Lol, maybe he won't then.
He got permabanned.
Lol, maybe he won't then.
He got permabanned.
Now we are going into trolling territory, seriously wise up.That could be an argument in FH4 vs DC comparison.
FH5 is next gen game with car shading/materials/paint is worse than in pastgen game
This is the most retarded post I've seen in a while.FH5 is next gen game with car shading/materials/paint is worse than in pastgen game
Now we are going into trolling territory, seriously wise up.
Just report the trolling. Thats what the mods want to keep the site clean from the shitposting.This is the most retarded post I've seen in a while.
Sorry, I don't follow. GT? Gran Turismo? I've not played that one since the PS1 days.
What I was trying to say is can FH be played as follows, start game, straight to the grid, race, finish, repeat. Or is there unskippable silliness between each race, travelling to and fro and speaking to other drivers?
TBH I dont expect a big difference in the physics, because the same physics and map needs to be able to run on a base Xbox too.It doesn't look much better than FH4 on PC. Just better more colorful setting. Physics still awful btw, like in all Forza games, with its ridiculous oversteering.
I'm not down with reporting especially if he/she actually believes in what they are saying but I'm more inclined to think it's a troll post, I'll give them the benefit of the doubt for now.Just report the trolling. Thats what the mods want to keep the site clean from the shitposting.
its just the paint job probably, look how different the paint can look if you select glossy vs metal vs ...That could be an argument in FH4 vs DC comparison.
FH5 is next gen game with car shading/materials/paint is worse than in pastgen game
This is the most retarded post I've seen in a while.
No you can clearly see it in gameplay the shadows and gi is rtI have zero interest in it but it does look great. They said RT is for Forza Vista only ?
I get what you say, but its only for the glossy paint jobs the other ones look really good i always change them to metalic or hybrid with flakes. those look much much better than the regular glossy wich is weird because you can replicate the real thing pretty easy with the in game color menu.Thats because you don't understand how cars should look like in terms of rendering.
"More than 500 different material types are available to designers to apply to the vehicles.
The cars have realistic layered paint materials — base metal or carbon layer, primer coat, base color coat, two metallic paint coats, clear top coat, etc.
Screen space reflections (SSR) are being used together with real time dynamic light probes to render vehicle lighting and reflections more accurately, as opposed to using outdated pre-baked cubes.
Headlights are modelled using multiple layers of reflectors and lenses that realistically reflect and refract the bulbs shining beneath.
Rainbow specular highlight effects can be seen in headlight lenses because thin film interference is utilized."
Thats funny how billiboy can't hear some critique of Forza visuals. I love Forza, I played these games since Forza 2 and Forza horizon 1. And I clearly understand, that even FH4 in overall visual quality(4k hdr, seasons, view distance and environment) is better than DC. The only one bad thing I noticed in forza games -is primitive car shading and lack of complex materials. Fh5 doesn't fix this and I'm sort of dissapointed.
Its what ive said for years I had a x360 and the detail in forza games was above any racing games and it was the only studio that made proper top production games on xbox all the others where meeee... its one of the reasons I shifted to playstation cause xbox studios couldnt keep up with the quality forza had.bruh this was literally the best looking thing ever, like the scenery and the lighting gaddamn. The crazy part is its cross gen and it looks soo much better than any other racing game. Playground games are the best studio right now at MS, they are leagues above the others. WTf where the other studios thinking, like look a this and look at all the other trash.
Ive always asked myself how are driving games like this... so detailed and without much popin when driving at 200 miles per hour while halo infinite a fps game has popin when walking.Watching the 4k versions on my oled and WOW it looks absolutely awesome! It's bizarre they can make open world driving games look this good!
I'd be asking them to make track or single route game too as these developers are so much better than turn 10
Underwhelming, racing games benefit from a minimum stable 60fps. Wonder how much the quality is gonna have to dip in order to hit the 60fps target.Series X: 4K 30 fps / unknown resolution 60 fps
Now let's wait and see how DF and NX Gamer make mockery of your so called analysis.Thats because you don't understand how cars should look like in terms of rendering.
"More than 500 different material types are available to designers to apply to the vehicles.
The cars have realistic layered paint materials — base metal or carbon layer, primer coat, base color coat, two metallic paint coats, clear top coat, etc.
Screen space reflections (SSR) are being used together with real time dynamic light probes to render vehicle lighting and reflections more accurately, as opposed to using outdated pre-baked cubes.
Headlights are modelled using multiple layers of reflectors and lenses that realistically reflect and refract the bulbs shining beneath.
Rainbow specular highlight effects can be seen in headlight lenses because thin film interference is utilized."
Thats funny how billiboy can't hear some critique of Forza visuals. I love Forza, I played these games since Forza 2 and Forza horizon 1. And I clearly understand, that even FH4 in overall visual quality(4k hdr, seasons, view distance and environment) is better than DC. The only one bad thing I noticed in forza games -is primitive car shading and lack of complex materials. Fh5 doesn't fix this and I'm sort of dissapointed.
