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First Half Life xbox 2 pics

Aside from the aliasing (especially on the fence/mesh), it looks surprisingly faithful to the PC version. My worry is that the game will load even more frequently, effectively killing the experience...as the PC version (at least on my PC) was a bit annoying with all of the loads at checkpoints. Hopefully, they've managed a nice way to stream map data to minimize the loads.
 
WTF, that doesn't look half-bad :D

Really, it looks better on my PC but it is still something impressive for such a little amount of RAM. I'd like to know about the loading times, though.
 
Holy shit it doesn't look bad!

I can also spot some lowered polygon counts to go with the drop in resolution and textures. Overall looks suprisingly faithful, hopefully the lighting goes intact.

MightyHedgehog said:
Aside from the aliasing (especially on the fence/mesh), it looks surprisingly faithful to the PC version. My worry is that the game will load even more frequently, effectively killing the experience...as the PC version (at least on my PC) was a bit annoying with all of the loads at checkpoints. Hopefully, they've managed a nice way to stream map data to minimize the loads.
That's an extremely valid concern, hopefully the audio lagging and frequen loadpoints get heavily minimized or eliminated (in the case of audio lags).
 
Awesome, I didn't think it would still be coming to the Xbox.
I only played about 2 hours of this on a friend's PC. I'll probably check this version out since my computer sucks. I don't want to spend a lot to upgrade since I don't play PC games anymore.
 
Hmm, it actually turned out better than I expected.
 
The downgrade seems massive in these pics but I think in motion it will look very good albeit not comparable with the PC version.
 
Babelfish'ed (in extremely Babelfish form lol) from the site:

First pictures and information to help Life 2

09.04.05 - Here are first pictures and details to the 3D Shooter help Life 2 from the ' Official Xbox of magazines '. The Xbox version is with the PC original:

- in the comparison to the PC the lighting in the levels was revised, so that the world looks more realistic according to gift Newell of valve on the Xbox.

- due to a new Streaming technology there is load tracing in the same places as with the PC.

- the control was optimized for the Joypad, and an automatic target acquisition was added.

- the vehicle price increase is still revised at present, because it is still somewhat hakelig. Like that is it heavily steers and to shoot simultaneous.

- the help Life 2engines on the Xbox was built in such a way that other developers can licence her.

- the texture quality is weaker than with the PC, on which the team presupposed 512 MT RAM as minimum requirement.

- 480p representation at the television is possible.

- there are not multi-player modes (also via Xbox Live one).

- downloading new contents e.g. levels would be possible, is however still unconfirmed.

- the releases: Summer 2005 (the USA)

Looks like they're streaming it.
 
Damn that's Great:
- in the comparison to the PC the lighting in the levels was revised, so that the world looks more realistic according to gift Newell of valve on the Xbox.
- due to a new Streaming technology there is load tracing in the same places as with the PC.
- the help Life 2engines on the Xbox was built in such a way that other developers can licence her.


This is rather crappy:
- the texture quality is weaker than with the PC, on which the team presupposed 512 MT RAM as minimum requirement.
- there are not multi-player modes (also via Xbox Live one).
- the vehicle price increase is still revised at present, because it is still somewhat hakelig. Like that is it heavily steers and to shoot simultaneous.


Hopefully it'll work out:
- downloading new contents e.g. levels would be possible, is however still unconfirmed.
- the releases: Summer 2005 (the USA)
 
I hope this bombs. A half assed PC port at the bitter end of the consoles life cycle.

This will probably be canned just like the DC version, all they got to do is finish it :lol
 
Damn. I'm disappointed. I was hoping to kick of the HD Era with a perfect, if not improved port of Half-Life 2 running in high definition, with 5.1 sounds in my 42".

I guess that's now ruled out.
 
Chittagong said:
Damn. I'm disappointed. I was hoping to kick of the HD Era with a perfect, if not improved port of Half-Life 2 running in high definition, with 5.1 sounds in my 42".

I guess that's now ruled out.
:( Yeah I was hoping for that as well. It would have been a brilliant Xbox 360 port and a perfect launch title.
 
