From Software responds to Dark Souls II graphics downgrade concerns

Yeah I wonder how that would have worked out. watching the comparison video again and both versions hit like 24-26 fps when the player is fighting in water.
It's so odd, too. The PS3 could have the same performance as the 360 version without v-sync. So, I'm confused as to why they enabled v-sync on one console and not the other, surely the 360 could've achieved close to PS3 performance with v-sync on as well, no?
 
I bloody love Dark Souls, it's the best game of the past generation. But I'm going to wait and see on Dark Souls 2 before buying it. If the severe downgrade happens on PC too, I might wait a few months until a sale.
 
It's so odd, too. The PS3 could have the same performance as the 360 version without v-sync. So, I'm confused as to why they enabled v-sync on one console and not the other, surely the 360 could've achieved close to PS3 performance with v-sync on as well, no?

Who knows. Maybe without vsync the PS3 version tears like crazy and with vsync the 360 version hits fps in the teens.
 
this thread is proof that nothing From does will ever please everyone.

the graphics should be the least of anyone's concern. you're all a bunch of babies.
 
If the PC version is far better looking, then this is fine. It's a joke for anyone to think the 360/PS3 could have looked anything like the demo footage. (Not that it's right to advertise with it, though)
 
In the actual article "Unlike previous games, both PS3 and 360 versions run with no frame-rate cap whatsoever."

Ah ok, my bad.

this thread is proof that nothing From does will ever please everyone.

the graphics should be the least of anyone's concern. you're all a bunch of babies.

I am not really concerned about the lighting downgrade (I just want 1080p 60fps for the PC version), but christ almighty, grow up.
 
this thread is proof that nothing From does will ever please everyone.

the graphics should be the least of anyone's concern. you're all a bunch of babies.
The graphics inform an absolutely massive amount of the atmosphere in these games. Stop licking corporate boots for a second and realize that.

I honestly can't fucking believe the amount of defense this shit is getting. Fanboys are a goddamn pitiful lot.
 
what does it say about the marketing/hype cycle of the current industry when i purposely didn't follow anything about this game past it's announcement, and i don't have these feelings of being lied to and betrayed?

am i in the wrong because i didn't buy into whatever From/Namco was apparently selling in the interim? should be outraged despite never being under any assumption that what was shown at the reveal would be the actual game that was delivered? i even thought at the time they were bullshots because this is From Software we're talking about. their games have consistently been graphically undercooked since the original King's Field. i know exactly what to expect from this developer and by that account they've delivered in spades: a technically janky action game rife with fantastic style and artistic vision that's a blast to play.

i can understand being upset about the change, but this reaction has gone from justified and understandable to simply malicious and unreasonable. the game is the game; they aren't going to suddenly release a patch that fixes all your issues. say you're disappointed, let the company know, and then don't buy their product. this incessant comparison of the same images over-and-over-and-over quite literally goes nowhere. it's not constructive, and it's not going to fix whatever problems exist or are perceived with the game. i'm sorry that for a large (or just incredibly vocal) portion of you out there, that this game is not worth playing or purchasing because of the change, but you're missing out on potentially the best release in this series to date.

i respect the decision not to buy it under the pretense that it isn't what you expected, but to go one step further and insinuate that From Software purposely and knowingly spent time, energy, and money to produce assets and technology that they knew would never actually get released is preposterous and signifies a massive misunderstanding of how game development works.

as for this claim that the game looks worse than the first Dark Souls, i advise all of you to book an appointment with an optometrist immediately.

+1 internet

Also: for god sakes whatever you do don't pressure game companies to prioritize hitting their graphical benchmarks over hitting the benchmarks that relate to gameplay. We're JUST getting out of this whole "everything has to look godly, who cares about gameplay as long as they buy it" thing.
 
+1 internet

Also: for god sakes whatever you do don't pressure game companies to prioritize hitting their graphical benchmarks over hitting the benchmarks that relate to gameplay. We're JUST getting out of this whole "everything has to look godly, who cares about gameplay as long as they buy it" thing.
How about pressure them to stop falsely advertising a product? How about that?
 
How about pressure them to stop falsely advertising a product? How about that?
The point of the post he quoted was that things shift and change in development, but for the media they're giving out I wonder if they just thought "close enough" or something? Outside of the dragon manor picture on their (Japanese) site I couldn't explicitly pin anything else that didn't look like it couldn't have come from the game itself except for maybe one shot from the CGI teaser.

