Cheshire_Buddha
Member
I just repaired the boat and left everyone to the slaughter. lol.
I just repaired the boat and left everyone to the slaughter. lol.
I just repaired the boat and left everyone to the slaughter. lol.
Apparently they used no money on advertising cause they wanted to make sure it all went to the game. I hope all the revenue they get now they fix the bugs. Besides that this game could have legs like Dead By Daylight.
The fact that Dead by Daylight comes to PS4 in less then a month could be an issue for this game.
I heard a lot of people saying this is a better game. How much will Dead by Daylight be on the PS4?
I think there's enough room for both if Media Gun gets everything sorted out by then. It's gonna be interesting to see how they both fair in the console space. Games like these thrive off PC gamers.The fact that Dead by Daylight comes to PS4 in less then a month could be an issue for this game.
I just repaired the boat and left everyone to the slaughter. lol.
I've been locking the doors and leaving the windows open to remind myself which cabins I went to.I feel absolutely clueless without a map. Pretty sure I've went to the same cabin three times.
Ok the patch notes for 1.02 on PS4 says it fixed the voice chat issue.
Now to search for a game for the next ten minutes....
It's nice it's been so popular for them but this is a game that is realistically going to have a period of 2-3 weeks where it's Twitch's darling before the novelty wears off and everyone abandons it. They need to try and fix this shit soon while it's still the hot new thing.
I do the same thing only because i completely fixed a car and 4 people left me.
I do the same thing only because i completely fixed a car and 4 people left me.
Just keep the fact this is made by a 4-person team in perspective. What they've delivered, while fairly bare bones when compared to AAA titles, is really well done.The potential of this genre is huge and I'm happy they will continue to support the game.
Considering the main gameplay for counselors is finding items, just hiding everything in drawers the way the game does is like 15 years out of date and obviously it's because of budget constraints and they're small team but there must be a way to make that more of a fun mechanic for sequels or similar titles.
Also strange how you spectate a player get hit and the player model barely reacts, hopefully they could add more facial animation? And fix the player models jumping when a death animation is activated. That lackmof polish detracts from the experience, but the central premise and the levelling system etc, is rock solid and use of the IP is great.
Just keep the fact this is made by a 4-person team in perspective. What they've delivered, while fairly bare bones when compared to AAA titles, is really well done.
Gun Media is 4 people, Illfonic is a bit bigger than that, but not by much.4 PEOPLE?
Holy shit, that's a crazy achievement. Well done those guys.
I picked this up on XB1 and can connect, but seriously have been "searching for sessions" for the past half hour. Surely I'm not alone. Anyone with the XB1 version played any quick matches?
Just read a Facebook status about the servers being overloaded and they're working on it. I'd just be patient. Day 1 issues.
Is there a button assigned to "push to talk" when using a controller on PC?
You can kill jason: https://www.youtube.com/watch?v=rHdZVEXvxns
I knew it would be possible but did not think about running shack. This is really cool.
Holy shit. I've got an i5 6600 with a 1080 and 32gb of RAM and this runs like shit on even 1080p low settings.
Is there some tweak I'm missing?
The beta ran in 4k like a dream.
i have a 970 and i get 90-100fps on high...
Plays amazingly well on my Pc. Like buttai have a 970 and i get 90-100fps on high...