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Frame City Killers (x360) Artwork

olimario

Banned
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:lol
Has the same body shape as Jack

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:lol

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:)

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:lol

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Now that is nice
 
I think this could end up being good. Cowboy Bebop versus GTA versus Shenmue. Ahem. In a best case scenario that is.
 
Blimblim said:
charisme5xb.jpg


Much classier

Edit: I also have better resolutions of those artworks, along with some old 720p images here

wow, that's hot! character customization! i'll buy that for 99 cents.
 
Is it a 60 frame city or a just a 30 frame one? And what's up with the Oakley wifebeater shades?

EDIT: And how come the field of focus hits only the head of the dude walking on the street?, and not the guy accross the street at all?
 
This game could almost look good, and it's almost the beneficiary of good art. It's almost worth optimism, but the Namco magic appears missing from this so far. Frozen hair, shiny plastic two-piece suits, not-bad but generic character design. How does Microsoft count this as support from Namco, exactly?
 
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At least the brick textures are intact :/ Honeslty, even if this game looked better than GoW, the death animations are so lame that I wouldn't give it a chance.
 
OK, now I should see footage of FCK's death animations. If it's funny enough, consider it bought.

Edit: that was damned silly. It's like The Matrix all the time with those effects, intended or not. Short list for 2006 is you.
 
I downloaded the trailer that came from the Xbox Summit, and it looks very interesting. It's definitely a game that I'm keeping my eye on, plastic and all.

Oh and the main character reminds me of Vincent from Collateral. I'm sure that's already been said.
 
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