TekunoRobby said:
- there are not multi-player modes (also via Xbox Live one).

Is that hard to add CS:S if they already have running the source engine and a CS xbox version for the netcode?
 
Ok, so I run HL2 in default settings on my PC and I have to say this is looking fugly in comparison. Really, I don't think they should have bothered with this on the XBOX as waiting for a next gen release would have had much better results. :-/
 
Ronok said:
Ok, so I run HL2 in default settings on my PC and I have to say this is looking fugly in comparison. Really, I don't think they should have bothered with this on the XBOX as waiting for a next gen release would have had much better results. :-/

They all said the same about Doom 3. Complaining about how "bad" it looked in screens, should have made it on Xbox 2 etc.. We all know how great the conversion ended up. I`m sure this will be just the same.
 
I thought the Doom 3 converstion looked better. This is hideous.
 
Ronok said:
Ok, so I run HL2 in default settings on my PC and I have to say this is looking fugly in comparison. Really, I don't think they should have bothered with this on the XBOX as waiting for a next gen release would have had much better results. :-/


played doom 3 on xbox? obviously not.
 
I don't think anyone can base their judgement of the image quality on these shots. Those shots are all zoomed in, which creates a lower resolution appearance. It should be plenty clear and will probably look VERY accurate when running. Look at the content in those scenes. It's very accurate to the PC version.

That's an extremely valid concern, hopefully the audio lagging and frequen loadpoints get heavily minimized or eliminated (in the case of audio lags).

There is very little chance of seeing any skipping/audio lags in the XBOX version. I don't think they'd be able to release the game on a console with those problems present. They will be designing the game for specific hardware too, though, so I really wouldn't expect them to have a problem with it.

We'll see about the loading, though. They mention streaming, but also the PC version. Perhaps they are simply leaving the load points in the same place? I can't imagine the loading becoming any longer, though, as it was already quite long on the average PC.

IF they pull off level streaming and elimate all hitches, the XBOX version could end up becoming a MUCH better experience, despite some of the downgrades.
 
We'll see..

I agree that there will probably be absolutely no audio skipping and happily look forward to their streaming approach to level design but I'm being cautiously optimistic.

In regards to the shots, whether or not their accurate representations of the current build, there's obviously a drop in quality in resolution and texturing which are unavoidable. I do spot some reduced modeling going on in the background, very minor but it's there. I'll chalk it up to some aggressive LOD going on. It looks be an extremely accurate port of Half Life and things are looking fantastic!

I think the best point was this one:
- in the comparison to the PC the lighting in the levels was revised, so that the world looks more realistic according to gift Newell of valve on the Xbox.
 
Ryudo said:
I hope this bombs. A half assed PC port at the bitter end of the consoles life cycle.

This will probably be canned just like the DC version, all they got to do is finish it :lol

What?

Half-assed? How?
 
The article says the loading point structure is going to be the same as the PC version. Anyway, I'd like to know a little more about what Newell meant with the lighting being revised to make things look more realistic. I'm calling slight BS on that one. If the have figured out a new method to do lighting there better be a patch for the PC version to update it. I don't see how the Xbox can do lighting that a PS2.0 or PS3.0 card could not.
 
Mrbob said:
The article says the loading point structure is going to be the same as the PC version. Anyway, I'd like to know a little more about what Newell meant with the lighting being revised to make things look more realistic. I'm calling slight BS on that one. If the have figured out a new method to do lighting there better be a patch for the PC version to update it. I don't see how the Xbox can do lighting that a PS2.0 or PS3.0 card could not.
HDR lighting, the sequel to Wreckless sports it and they are already working on a test map to showcase it.

Maybe that might be the lighting they were planning on incorperating in the Xbox port?
 
Wreckless supports HDR lighting? Are you sure??

To use the special level Valve is preparing for HDR lighting you need a *top shelf* PC with all high end equipment to make it go. I have a hard time believing the Xbox can support such a technique.

The bigger question is: What will Valve do with the expansion? After Halo 2, do Xbox owners really want another FPS that ends on a cliffhanger? :lol Here is hoping they offer the Aftermath expansion with the game or sell it to Xbox owners later this year.
 
