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El Topo

Member
I really can't comment on my reasoning too much, but generally speaking, it's a sucky and desperate tactic, IMO.

The problem with gauging anything by player post counts is that you are going to have people who post way more than others, and it skews the entire perception of what "a normal range of posting" should be. The rules we've been using call for people to obligatorily post once per day phase. That's once every four days or so.

Of course, it's good if people participate more than that, but we're seeing the overall post counts in these games creep up each gen. I'd say we're easily going to reach 3x the posts in these games as the first game, and yet I don't feel like that first game was lacking in posts or discussion.

Post frequency doesn't mean much. There might be more substance to the posts of someone with 1/4 the posts of the top posters. Aside from people being busy, there might be different motivations for why someone would want to deliberately stay quiet - it's not always good or bad. People can reason it either way, so it's a not a clear indicator.

It's just clumsy, meta-game reasoning.

I completely understand and I don't think that a post count by itself is necessarily a meaningful statistic, but I do think that (depending on the context) it can be indicative of behavior that should be examined.

It's clumsy, but I think much less harmful than actual meta-game analysis, which could easily ruin the game. Again, just because it is not (by itself) indicative of suspicious behavior doesn't mean the statistic cannot be used successfully in combination with other metrics or in context.
 

Karkador

Banned
What theme will you choose? Probably Kindergarten Cop. So even more children can be punished.

I'm Mr. Kimble, the players are the kids, mafia is the one troubled kid and his horrible criminal parents. Killing the troubled kid is game over.

*blows whistle*
 

Palmer_v1

Member
I really can't comment on my reasoning too much, but generally speaking, it's a sucky and desperate tactic, IMO.

The problem with gauging anything by player post counts is that you are going to have people who post way more than others, and it skews the entire perception of what "a normal range of posting" should be. The rules we've been using obligate people to post once per day phase. That's once every four days or so. In other words, we're looking at the acceptable baseline of posts for these games right now being, what...2 posts? That's a lot less than what people are being called out for.

Of course, it's good if people participate more than that, but we're seeing the overall post counts in these games creep up each gen (creep is an understatement). I'd say we're easily going to reach 3x the posts in these games as the first game, and yet I don't feel like that first game was lacking in posts or discussion.

Post frequency doesn't mean much. There might be more substance to the posts of someone with 1/4 the posts of the top posters. Aside from people being busy, there might be different motivations for why someone would want to deliberately stay quiet - it's not always good or bad. People can reason it either way, so it's a not a clear indicator.

It's just clumsy, meta-game reasoning. I believe one of the reasons we've been having chaotic occurrences in our games is because people are putting more value on talking any amount of shit over maintaining a measured silence.

Is Game 1 not the cleanest game we've run though? Nobody role claimed for stupid reasons, nobody devised ridiculous mini-games to play, power roles weren't overboard, nobody was drive by posting from other games, etc. I feel like I agree with you but I'm not coming to the same conclusion. The problem is too much fluff, unrelated distractions, and terrible plays inflating the posts.

I'm a proponent of lynching inactive players, but I suppose I should preface that because I always do go through their posts to see if they've been posting useful info. For lack of any other evidence, why shouldn't we lynch the player with the least useful contributions?

Another issue is what do we do if every player is just posting the minimum each day?
 
D

Deleted member 231381

Unconfirmed Member
I really can't comment on my reasoning too much, but generally speaking, it's a sucky and desperate tactic, IMO.

The problem with gauging anything by player post counts is that you are going to have people who post way more than others, and it skews the entire perception of what "a normal range of posting" should be. The rules we've been using obligate people to post once per day phase. That's once every four days or so. In other words, we're looking at the acceptable baseline of posts for these games right now being, what...2 posts? That's a lot less than what people are being called out for.

Of course, it's good if people participate more than that, but we're seeing the overall post counts in these games creep up each gen (creep is an understatement). I'd say we're easily going to reach 3x the posts in these games as the first game, and yet I don't feel like that first game was lacking in posts or discussion.

