Former Xbox Boss Says He Knew Sony's Killzone 2 E3 Showcase Was BS

38843732320_3a52e658f6_b.jpg



And of course let's all remember the bullshit footage of The Last Guardian apparently running at 30 FP on a PS3 :messenger_tears_of_joy:

I still have this issue too!

If I remember correctly there was this huge Gears of War image I spent ages staring at in wonder, the final game wasn't quite a match for it, but it was great nonetheless.

EDGE's "E3 Experience" DVD was always a highlight for me.

Exciting times
 
Last edited:
The game surpassed the trailer, I don't know what the fuzz was all about.
surpassed?

Read again

John DF

This now infamous trailer showcased a level of detail and fidelity unlike anything we could imagine at the time and for good reason - the trailer was completely pre-rendered

At E3 2007, Killzone 2 received its first proper reveal with a new look at the game running on actual PlayStation 3 hardware. No, it didn't match that pre-rendered trailer but the team got closer than anyone could have imagined in terms of pulling off the look and feel.

Look at this one, there are things missing from the final version, some details, and look at the hair physics
CGI quality

gH8SP0IUjFnWXlA2.gif



pQj0YANkfPDArdB7.jpg


gKzbx3mIsPsV52c2.jpg



Final

qrVVGDSzclHJIdhl.jpg


Not even killzone 3 look better than the 2005 trailer.
 
Last edited:
The annoying thing is there was no need for any of this.

Killzone 2 on its own merit was stunning enough, the lighting, depth of field and effects were gorgeous.


It was a game shown way too early trying to build hype for hardware that wasn't even finalised yet. Guerrilla Games were very talented and produced a stunning game but higher ups were trying to sell a console with it.
 
surpassed?

Read again






Not even killzone 3 look better than the 2005 trailer.
It did in many areas. Image clarity, physics, and animation, it was never going to match but if you watch the original trailer the battlefield is extremely barren. Character models weren't as good but the environment was better. KZ3 overall looked better than that trailer too.
 
No we got that game, its just that it should have been called Demon Souls Remake instead....





Latin GIF by Apple Music

Holy shit I forgot how embarrassingly awful this games "combat" was. Crazy this was a combat video used to sell the game
sabu.png



Amateur hour. Awful animation, zero hit reaction, retarded AI, one hit kills, abysmal parrying, weapons feel like paper, the list goes on. Apparently this is the gold standard
sabu.png


Amazing graphics, though - Thanks to Bluepoint.
 
Last edited:
Like what, is this supposed to "make up" for the Perfect Dark "gameplay" footage being revealed as fake or something? "Yes, Sony also lied about gameplay"....but this is almost 20 years ago?

I think most seeing the initial KZ2 footage back then knew it wasn't real gameplay, but it's still kind of crazy that the final game got pretty close to that initial reveal quality.

Sad to think that E3 days are over, live conferences with all its good and bad and their awesome surprise moments are not going to happen anymore.

The quality of recent shows have generally been so terrible by comparison, I'm actively avoiding watching them live. Or at least, I'm trying to avoid doing so or not setting any actual time aside to watch them.

They've become background noise for me at this point. Not worth putting my full time and attention into anymore. State of Play, Summer Games Fest, The Game Awards, Xbox Showcase, most Directs (aside the Switch 2 one, because that was for a new console)....they all feel the same. Very "best practices", generally the same format and style, and come out feeling bland.

E3 enabled real competition and encouraged everyone to bring their best to show off; that was good for the industry and the hobby. So what if devs had to take time aside to build out a demo? They aren't building demos now and games are taking significantly longer than they ever did when E3 existed, and that's while accounting for increases in scale adding complexity. Most studios had multiple teams anyway so one team could use assets to build a demo while the other team...kept working on the game.

These new "shows" feel so by-the-numbers and phoned in, even less entertaining than the corny SEGA and Atari infomercials from the '90s. At least those had a premise and B-movie charm to how bad they were.

I think so

John from DF
Tlou 2


hoghOQBQqCjxvV3f.jpg

ThsVbejihWYAb225.jpg

TLOU2's initial trailer wasn't a CG render; it was in-engine with some higher graphical fidelity since it wasn't running all the game logic. The E3 demo was also a vertical slice, so it was still using graphics assets the final game used, just with some higher levels of detail.

That's extremely different from the Killzone 2 situation where that first trailer was in fact CG and none of the assets used were game assets, nor was that trailer running in GG's engine. Disingenuous to try implying both games are the same situation when they aren't.
 
Last edited:
Some people in this thread really dunking on Peter Moore? The only time Xbox was relevant was when he was in charge (2003-2007) with many of his decisions also carrying favorable outcomes into 2008 and 2009 such as GTAIV. He was one of the only good things for the Xbox brand lol.
 
Some people in this thread really dunking on Peter Moore? The only time Xbox was relevant was when he was in charge (2003-2007) with many of his decisions also carrying favorable outcomes into 2008 and 2009 such as GTAIV. He was one of the only good things for the Xbox brand lol.
He single handedly forced Sony to actually compete.
 
It's strange to me how obsessed people are with this. A demo reel that Sony stated that they think this is what PS3 has in store (I believe this was around the time they had to delay the system because using the Cell as a GPU wasn't working out.) We keep getting people talking about it. Articles probably every year. Funny how people always forget when other companies did it or worse.

Especially Xbox, the worst offender. The only company that had supped up PCs that they were trying to present as Xbox Ones. And with playable demos for games that had to be downgraded to run on the XBO. Even taking one of those demos, Forza, on Jimmy Fallon, pretending to millions of viewers that it was the final game running on XBO, when the final game looked like garbage in comparison. All to hide the fact that the PS4 was significantly more powerful than it. Where's the constant articles and topics on that?
 
Last edited:
It turned out great at the end, even if it didn't meet the cgi trailer. So what is this about? Crying about an almost 2 decades old game just to feel better about the current situation on the greener side or what lol
Who's crying about anything? What is this assumption that just talking about a particular subject automatically means they are complaining? He was asked about it, so he talked about it lol
 
Last edited:
surpassed?

Read again

Not even killzone 3 look better than the 2005 trailer.
KZ3 was garbage compared to 2. There was a lot in the 05 trailer that looked crappy as well. Specifically, some of the animations we pretty bad. The final game had a lot over that trailer but some don't agree and that's ok dude.

This is a shot from the trailer:

eWVKigJCXlyItkSK.jpg
 
Last edited:
Top Bottom