Mrbob said:
Wreckless supports HDR lighting? Are you sure??
Wreckless 2 supports it, so says the developer of the game. Here's a preview TeamXbox did in early Feburary:
http://previews.teamxbox.com/xbox/937/Wreckless-2/p1/
Kumagai was very enthusiastic about the HDR (High Dynamic Range) that will be put to good use for scene specific lighting effects. For example, HDR will illuminate the screen in a daylight-white fade-in when cars exit a dark tunnel.
 
That's amazing. Xbox can pull off HDR but you need a top shelf PC to do the same?

I saw some of the HL2 HDR video, it looks great. I'm a little pissed at Valve right now if they can pull this lighting off on the lowly Xbox when they claim you need a top shelf PC to get it working! :lol
 
Maybe not better lighting, in a technical sense. Perhaps, more like the (quite possibly mangled) machine translation states...revised...taken a bit further, artistically, with the finished PC version to look at how to do better with what they already had in-game.
 
Yep, sounds like a more plausible explanation.

Wreckless 2 uses it but only in very specific situations for an engine that has been specifically written for the Xbox by a brilliant group of programmers.

Mrbob said:
That's amazing. Xbox can pull off HDR but you need a top shelf PC to do the same?

I saw some of the HL2 HDR video, it looks great. I'm a little pissed at Valve right now if they can pull this lighting off on the lowly Xbox when they claim you need a top shelf PC to get it working!
I know, makes the wait for the next-gen and year-end PC games that much harder to swallow!
 
Are you sure those are not Xbox1 pics instead of Xbox 2??

Guys, not to sound like a graphics whore or anything (though I admit that I really am one), but if that is the best that Xbox 2 will be capable of coming out of the gate, then I say thanks but no thanks.

There is absolutely nothing impressive about those pics whatsoever. A LOWER polygon count than what current pc's are pushing? Aliasing issues all over the place? When a new console launches, it out muscles pc capabilities for at least a while. This dosen't even look like it keeps up with current pc technology. I mean there are NO improvements whatsoever. The entire thing looks watered down and in my opinion, that is inexcusable for a "next-gen" console running a current pc title.

I am amazed how some of you people are like "hey, not bad." Like your already accepting graphical mediocrity out of this machine. As gamers, we should demand a lot more out of a machine that it's company has the gaul to call "next-generation."

Having said all that, in truth part of me believes that these are NOT legit Xbox 2 game pics. I just refuse to believe that MS will allow Xbox 2 to launch with such obvious graphical shortcomings.
 
Rob said:
Are you sure those are not Xbox1 pics instead of Xbox 2??

Guys, not to sound like a graphics whore or anything (though I admit that I really am one), but if that is the best that Xbox 2 will be capable of coming out of the gate, then I say thanks but no thanks.

There is absolutely nothing impressive about those pics whatsoever. A LOWER polygon count than what current pc's are pushing? Aliasing issues all over the place? When a new console launches, it out muscles pc capabilities for at least a while. This dosen't even look like it keeps up with current pc technology. I mean there are NO improvements whatsoever. The entire thing looks watered down and in my opinion, that is inexcusable for a "next-gen" console running a current pc title.

I am amazed how some of you people are like "hey, not bad." Like your already accepting graphical mediocrity out of this machine. As gamers, we should demand a lot more out of a machine that it's company has the gaul to call "next-generation."

Having said all that, in truth part of me believes that these are NOT legit Xbox 2 game pics. I just refuse to believe that MS will allow Xbox 2 to launch with such obvious graphical shortcomings.
Read the thread, pancho. It's an Xbox 1 game.
 
Rob said:
Are you sure those are not Xbox1 pics instead of Xbox 2??
Yeah they aren't, this game has been confirmed for an Xbox release for a while now and even the thread starter admitted the title was a typo.


Meier said:
Anyone who says this doesnt look "that bad" needs their eyes checked. It looks absolutely terrible.
You're kidding right? These are miniscule and blurry screenshots that hardly showcase any form of graphical power. The only thing you can rationalize is that they look close to the PC original. How close is something to be revealed later on.
 
