G-Sync is the god-level gaming upgrade.

My laptop has a G-Sync display, but whenever I enable it I get much more input lag than I get from double-buffered Vsync (as long as framerate remains a stable 60).

Is that normal? What I'm doing is enabling G-Sync and then also enabling Vsync ingame. If I don't enable Vsync, I get screen tearing even though the G-Sync indicator says it's currently enabled.

Am I doing something wrong? Also, does it work correctly in windowed/borderless window if you use the "Enable both in fullscreen and windowed applications" option?

Thanks, GsyncGAF!
 
In the nvidia control panel: gsync and vsync ON.

In games: vsync OFF

Also recommended: use a framerate limiter like rtss to limit framerate to be within your monitor's limit, this ensures gsync is always on, instead of vsync.

Also, some games have either forced or hidden vsync setting, so you'll have to find ini or cfg file tweaks to manually disable vsync.
 
In the nvidia control panel: gsync and vsync ON.

In games: vsync OFF

Also recommended: use a framerate limiter like rtss to limit framerate to be within your monitor's limit, this ensures gsync is always on, instead of vsync.

Also, some games have either forced or hidden vsync setting, so you'll have to find ini or cfg file tweaks to manually disable vsync.

What do you mean by "within your monitor's limit"? It's 60Hz. Can I cap it at 60 fps?
 
In the nvidia control panel: gsync and vsync ON.

In games: vsync OFF

Also recommended: use a framerate limiter like rtss to limit framerate to be within your monitor's limit, this ensures gsync is always on, instead of vsync.

Also, some games have either forced or hidden vsync setting, so you'll have to find ini or cfg file tweaks to manually disable vsync.

I actually recommend gsync on and fastsync on. You get the smoothness of of gsync if you go below your refresh rate, and with fastsync keep the high response rate with low to zero tearing if your framerate exceeds your refresh rate. From my experience tools that limit your framerate add input lag.

Here is a good video on the subject
https://www.youtube.com/watch?v=L07t_mY2LEU
 
It's what I use and I like it

It's a TN panel, not IPS, but if you're going fast why get IPS in the first place? The 144hz/1ms is amazing in games

The gamma kind of sucks by default. I use a little app called Gamminator to override gamma settings in full screen apps (games)

Tn really?
Hmmm i was under the impression it was ips.
Dosent bother me i was just trying to choose between another tn without gsync and this one that did have gsync but i assumed was ips.

Choice is easy now-g sync
 
I actually recommend gsync on and fastsync on. You get the smoothness of of gsync if you go below your refresh rate, and with fastsync keep the high response rate with low to zero tearing if your framerate exceeds your refresh rate. From my experience tools that limit your framerate add input lag.

Here is a good video on the subject
https://www.youtube.com/watch?v=L07t_mY2LEU

I get tons of tearing when my framerate exceeds my refresh rate, I'd rather have a guaranteed no tearing.

So, last question. Should I also enable triple buffering in the nVidia control panel? Thanks!
 
I get tons of tearing when my framerate exceeds my refresh rate, I'd rather have a guaranteed no tearing.

So, last question. Should I also enable triple buffering in the nVidia control panel? Thanks!
You'll need to experiment with vsync vs fastsync to see which works or looks better for you, same with using a framerate limiter or not. I don't feel any significant increase to input latency when I use RTSS/Afterburner. The important part is having in-game vsync OFF, as that can conflict with gsync sometimes.

That triple buffering option only applies to OpenGL games, I believe, so very few games. And again you'll have to experiment with it yourself to see if it works well for you.
 
I think its more about the gsync than 144hz he asks?
If he always have 150fps+ then there is no reason to have gsync.

Ah yea, I get what you mean. Yea.. If someone didn't know better then I'd say there's certainly less reason, but I wouldn't say no reason at all. Not having to deal with vsync and the possible stutters it can introduce and the reduced input lag is definitely hard to come back from after experiencing gsync/freesync.

Whether that's worth the gsync premium over a standard 144hz monitor.. well he'd have to make that decision.
 
I too have the HP Omen laptop with GSync, up to 75hz refresh rate. Also has 40hz option.

I notice some issues. Eg Touhou shmups run slow in full screen.

Guilty Gear Accent Core runs choppy on full screen with vsync off. FPS displays 60. If I disable GSync, it runs smooth. If I turn Gsync and Vsync on, FPS displays 40 and game plays slower.

