Nintendo waiting for MS to acquire the IP/Studio like:
Trust me, Nintendo doesn't want that smoke either. IP suits very much favor the big fish. It's a weak case to begin with but any chance they would have had would depend on exhausting their resources and bullying them to settle. MS's involvement would change that dynamic entirely.Yeah no way should they buy them, just to get sued the next month.
well i guess lethal company is from 2002 then. Maybe you should actually read what you write. I've already gatcha theres no need to pretend on this side, you've already lost. At this point youre tossing a fit praying that the kids these days are wrong and palworlds will crash and burn so you can smugly stand on its corpse and say "see i was right kids, i was always right! listen to me!" as there is no one around.How old are you?
Your favorite game is literally factually dying over night as we speak. you clearly have no concept of time or numbers.
You keep bringin up games that have been around for years like its some sort of gotcha, the game is 3 weeks old and has lost almost 75% of its active players. Literal 100s of thousands per day. How you cant see the graph in your head with the big arrow pointing down baffles me. Im guessing its the math they teach kids in schools these days
Please never become an actuary or a financial advisor
you still make comparisons that make absolutely no sense, if anything you should be a politician because you spew nonsense, lethal company didn't have 2MILLION ccu players and it didn't lose 1.4MILLION players in less that a month after release. again if you can't understand stats then that is ok, it's not for everyone. The numbers, whether your palworld people like it or not are heavily pointing in an extreme drop off, again almost 75% of your players abandoning your game in less that one month... this part you seem to struggle with so i'll help... in less than 30-31 days (a month) Palworld lost more than half of it's audience, it continues to lose players everyday, in the 100s of thousands. Anyone who thinks that is great and cool and good business then i've got news for you.well i guess lethal company is from 2002 then. Maybe you should actually read what you write. I've already gatcha theres no need to pretend on this side, you've already lost. At this point youre tossing a fit praying that the kids these days are wrong and palworlds will crash and burn so you can smugly stand on its corpse and say "see i was right kids, i was always right! listen to me!" as there is no one around.
take the bet, come on, kid.
How old are you?
Your favorite game is literally factually dying over night as we speak. you clearly have no concept of time or numbers.
You keep bringin up games that have been around for years like its some sort of gotcha, the game is 3 weeks old and has lost almost 75% of its active players. Literal 100s of thousands per day. How you cant see the graph in your head with the big arrow pointing down baffles me. Im guessing its the math they teach kids in schools these days
Please never become an actuary or a financial advisor
It's called X and I don't even own palworld stop assuming things.you still make comparisons that make absolutely no sense, if anything you should be a politician because you spew nonsense, lethal company didn't have 2MILLION ccu players and it didn't lose 1.4MILLION players in less that a month after release. again if you can't understand stats then that is ok, it's not for everyone. The numbers, whether your palworld people like it or not are heavily pointing in an extreme drop off, again almost 75% of your players abandoning your game in less that one month... this part you seem to struggle with so i'll help... in less than 30-31 days (a month) Palworld lost more than half of it's audience, it continues to lose players everyday, in the 100s of thousands. Anyone who thinks that is great and cool and good business then i've got news for you.
You need to go back to Twitter
palworld people are weird
Take the bet come on, kid
Only a twitter and palworld person would say these thingsIt's called X and I don't even own palworld stop assuming things.
Take the bet come on, kid
I win either way. I can argue and spin it however I want, all I had to do was place a number and meet it. I can sound however you want, truth is he really doesn't seem to understand that most games never even come close to 50k daily and are still considering having a healthy community.You sound like someone way too emotionally invested in this game and come across as pathetic and desperate.
Ain’t no one taking your pathetic ass “bet” because dropping from 600k CCUs to 60k CCUs in a months time isn’t the “win” you think it is. If the game goes from an all time peak of 2.1M all the way down to 100k or less in under two months, that’s a fad game that is dying no matter how much you want to spin it.
Truth is that you can't understand simple math .I win either way. I can argue and spin it however I want, all I had to do was place a number and meet it. I can sound however you want, truth is he really doesn't seem to understand that most games never even come close to 50k daily and are still considering having a healthy community.
Matches what everyone else has been saying about the game so far.Little doubt in his mind.
The entire article is based on "gut feeling" and 0 evidence or indication.
I already won though.Truth is that you can't understand simple math .
sounds like a pretty sad and lonely life, but you do you.I already won though.
Yeah no way should they buy them, just to get sued the next month.
Yeah no way should they buy them, just to get sued the next month.
well i guess lethal company is from 2002 then. Maybe you should actually read what you write. I've already gatcha theres no need to pretend on this side, you've already lost. At this point youre tossing a fit praying that the kids these days are wrong and palworlds will crash and burn so you can smugly stand on its corpse and say "see i was right kids, i was always right! listen to me!" as there is no one around.
take the bet, come on, kid.
Winning feels so good. Btw how's it feel that palworld is only in early access and will get a boost when it goes into full release?sounds like a pretty sad and only life, but you do you.