Rob said:
Are you sure those are not Xbox1 pics instead of Xbox 2??

Guys, not to sound like a graphics whore or anything (though I admit that I really am one), but if that is the best that Xbox 2 will be capable of coming out of the gate, then I say thanks but no thanks.

There is absolutely nothing impressive about those pics whatsoever. A LOWER polygon count than what current pc's are pushing? Aliasing issues all over the place? When a new console launches, it out muscles pc capabilities for at least a while. This dosen't even look like it keeps up with current pc technology. I mean there are NO improvements whatsoever. The entire thing looks watered down and in my opinion, that is inexcusable for a "next-gen" console running a current pc title.

I am amazed how some of you people are like "hey, not bad." Like your already accepting graphical mediocrity out of this machine. As gamers, we should demand a lot more out of a machine that it's company has the gaul to call "next-generation."

Having said all that, in truth part of me believes that these are NOT legit Xbox 2 game pics. I just refuse to believe that MS will allow Xbox 2 to launch with such obvious graphical shortcomings.

It is the original Xbox. Your rant is wasted.
 
Rob said:
Are you sure those are not Xbox1 pics instead of Xbox 2??

Guys, not to sound like a graphics whore or anything (though I admit that I really am one), but if that is the best that Xbox 2 will be capable of coming out of the gate, then I say thanks but no thanks.

There is absolutely nothing impressive about those pics whatsoever. A LOWER polygon count than what current pc's are pushing? Aliasing issues all over the place? When a new console launches, it out muscles pc capabilities for at least a while. This dosen't even look like it keeps up with current pc technology. I mean there are NO improvements whatsoever. The entire thing looks watered down and in my opinion, that is inexcusable for a "next-gen" console running a current pc title.

I am amazed how some of you people are like "hey, not bad." Like your already accepting graphical mediocrity out of this machine. As gamers, we should demand a lot more out of a machine that it's company has the gaul to call "next-generation."

Having said all that, in truth part of me believes that these are NOT legit Xbox 2 game pics. I just refuse to believe that MS will allow Xbox 2 to launch with such obvious graphical shortcomings.

Did you not pick up on the bit where those shots and the info come from a magazine about the XBOX 1 version of the game?
 
I want to see some vidoes of this game in motion. I still have a hard time fathoming the Xbox can pull off HL2 in full HDR glory.
 
TekunoRobby said:
You're kidding right? These are tiny miniscule and blurry screenshots.

Tiny screenshots dont hide shitty textures and low-polygon models. Look at the fence in that first pic and tell me again this doesnt look bad. If you can, well, more power to you -- but it does.
 
Meier said:
Tiny screenshots dont hide shitty textures and low-polygon models. Look at the fence in that first pic and tell me again this doesnt look bad. If you can, well, more power to you -- but it does.
Ehhh it's all subjective. When compared to the original, sure you can say it looks terrible.

I just think we should wait until we either get frame buffer shots or at least large scans from a magazine before deciding how fantastic and/or terrible it is (which you aren't). Maybe the shots are from an early build, maybe they are from the most recent? Right now it looks close to the original and so far that's pretty good.


Mrbob said:
I want to see some videos of this game in motion. I still have a hard time fathoming the Xbox can pull off HL2 in full HDR glory.
I'm quite positive that it would be a technical impossibility considering the hardware and our current programming know-how to pull off full blown HDR. I was kind of blindly hoping that they would use some form of HDR logarithm in some way in order to enhance the lighting since the bad Babelfish translation hinted at that. At the very least, Wreckless 2 will!
 
- 480p representation at the television is possible.

I was hoping for 720p as the standard for xbox 2 :(
16:9 too pretty please :"(

Anyway, i think they're being a bit lazy with their port, xbox 360 is supposed to have unreal 3 as a standard 1st gen engine, and we all know that it bitchslap half life 2 in every technical terms.
 
Doesn't look bad, but it's nowhere near as good as the PC version visual-wise obviously. I think it would have been better left to the other consoles too. Luckily the GAME is one of the finest ever created.

If I don't get a new PC next month, I'll consider picking this up when it hits.
 
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