Should I use RTTS, forcing 60hz?
 
I got my first G-Sync 144hz monitor and it is simply amazing. I hear all the hype and I think ok it's a little much. But no going form a 60 hz monitor to this has been like going from VCR to DVD for me. I can't put into words how good the games I tested felt. I don't know if it's the 144hz or the G-Sync but I am blown away. My only problem is I don't love the color on the monitor I bought a Dell S2716DGR. But to move up to an IPS g-sync 144hz monitor is like a $200 to $300 price increase and that's to much for me.
 
I got my first G-Sync 144hz monitor and it is simply amazing. I hear all the hype and I think ok it's a little much. But no going form a 60 hz monitor to this has been like going from VCR to DVD for me. I can't put into words how good the games I tested felt. I don't know if it's the 144hz or the G-Sync but I am blown away. My only problem is I don't love the color on the monitor I bought a Dell S2716DGR. But to move up to an IPS g-sync 144hz monitor is like a $200 to $300 price increase and that's to much for me.

Try the calibration and ICC profile from here.

http://www.tftcentral.co.uk/reviews/dell_s2716dg.htm
 
I got my first G-Sync 144hz monitor and it is simply amazing. I hear all the hype and I think ok it's a little much. But no going form a 60 hz monitor to this has been like going from VCR to DVD for me. I can't put into words how good the games I tested felt. I don't know if it's the 144hz or the G-Sync but I am blown away. My only problem is I don't love the color on the monitor I bought a Dell S2716DGR. But to move up to an IPS g-sync 144hz monitor is like a $200 to $300 price increase and that's to much for me.

That's more attributed to high refresh rate than Gsync.
 
I bought a 27" Acer predator monitor with G-sync and i'm loving this monitor. Going from a 19" to a 27" was a big leap but oh so worth it.
 
So I pretty much scrubbed my idea of going UW after seeing a CF791 in person. Was pretty bummed.

When out today at Costco I saw that they were selling the Acer XB271HU for $600. Pretty good deal, I've never seen 'em that low. Already tangled with and lost on the ROG version of this panel though, but after some waffling I still walked out with one.

Finally though - for fucking once - I won the panel lottery. Only one corner even has any noticeable BLB, no dead pixels, really good color uniformity.

Back to glorious high refresh, G-Sync goodness.
 
Recently took the step up to a Acer Predator XB271HU myself. It wasn't a huge step up from before, as I already had a ASUS PB278Q. Not quite sure if I can justify the price tag just yet, but I do belive I have managed to postpone a purchase of a new graphics card this year. G-sync is one thing which have made Witcher 3 SOO much more enjoyable, but the step up to 144hz feels so smooth so silky, in fps games.
The IPS glow did have me concerned, and to begin with I could not do anything but look at it, but after a while I did accept it as a downside of IPS, rather than a faulty monitor.

Overall I do not regret buying it, despite of the price tag. The stand looks butt ugly imo so might have to change or pray paint it later.
 
Finally had my Dell S2716DG and holy smokes it is glorious. I have like no desk space left because I also have a Dell U3415W. Tweaked the colors and gamma via TFT Central and the picture looks very solid, basically no back light bleed either.

Most though holy crap does 144hz and GSYNC make everything feel absolutely delicious. 144hz feels like, like there is no disconnect anymore. I don't know exactly what it is but it feels so, so much more immersive. That's what I'd read it described as, like it makes you feel much more in the game, and that's the first thing I felt. GSYNC sure makes everything feel silky smooth too. Spent an hour with GTA V and didn't notice any difference between 60fps and 90fps.

I am kind of shocked at how much better at Overwatch I am on this monitor, it's crazy. Playing at locked 142hz (so GSYNC is on) with almost no input lag is just, wow. I am hitting so, so much more often now. Me happy.

Edit: Things almost feel 3D at 144hz...
 
So i just got my first gsync monitor. the Dell s2716dgr

HOLY SHIT. Everything is so smooth. It looks unnaturally smooth. I didnt realize how many frames were being lost before. This is game changing. My aim is so much better now in shooters as well. This is incredible.
 
after the disappointing episode where my amazon warehouse deals monitor order was not fulfilled, i'm back in

got this one Dell Gaming S2417DG

ive been biased against dell for fuckin ever but the specs are good

looking forward to the new gear, been waiting to finish the witcher 3 until i had gsync
 
Not sure if this is the right thread for this question.

