Holy Christ, this guy practically hates western games, worships japanese games, and says HALO is 'creepy and wrong.' Why on EARTH GMR, did you let a guy like this review one of XBOX biggest games thats western developed when he clearly has a huge bias?
This was entirely intentional. The proof is in the pudding:
Christians journal
today whilst he was playing burnout 3, che accused me of hating it. not that he'd ever heard me say so -- in fact, he'd already heard the opposite. but my longterm lack of appreciation for the fruits of western developers has been well-documented over the course of our 8-year (!?!) association.
i'll admit it: i typically don't groove to the western beat, despite the fact that i, myself, am of pale-skinned and hopelessly dorky stock. i grew up in new jersey, for chrissakes, on a diet of NES, SMS, turbografx, genesis, SNES, saturn, playstation, dreamcast...
and the first western (console -- i loved old PC adventure games) game to turn my head (after wrestlemania, RC pro-am, and anticipation on NES -- back when rare was worth a shit) was probably wipeout. suddenly i was grooving to this british game, and its sequel (WOXL) was just divine. but more often i found myself suckered in by japanese games.
this generation has started to turn it around. i've played some good, some bad, and some indifferent western games, and i've played many more japanese games, and i'm beginning to understand the grooves western developers can be in.
i am still largely indifferent to FPSes -- halo is fun with 8+ players, but what the hell wouldn't be.
i still absolutely detest straight military themes. for one, they're about as boring and uncreative as possible, just tedious, humorless men with guns. for another, i just don't like the whole thing. it feels creepy and wrong to me. that's just me, of course, but i can't shake it and don't want to fantasize about it.
but i've come to appreciate what western designers bring to the table. i am looking forward to a world in which the genres blend together. even if the games aren't to my taste, thematically, i'm looking forward to cross-cultural influences in both directions getting bigger and bolder. deus ex and GTA can teach japan about freedom; just about any japanese game can teach the west about presentation, character, and style. ico, katamari damacy, shin megami tensei: nocturne... there's a lot to learn there, guys.
so i'm hoping that FFXII isn't a freak accident, and i'm hoping that cool games like fable and maybe jade empire (let's see how it turns out before i deem it officially 'cool') keep cross-pollinating, creating games from every side that really call out to me: maybe my xbox 2 and playstation 3 libraries won't be so skewed toward the east. maybe? we'll see"
Christians Journal