It's important to remember I think that we're reaching a point in graphical fidelity where you have to look harder and harder, if you hadn't seen the pictures or gameplay unveil in a long time I wouldn't be surprised if the omission/change of whatever covenant was on your Health/Stamina bar stuck out more than any of the visual changes. Ideally they wouldn't post stuff that wasn't from the game, but annoyingly a lot of publishers are and remain guilty of this. It's enough to call them out on it I think, none of this insane rage or boycotting the game.
 
uh, what? why is the disc version screwed up? couldn't this be rectified with a patch?

To be fair, I've had no issues with the disc version at all.

While my brother has had multiple issues with his PS3 and the digital version. which match up with several of the listed problems. Keep in mind: He has a faulty PS3 HDD, is it possible that people that are having issues with the digital version also have faulty HDDs?
 
The point of the post he quoted was that things shift and change in development, but for the media they're giving out I wonder if they just thought "close enough" or something? Outside of the dragon manor picture on their (Japanese) site I couldn't explicitly pin anything else that didn't look like it couldn't have come from the game itself except for maybe one shot from the CGI teaser.

It's important to remember I think that we're reaching a point in graphical fidelity where you have to look harder and harder, if you hadn't seen the pictures or gameplay unveil in a long time I wouldn't be surprised if the omission/change of whatever covenant was on your Health/Stamina bar stuck out more than any of the visual changes. Ideally they wouldn't post stuff that wasn't from the game, but annoyingly a lot of publishers are and remain guilty of this. It's enough to call them out on it I think, none of this insane rage or boycotting the game.

I don't understand why bull shots are demonized personally. It's impossible to know how a game is going to look before it comes out. All you can do as a publisher or dev is be hopeful.

Then again I rarely preorder (collectables will sometimes cause me to break this rule) so I don't ever feel burnt by a purchase. I do what I can to make sure I'm getting my money's worth. I try to play games before I buy them. I also prefer game play over graphics so this whole discussion is just bananas to me.
 
uh, what? why is the disc version screwed up? couldn't this be rectified with a patch?

They have the option to let us install the game from disc to HDD on the PS3. Street Fighter 4 does it among many other games.

It's really a braindead thing to do. Only reason not to would be extreme laziness and lack of shame.
 
I don't understand why bull shots are demonized personally.

Bullshots typically involve ridiculously high resolution screens with tons of AA, not entirely different lighting methods, and certainly not different textures and geometry.

Lots of people love telling us about how common this sort of thing is but outside of Aliens: Colonial Marines and a handful of other games, I can't think of many times when the released copy of a game is so different from all official pre-release media.
 
Bullshots typically involve ridiculously high resolution screens with tons of AA, not entirely different lighting methods, and certainly not different textures and geometry.

Yes. Yes they do. I don't even think these are bull shots. They were actual builds of the game at different points in the dev cycle. But unfortunately in business you need to cut corners sometimes, especially when you're a developer of niche games doing a large-scale project on a strict timeline because you're developing for two consoles on life support because they are the only two consoles with audiences large enough to support this type of gamble.

Take it or leave it.
 
Bullshots typically involve ridiculously high resolution and AA, not entirely different lighting methods.
Yeah, I remember Valkyrie Profile 2 having screenshots at resolutions that'd make 1080p child's play. That's why I was thinking they might have just gone "eh, close enough" or simply failed to update their site/press pics as development went on, which is actually something else to consider I think.
 
1. Buys the console version.
2. Angry about being deceived. "They are a bunch of liars!"
3. "I am gonna buy the PC version instead!"

LOL since by doing this you are giving the company you're supposed to be angry with twice your money.

or:

1. "Look at them, a bunch of liars!"
2. "They're violating my principles as a gamer with deceitful marketing!"
3. Buys the PC version anyways.

LOL since by doing this you are rewarding the company that are supposedly betraying your principles as a gamer.

....

I don't get people who're doing any of the above. In fact, I am inclined to call those who do it...... hypocrites?
 
So...we hate them now because of lighting effects?

it's because all the deceive, false advertising, dishonesty and misleading From pulled on us (and add their today awful response to all of that).


also the downgrade is more than just lighting (see the screens and gifs here and the other thread)
 
Does From really expect me to believe that the downgrade was some "final culmination of a delicate balance" and not a desperate cut at the end of a botched dev cycle? The amount of useless torch areas is very telling lol
 
Does From really expect me to believe that the downgrade was from some "final culmination of a delicate balance" and not from an incompetent dev cycle? The amount of useless torch areas are very telling lol

Incompetence? Far from it.

