Apex
Member
Perception and facts. You make it sound like would be not possible to determine what handling model is more realistic by a knowledgeable player.saladine1 said:That's the thing right there. Physics is a very subjective debate. I can go on about how myself and a few mates race in the V8 Brutes, Porsche Carrera Cup and various rally comps down here is Aus but I wont go into a credentials war.
We feel that games like RBR, iRacing etc.. are the benchmarks for physics in racing games and that console sims like GT and Forza, are good in their own right but are still short in many ways.
The fact of the matter is, people are always going to prefer one type of physics over another and it comes down to one major factor imo......perception.
There are a lot of factual details wich make the driving more realistic and believable in one sim rather than another.
For example C&D stated some factual handling behaviour that were correctly modeled in GT5 and completely wrong in FM3. Steering assists are a fact and have an unrealistic impact in the handling. Etc...
Game feeling is subjective, realistic physics not so much.