Whatever makes you happy big boy.Winning feels so good. Btw how's it feel that palworld is only in early access and will get a boost when it goes into full release?
Thanks man, winning feels great. I hear they've hiring maybe you can apply. Odd though how a dead studio is hiring but at least I'll have comfort you'll be out of a job by next month if you're acceptedWhatever makes you happy big boy.
Palworld people . The new undertale gamer
I think it's past your bed time.Thanks man, winning feels great. I hear they've hiring maybe you can apply. Odd though how a dead studio is hiring but at least I'll have comfort you'll be out of a job by next month if you're accepted
pretty much no one took you on your bet because it was dumb, lets make a real bet, how long till they regain 1million concurrent players? remember when they "apparently" had 1mil players every day, two months later and they lost 2 MILLION players, think you have taken the Big L here.
Have a look at the monthly chart on Steam
I wonder if they've ever considered actually making a game instead?
Nintendo was making games since when? Why making false equivalences between unnamed Sony acquisitions and a possible purchase of a Japanese studio that outside of using Xbox products, don't really have any links with them? Think of it that way: Sony got to great lengths to make Kojima studio a reality. If one day they decide to buy it we will consider it "organic". Microsoft is working with Cristal dynamics since the 360 with Tomb raider. A lot of people did not understand why they have not tried to purchase them. If you can't understand the difference between that and Pocket Pair...I find these comments amusing…So when Sony buys a Studio, it’s called “organic” the reasoning is the studio was already in their ecosystem so it’s natural, but if MS attempts to buy Pocket Pair, a studio who’s already part of Xbox’s ecosystem, that’s suddenly Bad! MS can’t make their own games…
Sony was a hardware company of TVs, Radios and the Walkman, they had no business in games until they partnered with Nintendo to make a CD drive for them, they are where they are today because of acquisitions over time. How can people not see the hypocrisy? Nintendo and Sega made their own games, Sony and MS bought the studios that make theirs.
I find these comments amusing…So when Sony buys a Studio, it’s called “organic” the reasoning is the studio was already in their ecosystem so it’s natural, but if MS attempts to buy Pocket Pair, a studio who’s already part of Xbox’s ecosystem, that’s suddenly Bad! MS can’t make their own games…
Sony was a hardware company of TVs, Radios and the Walkman, they had no business in games until they partnered with Nintendo to make a CD drive for them, they are where they are today because of acquisitions over time. How can people not see the hypocrisy? Nintendo and Sega made their own games, Sony and MS bought the studios that make theirs.
Also palworld will probably be sued at some point here. I’m confident that Nintendo’s ninjas are currently investigating ways to close them down.Palworld has gained and lost a million players in the time frame of a week, that's over 50% of their big surge they had.
MS would be dumb to purchase it or the studio. It was a tiktok social media fad, you would be smarter buying someone like pubg Corp or one of those studios if all you want is Asian made game with lots of players.
Palworld will be dead within a month most likely
own games, Sony and MS bought the studios that make theirs.
I'm not taking an avatar bet
When Sony makes a studio GROW and go from AA to AAA that's what you call "organic".
Outside of graphics, Hellblade 2 looks to play exactly like Hellblade 1. They have not seemed to change the gameplay loop at allYou mean like what Microsoft is doing with Ninja Theory? The studio described how many ideas they had envisioned for the original Hellbalde, but couldn't be realized wtih their previous limited budget, but thanks to Microsoft, they're bringing all those ideas to Hellbalde 2 now. So based on what you described, Microsoft acquiring Ninja Theory and putting out Hellbalde 2 should be considered organic... the problem is, even though it fits your exact description, it's not something you considered because of clear bias.
You mean like what Microsoft is doing with Ninja Theory? The studio described how many ideas they had envisioned for the original Hellbalde, but couldn't be realized wtih their previous limited budget, but thanks to Microsoft, they're bringing all those ideas to Hellbalde 2 now. So based on what you described, Microsoft acquiring Ninja Theory and putting out Hellbalde 2 should be considered organic... the problem is, even though it fits your exact description, it's not something you considered because of clear bias.
Outside of graphics, Hellblade 2 looks to play exactly like Hellblade 1. They have not seemed to change the gameplay loop at all
you realize that MS failed with NT on Hellblade 2, right?You mean like what Microsoft is doing with Ninja Theory? The studio described how many ideas they had envisioned for the original Hellbalde, but couldn't be realized wtih their previous limited budget, but thanks to Microsoft, they're bringing all those ideas to Hellbalde 2 now. So based on what you described, Microsoft acquiring Ninja Theory and putting out Hellbalde 2 should be considered organic... the problem is, even though it fits your exact description, it's not something you considered because of clear bias.
you realize that MS failed with NT on Hellblade 2, right?
Helldivers 2 ate it's lunch a little bit.The way this game came and went lmao
is just by the fact that HB2 is a 7 hours game that took more time to release than their contemporaries's sequel (Raganarok, H:FW or Spider-Man).Can you elaborate?