be selling lots of stuff?
5. Am I seeing correctly there is no armor in this game?
6. Will I eventually be able to get horses or mounts for all characters?
7. I've been ignoring the pairup option. Is this a big deal? I like playing it where everybody takes care of themselves.
I think that's all for now, and that was more questions than I realized I had. I'm not having a hard time, but I'm playing on Normal Casual so... and this isnt far from my first tactics/SRPG game.
Thanks for any help! Great awesome game!
1. Correct, they cannot heal themselves. Boy wouldn't that make life convenient?
2. Frederick begins the game as a promoted unit, basically already a class above everyone else you get in your party for a long while. In the long run, he'll start to get outclassed by other units with better growth, so early on most people tend to treat him as a "last resort" because he won't gain much experience from fighting low-level enemies.
3. Skills are gained as characters level up through whatever class they are. Non-promoted classes gain skills at level 1 (which is why most units already have at least one skill when you receive them) and level 10. Promoted units gain skills at 5 and 15.
Eventually, you'll get "seals" that you can use to promote units to more powerful versions of their current class, or set them down a completely different class entirely.
4. Money is mostly earned by selling gold Bullion, which you gain in skirmishes and such. Or you could sell other items I suppose, if you don't think you'll ever use them.
5. No equippable armor or the like, no.
6. Whether or not a character is mounted depends on their class. I don't know off the top of my head if ALL units are capable of changing into a mounted class at some point, but many are. Just be aware that being mounted isn't always an advantage depending on the terrain you have to deal with.
7. Pairing up has its advantages (improved stats, more reliable support building) and its disadvantages (artificially "limits" the number of units you have to attack with, in particular). How to best use it is up to you, though I hear it becomes especially important at higher difficulties.
Edit: Beaten like a level 1 Donnel, hahaha