.................yikes......I don't think I like this.
I can’t imagine not wanting to play a new game that sounds closer to the original two in design than 2016 and Eternal.
The dragon and the mech sound awful, but larger much more open areas and shmup-esque gameplay sounds very appealing as somebody that loves the classic Doom games. I don’t know how I feel about the shield yet.. need to see it in action.. but many of the changes that they brought in Eternal were off putting imo. Eternal is a very good game mechanically and most of my complaints are about the art style, level design, and the lore.. but I still don’t want another Doom game that plays the that way. I’d rather they take Doom back to its roots.
I suspect they will eventually transpose 2016’s movement and maybe the dash from Eternal into a Quake reimagining and that the movement changes in The Dark Ages are to allow for the next game to feel substantially different.