G-Sync is the god-level gaming upgrade.

But I mean a big enough difference to warrant switching from 144hz to 165hz? I understand continuously increasing the refresh rate on these monitors. But is the 21hz at that high of a refresh rate really noticeably better?

nah not really
also your GPU is gonna struggle even more to reach that framerate
at somepoint you've gotta stop and ask yourself "is it really worth it ?"
 
Guys sorry if I was unclear. I'm not saying don't make 165hz monitors. I want to keep seeing progress. What I'm asking is for someone who has a 144hz monitor why would you upgrade just for an additional 21hz? There's actually people doing this and it just baffles me. Also at what point has scientific research determined the dimishing returns are too great to warrant the effort/cost as we can no longer perceive it.
 
Question... does gsync make a massive difference at like 100+fps? Because I'm finding it hard to tell.

I've mainly played on console these past few years with the odd pc game. I built a beefy rig and got a new 144hz gsync monitor to go with it. Love 144hz and it's definitely smoother, but as all my games run at over 100fps on ultra (exception being Witcher 3, lowest I've seen is 90) I can't notice the benefit of gsync with fps drops.

I've tried turning gsync on/off and I'll be honest, I'm finding it hard to notice a difference. Is it just not that noticeable at this framerate?

It may just be because my last PC wasn't great, and this blows it out of the water so hard I'm not noticing any smaller benefits.
 
I'm not doing it, I'm upgrading from 60Hz. I just hope for the XB271HU to improve upon the XB270HU which really gets mixed reviews due to really bad QA. Asus seems to be worse.
 
Guys sorry if I was unclear. I'm not saying don't make 165hz monitors. I want to keep seeing progress. What I'm asking is for someone who has a 144hz monitor why would you upgrade just for an additional 21hz? There's actually people doing this and it just baffles me. Also at what point has scientific research determined the dimishing returns are too great to warrant the effort/cost as we can no longer perceive it.

There's a huge difference between 144hz and 165hz:

37604
 
Question... does gsync make a massive difference at like 100+fps? Because I'm finding it hard to tell.

I've mainly played on console these past few years with the odd pc game. I built a beefy rig and got a new 144hz gsync monitor to go with it. Love 144hz and it's definitely smoother, but as all my games run at over 100fps on ultra (exception being Witcher 3, lowest I've seen is 90) I can't notice the benefit of gsync with fps drops.

I've tried turning gsync on/off and I'll be honest, I'm finding it hard to notice a difference. Is it just not that noticeable at this framerate?

It may just be because my last PC wasn't great, and this blows it out of the water so hard I'm not noticing any smaller benefits.

I've got a 970 and (for the last couple of weeks) an Asus PG279Q. Gsync makes a massive difference for me. I'm not spending hours and hours tinkering to get a more solid 60fps. I turn off vsync, max everything out and don't think about it anymore. The dips are far less noticeable now than they were before, which is just the best.
 
cool. cheers. I more want freesync to sort out frame pacing issues mu r9-290 is still pretty good for most games :) ordered. should get it monday!

I did the reverse and bought a 390 because of the monitor. Besides that issue, I really recommend it.

BTW, I trying to look if I can overclock it, but no luck so far.

As a follow up:
It's pretty great, I'm really impressed.
Finished witcher 3 on this thing and freesync really made it feel smooth as butter despite the fluxuating framerate, it's nice to have that variable zone (however small with this monitor) where its always feels buttery smooth.

It being IPS is a big improvement over my previous 24" TN asus so the image quality is great.

I'm not too fussed about the lower resolution, I don't think my card would be able to keep the framerate at a higher res so this suits me.

Rocket League feels like cheating on this thing as it's like the entire pitch is laid out infront of you and Alien Isolation is something else on this monitor :D
 
Question... does gsync make a massive difference at like 100+fps? Because I'm finding it hard to tell.

I've mainly played on console these past few years with the odd pc game. I built a beefy rig and got a new 144hz gsync monitor to go with it. Love 144hz and it's definitely smoother, but as all my games run at over 100fps on ultra (exception being Witcher 3, lowest I've seen is 90) I can't notice the benefit of gsync with fps drops.

I've tried turning gsync on/off and I'll be honest, I'm finding it hard to notice a difference. Is it just not that noticeable at this framerate?

It may just be because my last PC wasn't great, and this blows it out of the water so hard I'm not noticing any smaller benefits.

You don't see it reinctroducing screen tearing?

Gsync big feature is that it syncs to your monitor so it allows you to have a variable framerate. Even at 100 FPS, if it's flip flopping around games should have tearing or an odd jutter. Gsync only really loses its' benefit if you are running absolutely locked FPS, and even then it still has the benefit of reduced input lag.
 
