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Forza, OXBMUK, review.

Pug

Member
Just got the mag, its got a HL2 preview, the game doesn't look bad at all on Xbox, in fact some of the lighting looks fantastic.

Anyway Forza gets a 9.4, the only complaint they had were menu's could be combersome. Online got a special mention in terms of scope its better than any other Xbox racer. Will post other scores when I have time.
 
Pug said:
30fps, and 99% of the people who buy it will have no idea what it means. Its a bugger isn't it?

I am in the 1%. (game looks great....but it still boggles my mind that we're seeing 30fps games this late in this gen; for me, there are two genres that require 60fps for full impact, and those are racing and fighting.)
 
GhaleonEB said:
I am in the 1%. (game looks great....but it still boggles my mind that we're seeing 30fps games this late in this gen; for me, there are two genres that require 60fps for full impact, and those are racing and fighting.)

If that 30 FPS are constant like PGR2 I really don't care.
 
Pariah (Xbox, Hip Games): 8,9 / 10 **ELITE**
Forza Motorsport (Xbox, Microsoft): 9,4 / 10 **ELITE**
Midnight Club: DUB Edition (Xbox, Take-Two): 8,2 / 10
NARC (Xbox, Midway): 6,5 / 10
WWE WrestleMania XXI (Xbox, THQ): 7,3 / 10
Red Ninja: End of Honor (Xbox, Vivendi): 5,4 / 10
Juiced (Xbox, THQ): 8,0 / 10
Lego Star Wars (Xbox, Eidos): 7,6 / 10
Predator: Concrete Jungle (Xbox, Vivendi): 6,1 / 10
MX Vs ATV Unleashed (Xbox, THQ): 8,0 / 10
Bicycle Casino (Xbox, Activision): 3,6 / 10
Greg Hastings' Tournament Paintball (Xbox, Activision): 5,2 / 10
Alien Hominid (Xbox, Zoo Digital Publishing): 6,0 / 10
Robots (Xbox, Vivendi): 5,1 / 10
Gun Griffon: Allied Strike (Xbox, Tecmo): 5,4 / 10
Area 51 (Xbox, Midway): 7,1 / 10
 
Solid said:
Pariah (Xbox, Hip Games): 8,9 / 10 **ELITE**
Alien Hominid (Xbox, Zoo Digital Publishing): 6,0 / 10

I was looking forward a 9 or more for Pariah, nice to see that Alien Hominid will get ported
 
Pug said:
Just got the mag, its got a HL2 preview, the game doesn't look bad at all on Xbox, in fact some of the lighting looks fantastic.

Didn't Half-Life 2 get pushed back to Xbox 360? I thought I had read something to that effect.
 
It seems like every other post on GAF about a racing sim are, is it 60fps? ,oh its 30fps, 30fps isnt that bad, 60fps or nothing!, 60-30, 30 fps meh, 60fps BITCHES11, 30fps but stable... can we just add it to the threads title orSomething
 
How about you Forza haters consider this:

- GT4 will and have sold a zillion more copies than Forza ever will.

- Knowing that you're in the 1% of people who care that Forza is 30fps and whine about it in every thread, you should stop giving a shit about this game. Hence, fucking yourself off from ever whining about it again whenever the word Forza comes up.

- Boycott the game. Play GT4. Be happy. Let those who are interested in Forza be enthusiastic about it, etc. THEN ALL WILL BE WELL.
 
I haven't played a simulation racing game in a long time. Since the original Turismo. I played my friends copy of GT4 but it didn't catch me. Too much damn loading. Now I see how PD got 1080I in GT4. You have to go through loading screens for like EVERYTHING.

I'll get Forza methinks! :D
 
How will this game compare to PGR2 ?

i dug playing that for awhile, it is the 1st realistic racer i could actually play for more then 5 minutes without getting bored.
 
StRaNgE said:
How will this game compare to PGR2 ?

i dug playing that for awhile, it is the 1st realistic racer i could actually play for more then 5 minutes without getting bored.

That's probably because PGR2 isn't really realistic at all.
 