I own a 144hz gsync monitor. Up until last night, I had set my refresh rate to 120hz in Nvidia Control Panel to eliminate a flickering issue I've been having (I have two monitors connected to my PC, and apparently that creates issues with higher refresh rates on Nvidia cards), but also set preferred refresh rate to highest available in the 3D settings.

I fired up Doom and was getting fps above 120, which is what I was expecting. However, I was noticing odd microstuttering. What I came to realize is that my monitor was not going up to the highest available refresh. It was stuck at 120, even though my GPU was still pushing more frames. I switched my display's refresh rate in NCP back to 144 and the problem went away.

I'm wondering if anyone has experienced this, and if it's a problem strictly related to Doom? I hadn't noticed stuttering on anything else I played lately. The way I understood it with how I had everything configured is that the desktop would be 120hz but would switch to 144hz for 3D applications. Is that incorrect?
 
Not sure if this is the right thread for this question.

I own a 144hz gsync monitor. Up until last night, I had set my refresh rate to 120hz in Nvidia Control Panel to eliminate a flickering issue I've been having (I have two monitors connected to my PC, and apparently that creates issues with higher refresh rates on Nvidia cards), but also set preferred refresh rate to highest available in the 3D settings.

I fired up Doom and was getting fps above 120, which is what I was expecting. However, I was noticing odd microstuttering. What I came to realize is that my monitor was not going up to the highest available refresh. It was stuck at 120, even though my GPU was still pushing more frames. I switched my display's refresh rate in NCP back to 144 and the problem went away.

I'm wondering if anyone has experienced this, and if it's a problem strictly related to Doom? I hadn't noticed stuttering on anything else I played lately. The way I understood it with how I had everything configured is that the desktop would be 120hz but would switch to 144hz for 3D applications. Is that incorrect?

I think you understand correctly. 3D applications will follow either the desktop, their own rules, or the rules you specify for them in NVCP / Inspector. Unfortunately the NVCP doesn't have comprehensive refresh rate options per game. You could try "use highest available", but I've found that to be unreliable, especially for OpenGL games.

With regards to DOOM specifically, I've found it usually switches the display into 60 Hz when it runs on my 144 Hz display. There's then stuttering in game of the type you describe because the frame rate exceeds refresh.
My display has excellent controls, so I can just hit a button to change the refresh rate at will. Very useful for the occasional game that misbehaves, so that's how I deal with it.

If your display doesn't have these controls and you want to keep your desktop at 120Hz and DOOM at 144 Hz, you could create a custom resolution through NVCP (1919x1080 @ 144 Hz for example) and use that resolution in the game. That should ensure the game uses the refresh rate you prefer.

Basically DOOM is the problem. It does not have Hz options and I don't think r_displayrefresh works, which was the way I used to do this in previous idtech games.
 
I think you understand correctly. 3D applications will follow either the desktop, their own rules, or the rules you specify for them in NVCP / Inspector. Unfortunately the NVCP doesn't have comprehensive refresh rate options per game. You could try "use highest available", but I've found that to be unreliable, especially for OpenGL games.

With regards to DOOM specifically, I've found it usually switches the display into 60 Hz when it runs on my 144 Hz display. There's then stuttering in game of the type you describe because the frame rate exceeds refresh.
My display has excellent controls, so I can just hit a button to change the refresh rate at will. Very useful for the occasional game that misbehaves, so that's how I deal with it.

If your display doesn't have these controls and you want to keep your desktop at 120Hz and DOOM at 144 Hz, you could create a custom resolution through NVCP (1919x1080 @ 144 Hz for example) and use that resolution in the game. That should ensure the game uses the refresh rate you prefer.

Basically DOOM is the problem. It does not have Hz options and I don't think r_displayrefresh works, which was the way I used to do this in previous idtech games.

Interesting! I had a feeling Doom was the problem since I hadn't noticed this in any other games. I'll do some testing tonight to check though. Thanks for the response!
 
So i just got my first gsync monitor. the Dell s2716dgr

HOLY SHIT. Everything is so smooth. It looks unnaturally smooth. I didnt realize how many frames were being lost before. This is game changing. My aim is so much better now in shooters as well. This is incredible.