I've got a 970 and (for the last couple of weeks) an Asus PG279Q. Gsync makes a massive difference for me. I'm not spending hours and hours tinkering to get a more solid 60fps. I turn off vsync, max everything out and don't think about it anymore. The dips are far less noticeable now than they were before, which is just the best.

I'm using a 980 ti so I've not had to worry about tinkering settings to get good fps. Everything feels super smooth, even with gsync and vsync turned off (granted I only tested this in Witcher 3, but I wasn't able to notice any screen tearing with both off.)

There has been a couple of times when the game didn't feel quite right - a tad bit choppier than usual even with high fps, but restarting my PC fixed the issue.

You don't see it reinctroducing screen tearing?

Gsync big feature is that it syncs to your monitor so it allows you to have a variable framerate. Even at 100 FPS, if it's flip flopping around games should have tearing or an odd jutter. Gsync only really loses its' benefit if you are running absolutely locked FPS.

I've only tested it with vsync off on Witcher 3 and I didn't notice. I had actually been playing the game in windowed mode for a while without the 'apply gsync to windowed mode' option enabled in the nvidia control panel!
 
Question... does gsync make a massive difference at like 100+fps? Because I'm finding it hard to tell.

I've mainly played on console these past few years with the odd pc game. I built a beefy rig and got a new 144hz gsync monitor to go with it. Love 144hz and it's definitely smoother, but as all my games run at over 100fps on ultra (exception being Witcher 3, lowest I've seen is 90) I can't notice the benefit of gsync with fps drops.

I've tried turning gsync on/off and I'll be honest, I'm finding it hard to notice a difference. Is it just not that noticeable at this framerate?

It may just be because my last PC wasn't great, and this blows it out of the water so hard I'm not noticing any smaller benefits.

Depends. If you're running games in SLI mode and Vsync on, then you're getting free triple-buffered-like behaviour. That is, the output stays synchronised (no tearing) and frame rate can be any value. If the game supports SLI well, that is. Same thing if you have a single GPU, but choose to play in a windowed mode.

In both those cases though, you will still get the occasional hitch or stutter, because Vsync to a fixed refresh rate is a flawed approach for games. Software is forever trying to deliver frames at a fixed rate and this cannot always happen, leading to slight stalls as frames are held back or repeated.

G-Sync can be seen as a kind of hardware synchronisation mode that operates independently of the software you're running. The GPU is running the show and the display changes rates to match what the GPU is producing. It'll always work at whatever rates your PC can manage, unlike Vsync, which can vary in quality from title to title. No need to experiment with sync and frame limiter settings on each title to enjoy it.

Finally, in G-Sync mode the G-Sync module alters the voltage delivered to the panel when the refresh rate changes. This reduces ghosting when the pixels have to respond at different rates, giving you the best motion possible with the panels we have available. In contrast a fixed refresh panel in Vsync mode only looks its best at the one refresh rate it's designed for.

The effects of G-Sync mode are not as pronounced if your game is running at high rates all the time, but it's still better than Vsync. I suspect as time goes on and you get used to the consistency in G-Sync mode, games become more demanding and you begin to play a wider variety, I think you'll appreciate it.
 
For me I can tell almost immediately if I am running a game when not in gsync mode.

Even in rocket league which is pretty stable at 144fps, if I launch the game without gsync it feels nowhere near as smooth or responsive
 
For me I can tell almost immediately if I am running a game when not in gsync mode.

Even in rocket league which is pretty stable at 144fps, if I launch the game without gsync it feels nowhere near as smooth or responsive

How do you get Rocket League to run above 60fps?
 
I've got a 970 and (for the last couple of weeks) an Asus PG279Q. Gsync makes a massive difference for me. I'm not spending hours and hours tinkering to get a more solid 60fps. I turn off vsync, max everything out and don't think about it anymore. The dips are far less noticeable now than they were before, which is just the best.

I have the exact same setup. Only strange issue is that I sometimes and seemingly at random (although I had it three times yesterday evening when I tried watching a local movie file) where the monitor loses connection through DisplayPort (no connection found issue). Only a reboot solves this issue.

Lots of complains about Nvidia losing DisplayPort connection, but no real solution yet.

Thankfully I don't have it while gaming or watching movies/streams online. Tried changing the cable to a new one, to no avail.
 
I have the XB270HU, which is the previous model, and a 980 Ti. I absolutely get 100+ fps when playing Heroes of the Storm. Maybe double check your settings?

I have found the culprit to be my 4K TV that was connected via HDMI 2.0, turns out G-Sync doesn't really play nice if I use multiple screens that has different resolutions.

Anyhow, I don't get capped at 3 fps anymore, but it seems Heroes of Storm will get capped at 60 fps no matter what settings I use.

If I set it to Fullscreen Windowed mode, then the monitor's fps counter will say 144, but this is not true. When I go check MSI Afterburner's fps graph, it clearly shows the max fps I can get is 60fps. But if I set it to Fullscreen mode, then the monitor's fps counter will just drop to 60.
 
