Full Shigeru Miyamoto interview translation (already posted?)

I'm glad he's aware of this:

Why wouldn't he? He's a higher-up at Nintendo, and knows damn well the sales of a lot of games there, especially of his own franchises.

It's what made the Kirby creator leave (with Kirby Air Ride).
 
He's been aware ever since Sunshine. That's why Mario 128 is taking so long, he wants it to be something really special. He doesn't want the same reaction Sunshine got.

But the same people who bitch and bitch about us not seeing Mario 128 yet, are the one's who didn't like Sunshine too!

Anyway, back to the interview.

EDIT:

It's what made the Kirby creator leave (with Kirby Air Ride).

What, the sales of his game made him leave? Did they hell, he's the creator of fucking Smash Bros! He left because of creative differences from what I can recall. I'm not sure we ever got specifics though.
 
Why wouldn't he? He's a higher-up at Nintendo, and knows damn well the sales of a lot of games there, especially of his own franchises
Because Super Mario Sunshine sold well, despite its shittiness. So did the numerous Super Mario Advance rehashes.
 
Hamamura: With the DS offering so many new ways of playing, will the Revolution, with its heterogeneous goods, also expand the horizons of what consoles have been able to do?

Oh no he just didn't...!!!

Back to Mario for a second. I'm actually halfway interested in this franchise again because Nintendo can't water down the series anymore since they have run out of games to port.
 
snapty00 said:
Because Super Mario Sunshine sold well, despite its shittiness. So did the numerous Super Mario Advance rehashes.

I'm sure he's very pleased that titles he developed a decade-a-decade-and-a-half ago are selling in place of an original game that would help strengthen the brand name of his creation, and that a game far from brilliant succeeded a widely regarded masterpiece. They've sold well, sure, but not nearly as much as they could have.

If we on the forums know this, the creator of the franchise knows this.
 
They haven't given us the Super Mario Lands yet...

Not that I think they will now. I wish they would though, I haven't played all of them. Maybe they should emulate the GB rather than the NES in the new Animal Crossing, that'd be cool.
 
Mrbob said:
Oh no he just didn't...!!!

Back to Mario for a second. I'm actually halfway interested in this franchise again because Nintendo can't water down the series anymore since they have run out of games to port.

Yoshi's Story
The Lost Levels
Mario All-Stars
Mario All-Stars + SMW
SMRPG
Paper Mario
Super Mario Land
Super Mario Land 2: Six Golden Coins
Super Mario Land 3: Wario Land

I count nine, NINE ports!
 
Miyamoto: Yeah, because of our cooperation with Square-Enix. [Smiles] I think there’ll be a hint hidden in Animal Crossing.

WTF does that even mean?

Oh, and down with ports! No more, thanks.
 
The only game I'd really want to see Nintendo remake is Metroid 2 for the old gameboy. They've remade/ported enought Mario games.
 
Super Mario Land
Super Mario Land 2: Six Golden Coins
Super Mario Land 3: Wario Land

*adds some color and a port of Mario Bros. to the games*

Shigeru_Miyamoto.jpg


"Guys, I think we'll get more blood out of this stone yet."
 
AniHawk said:
Yoshi's Story
The Lost Levels
Mario All-Stars
Mario All-Stars + SMW
SMRPG
Paper Mario
Super Mario Land
Super Mario Land 2: Six Golden Coins
Super Mario Land 3: Wario Land

I count nine, NINE ports!

;__;

Here is what methinks though:

Yoshi's Story - No not a real Mario game
The Lost Levels - NES Classic re-release at best
Mario All-Stars -Already on GBA
Mario All-Stars + SMW - Already on GBA
SMRPG -Not a platformer
Paper Mario-Not a platformer
Super Mario Land - *sob*
Super Mario Land 2: Six Golden Coins -*whine*
Super Mario Land 3: Wario Land - *cry*
 
belgurdo said:
*adds some color and a port of Mario Bros. to the games*

Shigeru_Miyamoto.jpg


"Guys, I think we'll get more blood out of this stone yet."

I actually wouldn't mind seeing SML 2 redone. Not ported w/ color, redone. Add some extra levels, maybe a new power, some secrets, etc, and we're in business.

Super Mario Land rocked as well, but it has a certain charm just being so dated as it is.
 
SantaCruZer said:
it wouldn't be a good idea to launch Zelda at the same time as mario.

