Oh sheeeeeet. Coming along so well. Bring on the color!
Here's a new area in Hollow Knight, the rich quarter of the City of Tears. it's currently kinda empty, but we're planning to fill the zone with lots of fancy bug types (all infected of course).
Finally, some proggress with the banner. I cleaned the lines a little, and sketched some of the characters that were left out initially (I still have to include more, so please be patient).
So I decided to try and make a game in Game Maker... Sadly my skills at pixel art is really REALLY low.
But I managed to make this:
My plan at the moment is for it not to be a side scroller but moving up/down/left/right. I would make the arms and feet connected but honestly I don't trust my skills to make a good sprite like that.
Edit 2: Here's my full sheet, added shadows and hands move down as body does. Unlike the gif.
Edit 3: Moving Down:
Finally, some proggress with the banner. I cleaned the lines a little, and sketched some of the characters that were left out initially (I still have to include more, so please be patient).
My last one for now...
I thought since I'm not exactly sure how I would be able to draw anything with a weapon or punching, maybe magic?
Anyone able to give me some tips on my sprite work?
went from this:
So anything is possible!
Looks like I've got your back, yo ;DOh sheeeeeet. Coming along so well. Bring on the color!
What game is this? Really like the animations
So anything is possible!
I've decided that this game will be a simple, tough as nails Castlevania style platformer without all the fancy metroidvania trappings. Now I'm gonna start adding offensive enemies and possibly moving platforms. I think I'll add my version of the medusa head first because I'm an asshole.
What game is this? Really like the animations
That looks fantastic, absolutely can't wait to see how it progresses.Finally, some proggress with the banner. I cleaned the lines a little, and sketched some of the characters that were left out initially (I still have to include more, so please be patient).
Good luck by the way im on a similar journey to you but decided to go down the unity route.
Is Unity better than Game Maker?
Also thanks to those who gave me tips.
What do you other programmers do while you're waiting on assets? My artist has a job and a life and stuff and I don't, so he doesn't work quite as fast as me. Up to now, it hasn't really been a problem... but I seem to have hit a wall now, as all I really need now are art, music, and sound assets to finish up the demo level, all of which I'm relying on other people to do.
I guess I could start working on menus and stuff.
From what I understand Unity is built for 3D and has 2D features. I found that most of the programming for 2D made use of 3D variables and such. I thought it was too complicated for what I needed it for, and decided that I'd stick with gamemaker until I can start doing this full time. GameMaker is actually super powerful if you know how to work around some of its shortcomings. I don't know if you have a learning plan or what your knowledge is, but I'd recommend subscribing to HeartBeast, Tom Francis, and Shaun Spalding on youtube. I started with Tom Francis' make a game with no experience series and eventually found HeartBeast and Shaun's videos helped with some more advanced concepts.
Finally, some proggress with the banner. I cleaned the lines a little, and sketched some of the characters that were left out initially (I still have to include more, so please be patient).
I downloaded Game Maker: Player but when I click on "Make" it just brings me to a link to download Game Maker Player.
I find it quite interesting that there are so many 2D games being worked on and not that many 3d. Makes me think I am a bit crazy for attempting a 3rd person rpg. lol
You need GameMaker: Studio to make games. Download it here
You'll also have to register your email with the program to unlock the full program, which is kind of shitty, but it's whatever.
I'm liking this artstyle a lot.
I think I'm happy with the final result.
Celia Mangafied:
I'm liking this artstyle a lot.
The full Laboratory:
I think I'm happy with the final result.
The third background have a few mistakes (the table from the first background should be visible), but I think I'm just gonna leave it like that.
why not do both. 2D on the side ;P
Any advice on coming up with a decent name for my game? Because I seriously can't think of anything.
Original vs New
vs
I thought if the character is to be a mage, maybe a cloak?
Original vs New
vs
I thought if the character is to be a mage, maybe a cloak?
Original vs New
vs
I thought if the character is to be a mage, maybe a cloak?
CTDV comes out on Steam in 8 days, wooo
Do you guys have any opinion on launch discounts? The game's only retailing for $3 (and comes with a complimentary Android copy included), but I don't know if I should go for the extra push.
Original vs New
vs
I thought if the character is to be a mage, maybe a cloak?
I like the original, looks more interesting.
I prefer the original guy.
If so, the cloak needs a lighter color so that you can see some details.
does he not want to be a mage. he looks sad. but doesn't look too magey. kinda looks like a street thug wearing a poncho.
Oh sheeeeeet. Coming along so well. Bring on the color!
Here's a new area in Hollow Knight, the rich quarter of the City of Tears. it's currently kinda empty, but we're planning to fill the zone with lots of fancy bug types (all infected of course).
Is Unity better than Game Maker?
Also thanks to those who gave me tips.
How about this. :O
Though I did make this before the thing about the lighter color.
Oh sheeeeeet. Coming along so well. Bring on the color!
Here's a new area in Hollow Knight, the rich quarter of the City of Tears. it's currently kinda empty, but we're planning to fill the zone with lots of fancy bug types (all infected of course).
How about this. :O
Though I did make this before the thing about the lighter color.
I think ive read in some of your posts that you put sceenshots some post ago, but I dont think ive ever seen screen from your game.
Would be very interested knowing what is about or seeing some screens even if its only tests. Maybe we can help you with the name.
Better, but I agree that it'd be cool if he still had invisible limbs. There's something really cool about the way you did that.
That does look better. Though I kinda like how it animates/looks when he has no arms/legs. But that one now looks nice to me as well.
I think I found a compromise!
I changed the body to look like the color scheme of the cloak and added the hood.
I think I found a compromise!
I changed the body to look like the color scheme of the cloak and added the hood.
Oh sheeeeeet. Coming along so well. Bring on the color!
Here's a new area in Hollow Knight, the rich quarter of the City of Tears. it's currently kinda empty, but we're planning to fill the zone with lots of fancy bug types (all infected of course).
def real_move_speed
unless @move_force.to_s.to_i >= @move_speed.to_s.to_i then
@move_force=(move_force.to_s.to_i+(move_force.to_s.to_i*0.05))+(dash? ? 1 : 0)
else
@move_speed + (dash? ? 1 : 0)
@move_force = 1
end
This resulted in the player literally inching around like the oldest of men, until they hit the sprint button. And then they went full Barry Allen.
I think I found a compromise!
I changed the body to look like the color scheme of the cloak and added the hood.
Oh sheeeeeet. Coming along so well. Bring on the color!
Here's a new area in Hollow Knight, the rich quarter of the City of Tears. it's currently kinda empty, but we're planning to fill the zone with lots of fancy bug types (all infected of course).