I have found the culprit to be my 4K TV that was connected via HDMI 2.0, turns out G-Sync doesn't really play nice if I use multiple screens that has different resolutions.

Anyhow, I don't get capped at 3 fps anymore, but it seems Heroes of Storm will get capped at 60 fps no matter what settings I use.

If I set it to Fullscreen Windowed mode, then the monitor's fps counter will say 144, but this is not true. When I go check MSI Afterburner's fps graph, it clearly shows the max fps I can get is 60fps. But if I set it to Fullscreen mode, then the monitor's fps counter will just drop to 60.

I have a second monitor which is of a different resolution and GSYNC doesnt mess up for me.

Have you checked in your 3D setting whether or not vsync is turned off for the HotS application? Have you selected "enable for fullcreen and windowed borderless mode" under the gsync options?
 
Have you checked in your 3D setting whether or not vsync is turned off for the HotS application? Have you selected "enable for fullcreen and windowed borderless mode" under the gsync options?

I don't seem to have a program specific profile for HoTS, but vsync is turned on in the 3D setting in nvidia control panel, I believe this only turns on when fps goes above 144Hz?

Yes I have ticked Enable for Fullscreen and Windowed borderless mode under G Sync options.
 
I don't seem to have a program specific profile for HoTS, but vsync is turned on in the 3D setting in nvidia control panel, I believe this only turns on when fps goes above 144Hz?

Yes I have ticked Enable for Fullscreen and Windowed borderless mode under G Sync options.

Try turning v-sync off in the 3D settings. I'm pretty sure those settings are global across all games/3d applications and will overwrite the applications own settings (unless you set the option to be "use application settings")
 
That V-Sync option in G-Sync mode is only to tell what will happen when the framerate goes above the refresh rate. If it's on you'll have your game locked at 144 FPS with V-Sync. If the option is off will have unlocked FPS but with tearing.
 
Try turning v-sync off in the 3D settings. I'm pretty sure those settings are global across all games/3d applications and will overwrite the applications own settings (unless you set the option to be "use application settings")

Tried it just now, still locked at 60 for some reason.

That V-Sync option in G-Sync mode is only to tell what will happen when the framerate goes above the refresh rate. If it's on you'll have your game locked at 144 FPS with V-Sync. If the option is off will have unlocked FPS but with tearing.

Yeah I thought so.
 
Tried it just now, still locked at 60 for some reason.

Simplify your setup. Does the game behave as expected in true fullscreen mode? Not all applications support G-Sync in Windowed mode.

Get Nvidia Inspector and check that HotS doesn't have a frame rate limit enabled there. If that's ever been set up, it'll be active whenever the game is run. You don't need Inspector running for the cap to be active and the Nvidia Control Panel does not expose the cap feature in its UI, so there's no indication that it's in place.

Be sure to disable Vsync in the game itself. When in G-Sync mode, in-game Vsync can only cause problems.
 
I have found the culprit to be my 4K TV that was connected via HDMI 2.0, turns out G-Sync doesn't really play nice if I use multiple screens that has different resolutions.

Anyhow, I don't get capped at 3 fps anymore, but it seems Heroes of Storm will get capped at 60 fps no matter what settings I use.

If I set it to Fullscreen Windowed mode, then the monitor's fps counter will say 144, but this is not true. When I go check MSI Afterburner's fps graph, it clearly shows the max fps I can get is 60fps. But if I set it to Fullscreen mode, then the monitor's fps counter will just drop to 60.

Have you changed the refresh rate settings in HotS graphics settings to 144? It defaults to 60.

Edit: Also, sometimes in menu's it still stays at 60fps, but in-game it goes to 144hz
 
So I've decided to cancel my Oculus Rift order and get a good G-SYNC monitor instead.

Has anyone got any experience with the AOC G2460PG? That seems to be the best for me, 144hz and G-Sync more than make up for the 1080p and TN panel.
 
Been checking out 21:9 the past hours. I won't be getting anything else. However requirements surely rise up with 3840x1440.
 
Whelp I sold my Quantum Dot 4k tv which I loved, but it needed to be done and I made money overall to boot. So now I need a 4k Monitor with Gsync that's 10 bit color. Unfortunately it doesn't look like that exists as of yet.

However, the Acer Predator X34 is pretty damn appealing.
 
Ok so I'm posting this here in case anybody else has the same problem.

I have an Acer XB270HU and a GTX 980ti, I also use a standard 1080p60hz monitor as a second screen.

I recently installed Windows 10 and upon boot I noticed strange artefacts appearing as regular sized blocks, even on the desktop and especially if there was any flash content (such as twitch) playing on a web page. My second screen seemed to be way more unresponsive than normal and moving windows around in it left a longer than normal ghost trail. (there were also way more artefacts on this than my main screen). I booted up a game to see if I could find any clue as to what's happening, there were no artefacts but the game would freeze intermittently for about half a second.