I know some of you refuse to believe it, but Zelda is on track for earlier in the year than that. And seeing as the main reason a lot of you don't believe it'll release earlier in the year seems to be that Nintendo need a big holiday title (especially with Xenon coming)...well, Mario 128 would fill that role.

Not that I necessarily think that'll happen.

Oh and where's the rest of the interview anyway?
 
Mama Smurf said:
I know some of you refuse to believe it, but Zelda is on track for earlier in the year than that. And seeing as the main reason a lot of you don't believe it'll release earlier in the year seems to be that Nintendo need a big holiday title (especially with Xenon coming)...well, Mario 128 would fill that role.

Not that I necessarily think that'll happen.

Oh and where's the rest of the interview anyway?

Q4 2004: Zelda, Zelda GC bundle, and GC drops to $80.

I think Zelda will be a major push. Mario will either come in the summer, or before Revolution, maybe as an Oracles type game where it can be played with unlocked features.

Then again, I said in 2001 that SMS = Q4 2002, MP = Q4 2003, and TWW = Q4 2004...

Guess I'll just "wait until E3."
 
Mama Smurf said:
I know some of you refuse to believe it, but Zelda is on track for earlier in the year than that. And seeing as the main reason a lot of you don't believe it'll release earlier in the year seems to be that Nintendo need a big holiday title (especially with Xenon coming)...well, Mario 128 would fill that role.

Not that I necessarily think that'll happen.

Oh and where's the rest of the interview anyway?

the dev cycle just sound too short for a zelda game if it's launched in summer. Maybe they started earlier than I thought though.
 
SantaCruZer said:
the dev cycle just sound too short for a zelda game if it's launched in summer. Maybe they started earlier than I thought though.
Well two years have passed since Wind Waker came out in Japan, so it's not beyond the realms of possibility, especially since they said they're using the WW engine pretty much.
 
Majora's Mask, which a lot of people think is the best 3D Zelda (or best Zelda overall even, don't personally agree but I see it said a lot), was made in 16 months after OoT.

If the new Zelda comes out in June, that's 30 months after WW. 2 1/2 years. Getting on for twice the development time of MM, on a system that's easier to develop for.

That argument holds no weight with me.
 
They're not gonna rush Zelda, that's for sure. They're not idiots that live in the Nintendo HQ and don't know what else is going around in this world. They know that the hype for the new Zelda is massive. It has to polished, it has to be awesome.
 
Majora's Mask sucked cock. I'm going to ignore that remark and continue living in my own little, isolated world where this new Zelda has nothing in common whatsoever with Majora's Mask.
 
SomeDude said:
Didn't they end up cutting 2 dungeons from Wind Waker? I think they should wait until November to release the game.

Yes, they did. What does that have to do with the new Zelda? How do you know the new Zelda won't be "done" to a point where they could release it in January, and they'll spend half a year polishing it?

Honestly, the idea that the game has to release at the end of the year to be polished is ridiculous.
 
Mama Smurf said:
Yes, they did. What does that have to do with the new Zelda? How do you know the new Zelda won't be "done" to a point where they could release it in January, and they'll spend half a year polishing it?

Honestly, the idea that the game has to release at the end of the year to be polished is ridiculous.

well I just hope for a 2005 release. I don't care which month it's released in.
 
Mrbob said:
Back to Mario for a second. I'm actually halfway interested in this franchise again because Nintendo can't water down the series anymore since they have run out of games to port.
Not so fast. I have heard that as soon as they get done painting the Golden Gate Bridge, it's time to start on the other side again. Perhaps games like Super Mario Bros. and Dragon Quest have this same wish to be repainted continuously.

SantaCruZer said:
the dev cycle just sound too short for a zelda game if it's launched in summer. Maybe they started earlier than I thought though.
2.5 years too short? Building off of Wind Waker gives them a decent start, too (though definitely not a Majora's Mask 1.5 years later start). Though I wonder, too, where we've heard that Realda is on track for earlier in the year?

Shigeru Miyamoto said:
The musical performance in Jam with the Band is also really fun because humming into the microphone can create a musical score.
Awesome!
 
Mama Smurf said:
Majora's Mask, which a lot of people think is the best 3D Zelda (or best Zelda overall even, don't personally agree but I see it said a lot), was made in 16 months after OoT.

If the new Zelda comes out in June, that's 30 months after WW. 2 1/2 years. Getting on for twice the development time of MM, on a system that's easier to develop for.

That argument holds no weight with me.

Well MM was a lot shorter than OoT too. 5-6 fewer dungeons, but a lot of extra sidequests that were fun. The 3 day system was kinda the saving grace as far as lengthening the game (and it wasn't there *just* to piss gamers off- the way it was used made sense as far as puzzles went).