Post frequency doesn't mean much. There might be more substance to the posts of someone with 1/4 the posts of the top posters. Aside from people being busy, there might be different motivations for why someone would want to deliberately stay quiet - it's not always good or bad. People can reason it either way, so it's a not a clear indicator.

It's just clumsy, meta-game reasoning. I believe one of the reasons we've been having chaotic occurrences in our games is because people are putting more value on talking any amount of shit over maintaining a measured silence.

I at least partially agree with this. It is important people post *content*, but that doesn't necessarily imply posting a lot. Obviously if someone barely ever posts, then there is definitely no (or only a little) content, but if someone posts a lot, that doesn't mean there is content. I think they synch relatively well in maybe the first day of any given game, because at that stage everything someone says is new material for that game, but certainly by day two I'm less interested in post count than content. Content doesn't even mean megaparagraphs, either, it just means an indication you have genuinely *thought* about what has gone on so far.

I think people are taking content to mean "throw shit everywhere, see what sticks", and it makes the games confusing.
 

Darryl

Banned
People have been madman with the post counts this time. It's a real big put off. Just slow down with it guys. Don't intimidate people out of playing. I feel like we have lost some people from that alone.
 
People have been madman with the post counts this time. It's a real big put off. Just slow down with it guys. Don't intimidate people out of playing. I feel like we have lost some people from that alone.

It's true. Two of the people who dropped from my game had a hard time keeping up.
 

El Topo

Member
People have been madman with the post counts this time. It's a real big put off. Just slow down with it guys. Don't intimidate people out of playing. I feel like we have lost some people from that alone.

Wait, are people complaining about counting posts or about how we have posted too much? Because as someone that had to go through over 350 posts just for 24 hours I tend to agree that things are spiralling out of control.
Which is why I'll try to restrict myself from posting as much in the future, well, also because I have stuff to get done. It's just so easy to get swept away when you're in the mood for the game, it's not fair to other players for me to...well...essentially litter the game with posts.
 
Re: Post Count, I think it is probably a thing that sort of cant be helped. I mean we can remind people not to put so much importance on post count when theorizing, but in general players would like to read off fellow players and without postypostsposts, we can't really read well..... so to speak?

I agree that posts should be quality though, instead of quantity.... but a degree of fluff may ease the flow of some heavy discussions and is sometimes 'friendlier' to new comers.


But maybe there's some mechanism that can be put to monitor against post count spammers. Like if a poster is a notorious high-count-posters but posts low quality fluff, the game runner can bap them over their heads with "LESS SPAMMIN, MORE SCUMMIN"

or something XD




tl;dr, i agree the creep factor on post count should be watched out for, but i dont think we should be punishing players with high-activity playstyle (nor low-activity playstyle)
 

Shandy

Member
I've been reading these games. They're awesome. Well, Danganronpa is starting to annoy me. The drama was great, but now everyone's moping around all defeated. They need a long, hard swimming lesson to end their funk.

With that said, I am Shandy of [f] preference and you can put that on a list. I look forward to the day when I can participate in the fun myself instead of going crazy theorising in silence. Seriously, Dangan is driving me up the wall. Do it for the spectators!

Remember, Dangan:
trab pu kcip
 

Darryl

Banned
I've been reading these games. They're awesome. Well, Danganronpa is starting to annoy me. The drama was great, but now everyone's moping around all defeated. They need a long, hard swimming lesson to end their funk.

With that said, I am Shandy of [f] preference and you can put that on a list. I look forward to the day when I can participate in the fun myself instead of going crazy theorising in silence. Seriously, Dangan is driving me up the wall. Do it for the spectators!

Remember, Dangan:
trab pu kcip

don't try to give those muffins any encouragement they need to figure this one out on their own, pretty sure a win condition in that game is to convince at least 5 others to call for a replacement
 

SalvaPot

Member
I've been reading these games. They're awesome. Well, Danganronpa is starting to annoy me. The drama was great, but now everyone's moping around all defeated. They need a long, hard swimming lesson to end their funk.