I know DisplayPort can sometimes have issues so I tried a different cable but it was still happening. Disabling gsync seemed to fix issues in the game but the artefacts on the desktop remained. At this point I was thinking either my card or the G-Sync module in the monitor was dying so out of desperation I rolled back the drivers and lo and behold, everything was working perfectly....

So yeh, the new nVidia drivers can cause issues for G-sync monitors.
 
So I've decided to cancel my Oculus Rift order and get a good G-SYNC monitor instead.

Has anyone got any experience with the AOC G2460PG? That seems to be the best for me, 144hz and G-Sync more than make up for the 1080p and TN panel.

I'm asking the same question. How's the monitor? Are the 200€+ worth for the PG278q?
 
So I've decided to cancel my Oculus Rift order and get a good G-SYNC monitor instead.

Has anyone got any experience with the AOC G2460PG? That seems to be the best for me, 144hz and G-Sync more than make up for the 1080p and TN panel.

I hesitated to buy it, but in the end the 24/27'' ACER panels are as cheap and of better build quality.
 
Just ordered the new Dell TN monitor. Read really nice reviews about it and it doesn't seem to have as many problems as Asus ones. It also helps that it costs around half the price of the FIRST Rog Swift here where I live. Now to play the waiting game...
 
I hesitated to buy it, but in the end the 24/27'' ACER panels are as cheap and of better build quality.

Are you talking about this one?

Because this is actually £50 cheaper than the AOC one. Is it of the same quality? And isn't there issues with quality control or is that just with the higher-end ACER products?

[EDIT] Nope, that seems to be a version without G-SYNC, the cheapest I've found the version with G-SYNC is here
 
That V-Sync option in G-Sync mode is only to tell what will happen when the framerate goes above the refresh rate. If it's on you'll have your game locked at 144 FPS with V-Sync. If the option is off will have unlocked FPS but with tearing.
Is it better to do this or to set a frame rate cap?
 
I thought you could run a fullscreen application in one monitor while doing another task in the second one?

Yes, but if you tab to the application in the second monitor it will minimize your application/game in full screen. Also, you do not instantly switch between applications when your tabbing if one application/game is in full screen. Even on one of my systems on one monitor, I still run things in borderless window so it's instant when I tab in/out.

I suppose if I get a gsync monitor I'll have to change my computer habits and have less ADD while gaming and needing to tab and do other things between queue times in games. (or be okay with waiting .5 seconds as the computer switches between applications or just have my Surface Pro by my computer).
 
So I've got an ROG Swift that's about a year old. I bought it used and haven't had problems until relatively recently.

I power the monitor off rather than wait for it to go to sleep by itself. Sometimes, randomly and out of nowhere I'll hear the Windows 10 beeping sound as if a USB device has been plugged in or unplugged. In the morning, I'll power the monitor on and nothing will come up on the screen even after touching the mouse and keyboard. Keep in mind, I never shut down my PC. It never sleeps or hibernates or powers down because I use it as a PLEX server.

Sometimes, it does something weirder still. I'll power the monitor on and this is what I see.

qq3KRBY.png

ZJzyb2L.jpg


Picture's worth a thousand words here. I couldn't explain it any other way. Basically, the display anomalies only factor into the what's displayed from my PC. Not the menu overlay. If I unplug the monitor and plug it back in (at the power source) everything comes back just fine.

So I guess I'm worried that something might be going bad. I've tried multiple (new) display port cables. Doesn't make a difference. What do you guys think?
 
So I've got an ROG Swift that's about a year old. I bought it used and haven't had problems until relatively recently.

I power the monitor off rather than wait for it to go to sleep by itself. Sometimes, randomly and out of nowhere I'll hear the Windows 10 beeping sound as if a USB device has been plugged in or unplugged. In the morning, I'll power the monitor on and nothing will come up on the screen even after touching the mouse and keyboard. Keep in mind, I never shut down my PC. It never sleeps or hibernates or powers down because I use it as a PLEX server.

Sometimes, it does something weirder still. I'll power the monitor on and this is what I see.

qq3KRBY.png

ZJzyb2L.jpg


Picture's worth a thousand words here. I couldn't explain it any other way. Basically, the display anomalies only factor into the what's displayed from my PC. Not the menu overlay. If I unplug the monitor and plug it back in (at the power source) everything comes back just fine.

So I guess I'm worried that something might be going bad. I've tried multiple (new) display port cables. Doesn't make a difference. What do you guys think?

I've had the exact same distorted graphics happen to me, using an Nvidia 970 (Asus) and Acer XB270HU. Came to the same solution too. The issue hasn't come up lately, so I'm not concerned about it for the time being.
 
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