I think a lot of people love MM because it experimented more and was a lot less of a Zelda game than a lot of Zelda games. Guess you could say that MM = Sgt Pepper, and TWW = Get Back, if that makes any sense

2.5 years too short? Building off of Wind Waker gives them a decent start, too (though definitely not a Majora's Mask 1.5 years later start). Though I wonder, too, where we've heard that Realda is on track for earlier in the year?

Someone posted a Nintendo website saying Q2 2004. It'll be delayed. ..At least it should, if it isn't ready.
 
JoshuaJSlone said:
Though I wonder, too, where we've heard that Realda is on track for earlier in the year?

I believe Nintendo's press site had something on it. Then people thought it was a typo as it was phrased weirdly, but it was actually true as it had the same information by the Release Date bit. I beliebe it said Q2 2005. Could slip of course.
 
AniHawk said:
Someone posted a Nintendo website saying Q2 2004. It'll be delayed. ..At least it should, if it isn't ready.

Second time you've got the year wrong. Oh and it will be delayed if it isn't ready. This isn't a Wind Waker rush for Christmas release (in Japan at least). No one's going to rush a game for a Q2 launch, if the game needs more time, they can push it into Q3 no problem.
 
Mama Smurf said:
Second time you've got the year wrong. Oh and it will be delayed if it isn't ready. This isn't a Wind Waker rush for Christmas release (in Japan at least). No one's going to rush a game for a Q2 launch, if the game needs more time, they can push it into Q3 no problem.

E3 will reveal how far the game is.
 
Like professionals, the players’ expectations won’t stop pointing the way. If we betray them, then I believe our products will lack value.
It's as if he completely ignores industry trends. The players are pointing AWAY from Nintendo.
 
Mama Smurf said:
Second time you've got the year wrong. Oh and it will be delayed if it isn't ready. This isn't a Wind Waker rush for Christmas release (in Japan at least). No one's going to rush a game for a Q2 launch, if the game needs more time, they can push it into Q3 no problem.

I live in 2003.
 
I only read three lines in, but already I spotted an error: Miyamoto doesn't say "Really?" when Hamamura says that people waited in line for an hour and a half; rather, he says "Right?" (he's agreeing with him).

Overall it looks pretty close though, so maybe this translator just missed that. I dunno. I'm too tired to even attempt to go through the whole thing and spot check it for accuracy. :p
 
john tv said:
I only read three lines in, but already I spotted an error: Miyamoto doesn't say "Really?" when Hamamura says that people waited in line for an hour and a half; rather, he says "Right?" (he's agreeing with him).
To be fair, a lot of people say "Really?" as a conversationalist agreement piece, too.
 
snapty00 said:
Majora's Mask sucked cock. I'm going to ignore that remark and continue living in my own little, isolated world where this new Zelda has nothing in common whatsoever with Majora's Mask.
Could you repeat that? I believe I had some crazy in my ear.
 
AniHawk said:
Guess you could say that MM = Sgt Pepper, and TWW = Get Back, if that makes any sense

I hope the new Zelda = Abbey Road, then. Oh, and fuck the haters, MM is the best Zelda game ever made.
 
This doesn't sound good.

(in response to the inevitable nintendo online question)

Miyamoto said:
The management of the company has lately had talks with all sorts of other companies about whether we should handle the Internet. However, that will probably bear fruit after three or four years.

tsc tsc Nintendo. That would be 2 years into Revolutions life.
 
deadlifter said:
tsc tsc Nintendo. That would be 2 years into Revolutions life.

There was a nice comment on Slashdot regarding this issue, I believe the gist of it was that it would be that amount of time before Nintendo online would be a 'mainstream' thing.

However you spin it, Xbox Live, as great a service it is, is nowhere near Mainstream.
 
Miyamoto: The management of the company has lately had talks with all sorts of other companies about whether we should handle the Internet. However, that will probably bear fruit after three or four years.

Hamamura: That long of a time span?

Miyamoto: With the DS, I think it’ll be faster. I think it will take more time to get users and investors to the same level of interest. In shaping the future, we’re moving in a positive direction. I can’t say anything more until it’s formally announced.

Hamamura: I see. For something that interesting, I don’t think Nintendo will be lacking.

Miyamoto: Yeah, because of our cooperation with Square-Enix. [Smiles] I think there’ll be a hint hidden in Animal Crossing.




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