Horizon is more about the wilderness, and off road racing. City racing can get a little stale.Another dreadful choice of location as expected. I wish they’d one day focus on Japan instead of places that are more fitting for Windows wallpapers.
Stealth trolling is at an all time high today.Is this cross-gen? I'm not really sure why people are saying this looks impressive; I guess it's a looker somewhat, but most games aiming for photorealism don't impress me after UE5.
It sounds like 60fps mode on both though to me -Series X: 4K 30 fps / unknown resolution 60 fps
Series S: 1080p 30 fps
Forza.net: The official home of Forza
Official site for Forza Motorsport and Forza Horizon gamesforzamotorsport.net
Perhaps not that surprising in the end, due to how underwhelming the upgrade of FH4 for XSX was imo. On the other hand that in itself was surprising because of how well it runs on PC. Either way a stunning title, so no big loss. FH4 was the push I needed to get 3 years of GP, so I'm happy for more of the same but in a different setting. The only thing that could be a big bummer is the music selection - it was great in FH4 and really made that game special.
Available in 4K 30 FPS on the Xbox Series X (1080p 30 FPS on Xbox Series S) with an optional 60 FPS performance mode
There’s more to Japan than just urban city environments. PG can still milk the car list with useless off-roaders.Horizon is more about the wilderness, and off road racing. City racing can get a little stale.
If it hits 1440p60fps with those graphics I’ll be more than fine with it. FH at 30fps is playable but I’m not a fan of the weird blur effect it uses.Series X: 4K 30 fps / unknown resolution 60 fps
Series S: 1080p 30 fps
Forza.net: The official home of Forza
Official site for Forza Motorsport and Forza Horizon gamesforzamotorsport.net
Perhaps not that surprising in the end, due to how underwhelming the upgrade of FH4 for XSX was imo. On the other hand that in itself was surprising because of how well it runs on PC. Either way a stunning title, so no big loss. FH4 was the push I needed to get 3 years of GP, so I'm happy for more of the same but in a different setting. The only thing that could be a big bummer is the music selection - it was great in FH4 and really made that game special.
Once I saw the gameplay I thought there was no way this is running on last gen consoles, which seems to be the case as that port will likely be separate. The visuals were too crisp, it's obviously built for next gen.I think we can put to bed this being a cross gen game, or game built on XB1 and then up-ported to Series consoles.
I have no luck with different paint materials in forza. It looks like grainy texture instead of complex mulilayer shader for me.. those look much much better than the regular glossy wich is weird because you can replicate the real thing pretty easy with the in game color menu.
Can't stop the seeping saltThis is the most retarded post I've seen in a while.
They are still releasing NFS games? Last one i was aware of was Most Wanted from 2012 (I know there was also Hot Pursuit remaster)This game is going to rake in the players this holiday. They are completely unopposed with no new shiny Need For Speed this year.
When I saw this I thought it was just a scenic picture. Then it transitioned into actual gameplay with cars zooming by. Mind fucking blown.
THIS.I wonder what gpu plays this at 4k@60fps as the series x is 4k@30fps quality mode.
Plys ray tracing only on forza vista whatever that is?
I assume car showcase or something.
Gran Turismo has a LOT of work to do to catch up with Forza now, between this and Forza Motorsport proper (which should look even better than Horizon 5 if that's even possible). Best of luck, Polyphony Digital!
You can also expect powerful, all-new graphical features like HDR captures of the vibrant Mexican sky, sweeping vistas, and an unparalleled attention to detail. Available in 4K 30 FPS on the Xbox Series X (1080p 30 FPS on Xbox Series S) with an optional 60 FPS performance mode, and ray tracing added to cars in Forzavista, you will be immersed in the open world of Horizon like never before.Forza.net: The official home of ForzaOfficial site for Forza Motorsport and Forza Horizon games
forzamotorsport.net
|
Then maybe you should take your own advice instead of comparing the two games, wait until release.
You can also expect powerful, all-new graphical features like HDR captures of the vibrant Mexican sky, sweeping vistas, and an unparalleled attention to detail. Available in 4K 30 FPS on the Xbox Series X (1080p 30 FPS on Xbox Series S) with an optional 60 FPS performance mode, and ray tracing added to cars in Forzavista, you will be immersed in the open world of Horizon like never before.
Forza.net: The official home of Forza
Official site for Forza Motorsport and Forza Horizon gamesforzamotorsport.net
No raytracing in gameplay.
GT7 so far?
And those from youtube's compressed video, not direct feed
It still look very nice, despite the aggressive pop in/out and no raytracing. It's better to wait for both games to release then compare before spouting outrageous claims, although both are kinda different with one being arcadey open-world and the other circuit sim racing. Also GT is much bigger and one of the largest, most pristine eSports in gaming.
In any case, this the the best game shown so far on their conference.