Okay y'all, I need your advice!
(disregard the horrible GIF compression, the contention point is the dialog display here)
Context: I was previously using an instant message display system, because I couldn't figure out how to do otherwise. I've now researched a little more into this since it was discussed just earlier in the thread and found out a way to get it working.
Problem: the new method works, but adds plenty of bugs and special cases I need to track down and fix. It also requires one more key press to fast skip dialog (before, 1 key press=skip to next, now, 1 key press=display full if not displayed already, then another to skip.)
Pros/Cons:
+the new method is way more versatile: I can control the display speed on a text box basis (even probably more, but you get the idea), and I can add it as an option for the player to customize (slow/med/fast/instant text speed, instant allowing the fast skip key presses like before, though not by default).
+it's a VN standard - gotta do like everyone else!
+it's what I intended to do at the start, but couldn't do at this time.
+it allows more time to show the animations, and works better in conjunction
-on standard display settings (ie: not instant), it requires more keypresses to fast forward through the text
-it creates OH SO MANY BUGS I'm going to have to sift through
-it's a VN standard - it now looks like everyone else!
-it has this weird word overlap issue which I'm not sure I can easily fix, though I'm going to try (if you have any suggestions, by all means)
-I kinda got used to the previous instant display with fade
Thoughts on which method you prefer, and which I should keep, and why?
Thanks for your input!