With that said, I am Shandy of [f] preference and you can put that on a list. I look forward to the day when I can participate in the fun myself instead of going crazy theorising in silence. Seriously, Dangan is driving me up the wall. Do it for the spectators!

Remember, Dangan:
trab pu kcip

The problem with danganronpa is that everyone is too smart for their own good, we need darryls and blargs to get wacky.
 
I've been reading these games. They're awesome. Well, Danganronpa is starting to annoy me. The drama was great, but now everyone's moping around all defeated. They need a long, hard swimming lesson to end their funk.

With that said, I am Shandy of [f] preference and you can put that on a list. I look forward to the day when I can participate in the fun myself instead of going crazy theorising in silence. Seriously, Dangan is driving me up the wall. Do it for the spectators!

Remember, Dangan:
trab pu kcip

Who the hell is Bart
 

cabot

Member
I'm one of the problem children with regards to high post counts but it's because I like to post my running thoughts, which makes it messy and frequent.

I'm horrible, really.

I do have an amusing image in my head of El Topo questioning his will to live going through counting these posts though
 

Ourobolus

Banned
I don't have a problem with people who post too much as long as there is some sort if analysis and usefulness going on.
I personally don't think post count is an effective measure of a player's alignment either - some people are just busy. It happens.
 

Zatoth

Member
I'm Mr. Kimble, the players are the kids, mafia is the one troubled kid and his horrible criminal parents. Killing the troubled kid is game over.

*blows whistle*

arnie-moments-kindergarten-cop-590x350.jpg


Now I really want a Kindergarten Cop game. Or maybe an Arnold Mafia. All the power roles are are based on characters Arnold played.
 

RetroMG

Member
Cross posting this from the Cthulu thread:

I had a dream about Mafia last night. People from GAF broke into my house in the middle of the night to photograph where I live. They also took pictures of my wife and I for evidence in the new day phase. When I tried to chase them out, one of them, (who I was positive was Sorian,) stopped me and said, "Making us leave makes you look really suspicious. What are you trying to hide?"

And then I woke up.

Inb4 "It wasn't a dream."
 

Sorian

Banned
Cross posting this from the Cthulu thread:

I had a dream about Mafia last night. People from GAF broke into my house in the middle of the night to photograph where I live. They also took pictures of my wife and I for evidence in the new day phase. When I tried to chase them out, one of them, (who I was positive was Sorian,) stopped me and said, "Making us leave makes you look really suspicious. What are you trying to hide?"

And then I woke up.

Inb4 "It wasn't a dream."

I may or may not be able to confirm that this was not a dream.
 

Zatoth

Member
Cross posting this from the Cthulu thread:

I had a dream about Mafia last night. People from GAF broke into my house in the middle of the night to photograph where I live. They also took pictures of my wife and I for evidence in the new day phase. When I tried to chase them out, one of them, (who I was positive was Sorian,) stopped me and said, "Making us leave makes you look really suspicious. What are you trying to hide?"

And then I woke up.

Inb4 "It wasn't a dream."

I don't think there is a rule against it. And I have no problem with people thinking outside the box to gather information.
 

Sorian

Banned
I don't think there is a rule against it. And I have no problem with people thinking outside the box to gather information.

I can now confirm that this was not a dream. It's ok Retro, if you have nothing to hide then you shouldn't be worried in the slightest.
 

Timeaisis

Member
Pray for us, Gafia.

Cross posting this from the Cthulu thread:

I had a dream about Mafia last night. People from GAF broke into my house in the middle of the night to photograph where I live. They also took pictures of my wife and I for evidence in the new day phase. When I tried to chase them out, one of them, (who I was positive was Sorian,) stopped me and said, "Making us leave makes you look really suspicious. What are you trying to hide?"

And then I woke up.

Inb4 "It wasn't a dream."

Also, didn't want to comment in the Cthulhu thread, but this is fantastic.
 
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