Knowing that you're in the 1% of people who care that Forza is 30fps and whine about it in every thread, you should stop giving a shit about this game.

Exactly. I'm one of the resident framerate whores around here, and I've pretty much left Forza alone. 30 fps in ANY racer simply won't do it for me. I can still manage to enjoy them if the content is compelling enough, but I'm not really a big sim fan anyways so this isn't a huge deal.
 
That's crazy.

I might actually give Forza a shot, but I've never really been able to play much of any of the Gran Turismo games.
 
m0dus said:
(Forza's main competitor, Sony PlayStation 2’s Gran Turismo 4 , can’t match its power—GT4’s physics engine recalculates 60 times a second, Forza's runs four times as fast, at 240.)"[/B]

While that fact is impressive I could argue that the accuracy of the algorithms would make a bigger difference above 60 recalculations a second. ;)
 
Gek54 said:
While that fact is impressive I could argue that the accuracy of the algorithms would make a bigger difference above 60 recalculations a second. ;)

And you think Forza's algorithms are inaccurate because... you love GT4? ;)

It's funny, I was just reading the post about the Popular Science article and what should arrive at my office? A package from MS with the Popular Science article and a Forza/Xcelerators documentary DVD. :)
 
chespace said:
How about you Forza haters consider this:

- GT4 will and have sold a zillion more copies than Forza ever will.

- Knowing that you're in the 1% of people who care that Forza is 30fps and whine about it in every thread, you should stop giving a shit about this game. Hence, fucking yourself off from ever whining about it again whenever the word Forza comes up.

- Boycott the game. Play GT4. Be happy. Let those who are interested in Forza be enthusiastic about it, etc. THEN ALL WILL BE WELL.

This needed to be reposted.
 
Gek54 said:
While that fact is impressive I could argue that the accuracy of the algorithms would make a bigger difference above 60 recalculations a second. ;)

One thing is impressive, you are turning up in every Forza thread and won't give the game a chance. If you don't like it, don't enter the thread or a least stop posting. Yes this is a discussion board, but the thread title says 'Forza, OXBMUK, review'. It doesn't say let's compare Forza to GT4 (AGAIN).

This board is multiplatform, and even although I'm not known to many here, most of the posters here must agree that discussing this even further is pointless. Threads like this should be entered by people that are actually going play the game and give it a chance. Not by people who are doing everything they can to ruin these threads. Sure you can read, but please stop posting this nonsense. Post in the ign comparison movie thread if you'd like to continue the Forza vs. GT4 'war'.
 
Gek54 said:
No I never said GT4 was more accurate. I was speaking in general terms.

Well that sort of statement can apply to ANY simulator. :)

The fact that two professional drivers were able to pretty much match their real-life times (read the pop-sci article! it's well-written and fun) kind of says volumes about the accuracy of the physics, no?
 
Sjoerd said:
One thing is impressive, you are turning up in every Forza thread and won't give the game a chance. If you don't like it, don't enter the thread or a least stop posting. Yes this is a discussion board, but the thread title says 'Forza, OXBMUK, review'. It doesn't say let's compare Forza to GT4 (AGAIN).

This board is multiplatform, and even although I'm not known to many here, most of the posters here must agree that discussing this even further is pointless. Threads like this should be entered by people that are actually going play the game and give it a chance. Not by people who are doing everything they can to ruin these threads. Sure you can read, but please stop posting this nonsense. Post in the ign comparison movie thread if you'd like to continue the Forza vs. GT4 'war'.

It's called eloquent trolling. But trolling nonetheless.
 
Sjoerd said:
One thing is impressive, you are turning up in every Forza thread and won't give the game a chance. If you don't like it, don't enter the thread or a least stop posting. Yes this is a discussion board, but the thread title says 'Forza, OXBMUK, review'. It doesn't say let's compare Forza to GT4 (AGAIN).

Fuck off, Chespace was the one who brought up GT4...and then MrBob before him.

chespace said:
Well that sort of statement can apply to ANY simulator. :)

The fact that two professional drivers were able to pretty much match their real-life times (read the pop-sci article! it's well-written and fun) kind of says volumes about the accuracy of the physics, no?

