Nice game, greatly overrated on the web in its current state.
Boarding mechanic is underdeveloped and it may mean doom without the player being able to do a frikking thing about it.
You can't just say things like that and not try to back them up. It may mean doom without the player being able to do anything about it? How so?
Space battles are interesting for the first 30 minutes. Then you understand that targeting everything else except weapons and shield is useless.
Huh, no. Targeting the bridge removes the dodge chance, which is a HUGE deal as you get further in the sectors. In the first few sectors, sure, it's not super useful, but as you get to sector 6, ships start to dodge a HELL of a lot more, have more shields, and in general is much more difficult to take down - if you destroy the bridge, you completely remove their chance to dodge, which makes it much easier to take down their shields and weapons.
As other people have said, you also get more rewards when you do minimal damage to a ship and instead kill the crew - if you teleport into a ship with a med bay, you *will* die unless you can teleport back in time. You just can't outfight people in a med bay, and when one is present, the crew will always run back to it to heal.
Also, the quantity of random elements is not that big and after a few games is all starts repeating very quickly.
Should be developed a bit more.
Also: you HAVE to be lucky. Otherwise you are doomed.
The events would indeed probably benefit from more variety, but it's not such a huge deal, since their outcome is never the same, really.
And you don't
HAVE to be lucky. By this point, I always, and I mean
ALWAYS get to the final boss on easy. Regardless of luck. It's the type of game where you have to make your own luck, and work with the resources you're given. You can't ever min-max because you have no idea what's going to happen.
If you are equipped with a pair of good weapons you don't even have to think about the enemy ship fleeing. Just disable shields and weapons and you are done.
And no. As I and other people have said, sometimes you need to disable their engines or the bridge to prevent them from fleeing, sometimes you need to kill the crew without destroying the ship, and a "pair of good weapons" truly isn't enough for a lot of the ship in sectors 6/7, and for the final boss it's definitely not enough.
Try playing it a bit more and seeing more of it rather than playing it for an hour and decide that it's not deep enough.