Sir Ilpalazzo said:
Does anyone know how to play Jagi? I've completed his dream mode, but he feels like an inferior version of Mamiya to me.
I can impart some notes:
-Remember Jagi's Combo 2 and dashing moves are grapples. And C2 Works on characters who usually can't be grappled. This is good and unique; this makes him a better chara at single strong enemy elimination than Mamiya, I'd say.
-Jagi really benefits from getting his basic combos up. Besides C2, Multi Shotgun shots that lock enemies in at C3, C4 leading to multi rocket launcher shots that you can just spam everywhere... he can really damage groups well.
-"Aerial Defense" skill seems to really work with his first signiture move (the one he comes with). The Area on the move's initial uppercut feels much better than some other characters, so he can get a pretty big group tagged with it, while still hitting grounded foes with the explosions.
-With laggy combo endings, jump cancel into his leaping downward rocket shot (Jumping strong attack) or hold guard, push left of right, then the main attack button, for his strafing shot. Both really help control crowds, and him, well.
-His strong attack charges: Lvl 1 is great for pestering guard break + chance at meridian shock. Lvl 2 is fantastic for boss guard breaks, and lvl 3 is AN INSANELY HUGE EXPLOSION that eats wimpy peons for breakfast. Not as good as Mamiya's SHOCK OF EVERYONE ON SCREEN, but his does damage. Shoot it into groups of escaping troops with no health, for big cheesy benefit.
-His unique move (the RButton on 360) is odd in that it has a Hokuto kill effect (Makes people explode). Charged up, it's radius is great, and it moves pretty far. Also a good thing to do after his laggy combo endings. Or right after His charged strong attack, cancelling one into the other.
-Signature Move: Scarface is great. Unblockable, kills normal enemies instantly, leaves strong generals shocked. "YOU'VE SEEN TOO MUCH!" SO effective after taunts.
-His Hokuto Arhat strike is also awesome. Can hit multiple clumped together enemies, does OK damage, but also "Sets Us Up the Bomb!". The resulting explosion isn't just an enemy blowing away into blood, but an ACTUAL EXPLOSION.
Before Thouzer (The Geese Howard of Hokuto No Ken!), he's one of my favorite characters to play. Coupled with the skill that makes meridian shock'd enemies unable to block (Debilitate, I think), his grapples give him loads of invincibility, and allow you to easily lay into generals, while also offering crowd control. I also seem to have more luck at hitting multi enemies with his version of Crack Fist than even Ken's, and his American Voicework makes his sounds like such a "hack" version of Ken's Crack fist, than it's very funny to use on Ken himself! :lol
Random Note: Toki's RButton Counter eats Raoh's fireball moves for breakfast. It's pretty much pinpoint instant invincibility VS Raoh, which really makes it obvious as to why Toki is his perfect counter/the man he fears most. It eats and negates any combos/signature moves in the game, full body radius, and gives him advantage + a chance to SHOCK.
DLC Info: http://www.kensrage.com/us/top.html Rei, Raoh, and Mamiya's DLC costumes will be bundled for 400 MSP / 4.99 on XBL/PSN on Nov 16 US, Nov 17 EU.