More of this kind of chatter please so I can justify emptying my wallet for one
 
I think you understand correctly. 3D applications will follow either the desktop, their own rules, or the rules you specify for them in NVCP / Inspector. Unfortunately the NVCP doesn't have comprehensive refresh rate options per game. You could try "use highest available", but I've found that to be unreliable, especially for OpenGL games.

With regards to DOOM specifically, I've found it usually switches the display into 60 Hz when it runs on my 144 Hz display. There's then stuttering in game of the type you describe because the frame rate exceeds refresh.
My display has excellent controls, so I can just hit a button to change the refresh rate at will. Very useful for the occasional game that misbehaves, so that's how I deal with it.

If your display doesn't have these controls and you want to keep your desktop at 120Hz and DOOM at 144 Hz, you could create a custom resolution through NVCP (1919x1080 @ 144 Hz for example) and use that resolution in the game. That should ensure the game uses the refresh rate you prefer.

Basically DOOM is the problem. It does not have Hz options and I don't think r_displayrefresh works, which was the way I used to do this in previous idtech games.

Fired up Rocket League just now with 120hz selected in NCP, and my monitor displayed 144hz upon pressing one of the menu buttons. So Doom must be the exception to the rule after all. Thanks!
 
People with two monitors should try running 144Hz again, I think the flickering and clock speed stuff has been fixed. I had been running my monitor at 120Hz since I got it due to the aforementioned issues but now I'm on driver 378.57 and I can run 144Hz alongside my 60Hz monitor all the time with no problems.
 
People with two monitors should try running 144Hz again, I think the flickering and clock speed stuff has been fixed. I had been running my monitor at 120Hz since I got it due to the aforementioned issues but now I'm on driver 378.57 and I can run 144Hz alongside my 60Hz monitor all the time with no problems.

Maybe it got broken again for 378.66? Still present with my 144/60hz setup. It's not as bad as it's been in the past, but definitely still there.
 
I would kill for a 27" gsync monitor for $300.
I'd even take 1080p.

It's never gonna happen is it? I wish Nvidia would support adaptive sync.
 
I would kill for a 27" gsync monitor for $300.
I'd even take 1080p.

It's never gonna happen is it? I wish Nvidia would support adaptive sync.

I bought a Dell at Microsoft store during the holidays for 299.99... 27 inch, 144 Hz. It happens, but you have to set alerts at SD and get ready to make a trek out to whatever store the deal is being offered.

Actually haven't even hooked it up yet. I want to wait for my new desk to come in before setting everything up.
 
Looking for tips from anyone with a 144 Hz gsync monitor who also plays on their TV through HDMI.

My current PC setup is:

EVGA 1070 FTW
1x 144 Hz gsync 1080p monitor
1x 60 Hz standard 1080p monitor
Vsync set to application controlled globally in Nvidia Control Panel
RTSS set to cap games at 135 fps, ensuring I never have to use vsync
Vsync turned off in game

This works out wonderfully on my PC. However, I am going to be hooking my PC up to my TV soon for occasional living room use (via 25ft cable run). I'm assuming I will need to have the TV clone my primary display (the gsync monitor), but is there anything else I will need to do to ensure a proper output with no tearing or stuttering? I'm just thinking that because the TV is 59.94 and my gsync monitor is 144, there will be an issue somewhere.

Looking for feedback from anyone with a similar setup, or just anyone with knowledge on this. Thanks!
 
I would kill for a 27" gsync monitor for $300.
I'd even take 1080p.

It's never gonna happen is it? I wish Nvidia would support adaptive sync.

I'm sure it'll happen, like dude already said with his deal on a Dell up there. Just keep an eye out for deals. Maybe signup for some sales newsletters from Newegg (even if they have a tendency to spam).

I got my 27 inch 1080p Gsync monitor brand new from Newegg for only 400 dollars (plus shipping)... in the middle of 2015.
 
Does 1080p look bad on a 2560 or 4k monitor?

I have a 1070 and feel like there are games I'd rather play at 1080/165pfs instead of 2560/60.
 
Does 1080p look bad on a 2560 or 4k monitor?

I have a 1070 and feel like there are games I'd rather play at 1080/165pfs instead of 2560/60.

1080p looks like shit on 1440p/4K monitors. 1440p with good AA scales really well to 4K though, and adding a touch of sharpening with Reshade helps mitigate the blurriness from upscaling.
 
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