The old consoles are incredibly weak, and From has a propensity for massive environments with large draw distances. At least from what I experienced in the PC release of Dark Souls, I was very impressed when I looked up from the bottom of Blighttown and could see all the way to Firelink.
 
it's because all the deceive, false advertising, dishonesty and misleading From pulled on us (and add their today awful response to all of that).


also the downgrade is more than just lighting (see the screens and gifs here and the other thread)
I haven't played it yet but isn't it great? I hear it's still as challenging as the first. Gaf is so quickly converted.
 
Seeing as how I can't even get Dark Souls to run on PC with dsfix ("executable not working"), waiting for PC is not an option for me. Too bad I already gave them money for the PS3 version. Here's hoping I can afford a PS4 whenever they announce it for that...
 
Seeing as how I can't even get Dark Souls to run on PC with dsfix ("executable not working"), waiting for PC is not an option for me. Too bad I already gave them money for the PS3 version. Here's hoping I can afford a PS4 whenever they announce it for that...

Did you run the game prior to installing DS Fix?
 
Seeing as how I can't even get Dark Souls to run on PC with dsfix ("executable not working"), waiting for PC is not an option for me. Too bad I already gave them money for the PS3 version. Here's hoping I can afford a PS4 whenever they announce it for that...

I haven't heard of that particular error, but whether or not you're able to use DSFix should have no bearing on the PC version of Dark Souls II.
 
"Throughout the game development process, a game is constantly being balanced not only in game playability, but also in the realm of resource management,” From told MCV.

On a PC game? isnt that an oxymoron.... PC games optimization is akin to just buy a freaking new graphics card chumps.
 
it's because all the deceive, false advertising, dishonesty and misleading From pulled on us (and add their today awful response to all of that).


also the downgrade is more than just lighting (see the screens and gifs here and the other thread)
You left out delivering a playable final version, they pulled that on all of us too. Also From is not Bandai Namco, if it's marketing you're honestly upset about.
 
I don't think the chances are high that FROM would make a pc version with all those high quality assets, the demo with those assets was just a demo, we have not seen anything outside that demo that suggests other areas would've had high quality assets and lighting.

Especially with FROM coming out and use Resource Management and gameplay balance as their reason, meaning the lighting system that affect gameplay is changed, and they probably didn't want to use the resources on making 2 completely different games.
 
I haven't played it yet but isn't it great? I hear it's still as challenging as the first. Gaf is so quickly converted.

again it's about false advertising and dishonesty not gameplay. two separated things.

From kept promoting the game as if it was the early versions till like a week before the relese when people shocked after they saw what the game actually look like, From knew they are heavenly downgrading it, yet in interviewers they kept hyping the new engine and new lighting system and releasing screenshots to the sites from early version when the game at that point changed completely.

if they were honest with the fans and media let say since TGS at least then we will not have this but sadly they weren't.
 
On a PC game? isnt that an oxymoron.... PC games optimization is akin to just buy a freaking new graphics card chumps.

On the console versions of the game, since those are the ones that we know have been downgraded. How the PC version fared remains to be seen.

again it's about false advertising and dishonesty not gameplay. two separated things.

From kept promoting the game as if it was the early versions till like a week before the relese when people shocked after they saw what the game actually look like, From knew they are heavenly downgrading it, yet in interviewers they kept hyping the new engine and new lighting system and releasing screenshots to the sites from early version when the game at that point changed completely.

To be (un)fair, a lot of the screenshots have been ugly as sin and fairly representative of the final version in that regard. The most striking discrepancies are in the trailers and demos.
 
On a PC game? isnt that an oxymoron.... PC games optimization is akin to just buy a freaking new graphics card chumps.

Only from certain publishers. Many games are actually optimized quite well.

The original Dark Souls, for example, I could run at 1440p at around 50% GPU with no frame drops.
 
I don't think the chances are high that FROM would make a pc version with all those high quality assets, the demo with those assets was just a demo, we have not seen anything outside that demo that suggests other areas would've had high quality assets and lighting.

Especially with FROM coming out and use Resource Management and gameplay balance as their reason, meaning the lighting system that affect gameplay is changed, and they probably didn't want to use the resources on making 2 completely different games.

Unless they're planning a XBONE/PS4 versions later on and they can bring the high res textures and the improved lighting from the PC version to those platforms.
 
Did you run the game prior to installing DS Fix?
I followed a really detailed video which had me delete everything before reinstalling and adding dsfix. I then tweaked all of the settings as instructed. I even went back and lowered some of the dof and framerate options in case that was the issue. I stille get executable errors.
I haven't heard of that particular error, but whether or not you're able to use DSFix should have no bearing on the PC version of Dark Souls II.
Well true, but I'm no PC guy and it all just isn't worth it to me having to mess with so many settings just to get it working.
 
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