They'll have a place. But it'll keep shrinking as the years go by. You need to also take a look at software sales, and in the last NPD Minecraft was #4 on the charts. The entire xbox family sold less than 200k. You should also take a look at year by year btw, Sony's annual report indicated that console sales were down 45% from 2008 (and thats when they were truly flabbynsick). But I guess "dead" is the wrong word as long as you have a couple markers of good health, like the rap industry or everyone's grandparents.
This isn't 2006. It's 2014.
That's a real funny way to interpret things, because I see it as consoles being forced to embrace low-end software that they'd turn their nose up at before but the anemic AAA offerings being put out right now demand that they pick up the titles they once pushed off as 'minigames' or 'nongames"
You're bigging up console contributions to social interfaces well, but also downplaying the PC when you make generalizations like this. I feel like about 98% of graphical innovations are achieved via PC gaming, it's engines, and APIs conceived with it in mind. The only counterexample I can think of is Sony coming up with all those low-cost AA solutions everyone's using now..and every gen these platforms get closer and closer to the PC. Even right down to x86 architecture. They play your media, they have increasingly complicated interfaces, etc etc. But whatever, :yeshrug: