PointerToAddress
Neo Member
Woot! We're finally live on Steam! Right now it's only for PC but Mac and Linux versions are planned.
With that said we're having some problems with signatures on Mac. I'm still confused on the process since I don't have access to a Mac, but for Unity games, how have you guys managed builds for other platforms?
With that said we're having some problems with signatures on Mac. I'm still confused on the process since I don't have access to a Mac, but for Unity games, how have you guys managed builds for other platforms?