Yes and the same occurred with GT4. Lots of variables to consider though.
 
Sjoerd said:
One thing is impressive, you are turning up in every Forza thread and won't give the game a chance. If you don't like it, don't enter the thread or a least stop posting. Yes this is a discussion board, but the thread title says 'Forza, OXBMUK, review'. It doesn't say let's compare Forza to GT4 (AGAIN).

This board is multiplatform, and even although I'm not known to many here, most of the posters here must agree that discussing this even further is pointless. Threads like this should be entered by people that are actually going play the game and give it a chance. Not by people who are doing everything they can to ruin these threads. Sure you can read, but please stop posting this nonsense. Post in the ign comparison movie thread if you'd like to continue the Forza vs. GT4 'war'.

For the most part I agree, but Gek is well known as being a driving buff and has liked most of the Xbox racers out there, iirc.

And, don't blame the Sony fanboys for stirring the pot, when the comparisons inevitably come up from the other side of the fence about how Forza has out GT'd GT4. (Which, I'm quite sure many, many reviews will say, on a variety of levels). Believe me, there are a whole world more of GT haters, than Forza will ever know.

In the end, Forza will end up being an A+ game which will cause Sony fans to downplay it and Microsoft fans to crow and throw stones at GT4. It's an unfortunate, but completely predictable outcome.
 
Gek54 said:
Yes and the same occurred with GT4. Lots of variables to consider though.

What variables? Did you read the Popular Science article? Because these professional drivers are very impressed with how accurate Forza feels.

It's all over the article, in their quotes, everything. Are they full of shit and wearing moneyhats or something? C'mon, just give it a rest. Forza and GT4 are both VERY ACCURATE. Stop the disingenuous "unbiased" analysis and accept this fact.
 
Im not saying they are biased, just pointing out that both games have recieved the same praise from pros. It doesnt distinguish one from the other.
 
Gek54 said:
Im not saying they are biased, just pointing out that both games have recieved the same praise from pros. It doesnt distinguish one from the other.

What are these variables you're thinking about, anyway?

And if both games have received the same praise, why the cynicism towards one and not the other?
 
Considering Forza nd GT4 dont feel exactly the same then its obvious that there are different physics algorithms at play but both outputing similar laptimes. How else would this work if one aspect of the physics model wasnt trying to makup for a weaker aspect? Now which game is doing more covering up is up for arguement. Forza deffinitely feels more realistic.
 
That's exactly how they're modeling the world of Forza. There are, of course, concessions to making the game actually FUN too, but it hasn't been dumbed down that much.

The game designer Dan Greenawalt cites Grand Prix Legends as a MAJOR inspiration to Forza, saying that he played that game to death, and would tweak and tune his vintage cars to perfection on the PC.

I don't know what all is going on under the hood of GT4... but it would be interesting to find out.
 
m0dus said:
If that is indeed how PD did it compared to MGS, they are vastly different approaches. You could argue that GT-4 would represent an ideal world, where all the cars performed at their peak attributes, while Forza represents something a bit closer to real-world behavior (save for the compromise that prevents the cars from rolling--something many of the manufacturers absolutely refused to allow the game to depict, from what I understand).

GT4's physics aren't implemented that way, at all. Polyphony isn't stupid. Car mags and early performance numbers represent a car that has yet to be broken in. It is very rare when a manufacturer releases numbers that end up being the peak of a car's performance. For instance, my brother has a 2003 Lexus SC430, a car that can do 0-60 in 6 seconds and the 1/4 mile in the mid-14s. Owners who have taken their SC430s to the track will prove that those numbers are too slow. My brother's SC430 is capable of a 5.6 @ 0-60 and 14.25 @ 1/4 mile...a very close time that GT4 shows. If GT4 was based on manufacturers spec sheets, it'd be obvious.

The same goes for other cars in GT4 that I've driven (in real life) and whose 0-60 & 1/4 mile numbers** I've looked at: G35, G35 Coupe, E46 M3, TSX, etc. etc.

**Numbers set by friends, people I know, or time slips posted on various forums.
 
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