Astra or Swordfaire to pass down to my Severa? I know she can get them both, but what's more useful to start with?
Swordfaire so you don't have to grind to lvl 15
Astra or Swordfaire to pass down to my Severa? I know she can get them both, but what's more useful to start with?
Is there a point in the story where all the children are 'born' (or at least enter the game) that you need to have relationships maxed / wanted skills acquired by?
Lucina is the only one with a deadline, so to speak. Before chapter 13. All the other children won't have their stats and skills locked in until you actually hit "Fight!" on the preparations screen for their recruitment chapter. You can even go take a look, then back out to the map and the skills still won't be locked in.Is there a point in the story where all the children are 'born' (or at least enter the game) that you need to have relationships maxed / wanted skills acquired by?
Hmm were you playing hard/classic? Truthfully the spotpass characters were my saving grace since I got stuck at chapter 11 on hard XD.
On an unrelated note, I'm considering getting the all stats+2 skill dlc for yarne to make his strength stat hit 100 before pair up bonuses... and after using tiki's tear.
I was on Hard Casual. I think the extra challenge just wasn't what I was looking for at this time.
Hey guys I just got this game, sorry if this is a common question, but any tips for a newcomer to the series? Would you guys recommend trying Normal mode or Casual?
So I quit Hard Mode and started over on Normal for my 2nd playthrough. Hard mode was too high a spike in difficulty for me. That Frederick was the only one able to actually hurt enemy units on several occasions was the breaking point. That and the fact that basic world map encounters were too hard for my team, with no way of changing that fact in sight.
In other words, hard mode was too hard for me, so I went back to baby mode.
Hey guys I just got this game, sorry if this is a common question, but any tips for a newcomer to the series? Would you guys recommend trying Normal mode or Casual?
They should have designed the game so that if a Mother dies and the child is already recruited, the child looks like he/she is fading away. Then the next time you visit the barracks, the child disappears completely.
I'm having a hell of a time trying to learn how to play this game. Once I get past chapter 3, I can't play either chapter 4 or paralogue 1 without losing guys. If I find a guide and follow it, will that be a good way to learn mechanics/strategy? Also, this is my first-ever SRPG. Should I have played Casual rather than Classic?
So I quit Hard Mode and started over on Normal for my 2nd playthrough. Hard mode was too high a spike in difficulty for me. That Frederick was the only one able to actually hurt enemy units on several occasions was the breaking point. That and the fact that basic world map encounters were too hard for my team, with no way of changing that fact in sight.
In other words, hard mode was too hard for me, so I went back to baby mode.
Sounds like you may have fallen into a bit of a Jeigen trap. Almost every Fire Emblem has a promoted unit who is really powerful at the beginning of the game but who barely receives experience from fights due to his promotion. It's not as big a deal here as in games that don't let you revisit maps, but if you let him do much fighting, he'll be taking valuable experience that your other characters could be using. Because of second seals and unlimited grinding you can still make him useful ,much like any other character, but early on you should just use him more defensively than offensively.
If you play casual or normal mode you really won't need to worry much about it though.
How do I acquire more gold/coin to spend in shops?
I know, that's why I made that suggestion.The mothers don't die in the game. Ever.
If you pay attention to the text they always "retreat" when defeated. Though fathers can die, which means the mothers are fighting while pregnant... Though they magically dont miscarry.
Don't pair up for this one. You get enough units to form a wall, do this:
Code:EDGE OF MAP ___________ X X X T X X X XXX
The mothers don't die in the game. Ever.
If you pay attention to the text they always "retreat" when defeated. Though fathers can die, which means the mothers are fighting while pregnant... Though they magically dont miscarry.
And that's Kjelle recruited. There's something cute about girls in heavy armor...
She inherited Axefaire and Dual Guard+. But Knights can't use axes, so... there's a reclass in her future some time. I might let her go all the way to General 15 for Pavise, though. But she can also be a Mercenary and a Hero, so swapping out immediately to get Armsthrift and later Sol looks like a plan, too. And Heroes can use axes. Hmm, will have to think about that. Her father is The Vaike.
As for the rest of the kids, as my game is now, I can recruit the following:
Brady(Stahl) with Dual Guard+ and Galeforce
Yarne(Gregor) with Lethality and Sol
Laurent(Ricken) with Dual Support+ and Tomefaire
Gerome(Fraderick) with Dual Support+ and... Luna.
Frederick needs five more levels to pass on Dual Guard+. I'll recruit the other three first with Frederick on the team and see how close that gets me. Yarne might have a better selection of skills to pass on, but on the other hand Killer Bunny! Without having to go through Assassin himself.
Anything you would change there?
I also need ideas for a Tharja/Kellam Noire. She's either going to be a Sorcerer like her mom or a General like her dad eventually. She has the +Def for it. But she's an archer now, and that's just not playing to her strengths... Got any tips? She has Pavise and Tomebreaker. She has the makings of a mageslayer, in other words.
Ah, good call on Lancebreaker. If Yarne wants to be a Killer Bunny, he can get his own Lethality, but he can't get his own +50% avoid against Beastslayer lances.Kjelle should be a Hero given Vaike as the dad.
Why not pass down Deliverer or Lancebreaker from Panne? Gregor's the dad so Yarne won't have access to the Wyvern Rider line.
oh goodness Kellam x Tharja. Uhh.... yeah keep her as a Sorcerer. Vengeance, Tomefaire and Limit Breaker should be in. No Armsthrift or Galeforce though. At least there's Luna, Dual Guard+, Anathema, Pavise to fill in the void.
Well THAT makes those skills a lot more appealing.DG+, Dual Support+ and Dual Strike+ will work no matter who's in the lead.
I would make Cynthia a support Dark Flier with Galeforce, Tomefaire, Aether (might just switch this out for Luna, depends), Dual Guard+ and Limit Breaker. Give her forged Celica's Gale.
Why is Celica's Gale so good? It's a Brave Wind tome as far as I can tell. Now Elwind, just Wind. Also what game is she from? We're only just up to Shadow Dragon here, so I'm not sure I can call on her to buy that tome yet. Summoned Tiki to buy a Dragonstone+ for Tiki... just because I could.
Actually, what named weapons are worth making a note of? I like some Titania's Axes because they're great axes at low skill requirement, much like Roy's Blade is. Is there a Lance equivalent?
I've burnt out so no more Fire Emblem forever!!!!!!
I'M FREE!!!
Yeah Sumia can be single, as long as Olivia's affinity with Chrom is higher than Sumia (and everyone else) he'll always marry Olivia.
If your Sumia is already rank C or has gotten quite a few conversations in with Chrom though, it's safer to just marry her off first.
Yeah, I haven't put Sumia near Chrom yet, and will keep her away from him till after he and Olivia are safely wed.
Next question, though: To trigger Cordelia and Chrom's conversation in Summer of Bonds, does Chrom have to be single, or JUST Cordelia?
Just Cordelia.
The mothers don't die in the game. Ever.
If you pay attention to the text they always "retreat" when defeated. Though fathers can die, which means the mothers are fighting while pregnant... Though they magically dont miscarry.
]blacky[;58030402 said:Guys, I am really unhappy with this game:
On normal it is far too easy. And on hard I have absolutely no chance. I mean, even Dark Souls was no really big deal for me. But this HOLY SHIT! Am I doing something wrong?
Wyverns: Can survive multiple hits from Axes and Swords, dies to one Arrow.
'Tis good logic.