Haha awesome to read new peoples impression on the game
Between this and SpaceChem, I dig your passion for awesome games.
I bought this on Thursday and it took me 20 hours to finally beat it on easy. The funny thing is I got to phase 2 of the boss on my very first run and then spent the next 20 runs failing. I was terrible but improved by learning from my mistakes. I finished off the boss last night without taking more than two hull damage (I accidentally killed all of the humans on phase one when fire spread to the O2 section). I replayed it on normal and beat it within three tries.
Here are some pitfalls that made me suck:
-I always took risks with distress signals. I would usually lose one of my three man crew in the first sector and then limp through the game.
-I usually bought slaves. I realized later that you almost always get one for free by attacking the ship.
-I always skipped the teleporter. I thought combat was a waste of time. I feel now it is the single best upgrade.
-I always skipped the cloak. The savings on hull damage will pay for the cloak after a number of battles. Just click it when you hear a missile fire.
-I would forget to turn back on my O2 after an Ion Storm. I would get to the next jump and see all three of my characters die at the same moment. I may have done this twice.
-I invested way too much on beam weapons. I really think they are underpowered in late game. You need to put too many other weapons into taking down the shields. I can see how they would be devestating with the right setup.
-I would spend too much on ship upgrades early. Making shops too expensive when good stuff came up.
-I spent too much upgrading my engines. Even with diminishing returns, I thought 3% dodge was mandatory. Stop at four.
Some must haves/dos (In my opinion):
+Weapon Pre-ignitor
+Drone Recovery Arm (With Boarding, Defense 1, and Hull Repair)
+Scrap Recovery Arm (In the first half of the game)
+Fire Bombs (I took down all three phases of the boss with just two of this weapon)
+Burst Laser II (If you have two of them, you can finish most of the game and not use any missiles)
+Cloaking 2, Teleporter 2, Door 2, Sensors 2
+Don't do distress signals that risk your crew, ever. You can get crew by attacking or boarding slavers, shops, or blue options.